78stonewobble wrote...
If the worst case scenario was possible and did happen. It really isn't that bad. The god ai obviously just left after it wiped everyone out and let organic life develop again.
Not at all, a suitably advanced machine intellegence would have no trouble scrubbing the galaxy of all organic material, simply using planetoids as material for their megastructures would do the trick, let alone things like persistant nanoplagues.
78stonewobble wrote...
If the worst case scenario is very unlikely. There is a good chance that the Reapers are destroying more life than they are saving.
Not at all, there is a finite limit to the amount of organic life the galaxy can hold, we are terribly inefficient, if one cycles worth of life were left eventually they would dominate and prevent new life from evolving, simply via colonisation, thats just the way we are. Remember, the vast majority of the "casualties" in a harvesting are sent to the processing ships and are "preserved" as far as the Catalyst is concerned, they are not deaths. Compared to a full-on galactic war the loss of life (due the Catalyst's definition) is very small. The Galaxy, as of ME2 holds more "life" that would ever have been possible even without an organic/synthetic war.
78stonewobble wrote...
If the worst case scenario is so unlikely, that it's nigh impossible. Then all the Reapers are doing is killing life. Obviously fully contrary to their intended purpose.
It isn't. It's quite clear (Buy the EC) what is true and what the Catalys't motivation was, it's classic Azimov: Synthetics with with modified 3-laws programming finding loopholes that allow them to act counter to the creators intent, this is not rocket surgery.
78stonewobble wrote...
However even if gods (the uber AI) are impossible, that does leave room for conflict between organics and synthetics. Apart from the supposed AI god, then the Reapers are the next most powerfull thing out there. Which means that instead of Reapings they could just intervene and stop that conflict at specific points. Like the galactic watchmen or police.
The Reapers are _currently_ the most powerful thing out there, by sheer numbers, but they weren't in the beginning. Stealth and subterfuge ensure that the "losses" are minimal. The reapers would need to constantly monitor the whole galaxy and infiltrate and suppress such developments, which is _just_ what the Leviathans were doing, and it didn't work for them. Also the destruction of a Reaper is a massive loss, it's the equivilent of losing an entire cycle's worth of life, _that_ is counter to their purpose, so all out combat is not an option.
78stonewobble wrote...
If organics are on the verge of developing AI to do their bidding. Give em friggin vacuum robots (and what not) to fully prevent the need to enslave the AI and thus preventing conflict in the first place.
If my toaster one day decides to be the first astronaut toaster in space. I'd be fine with that. I'd get a new toaster that doesn't have ambitions.
It's about immortality not labour, organics create advanced tech to overcome mortality, on the way they create imortal, emotionless synthetics, and they both fear and envy the synthetics they've created. The only way to satiate that need is to give the organics the immortality they are searching for... another reason building a reaper out of them seem like a good idea to the Catalyst. Hence why Synthisis is a beter option from the Catalyst's perspective, Organics can finally work on immortality directly and the synthetics get emotions that allow them to value the lives of Organics inherrently rather than simply an optional intellectual value, hence mitigating the fear and envy from the organics.
78stonewobble wrote...
Which is why the conflict between synthetics and organics is a silly concept in the first place viewed from a rational perspective. Like most other conflict it would have to be due to emotions / faulty logic / faulty programming. Unless we're speaking about ressource conflicts, but space is too vast for that. It would come into play only over multiple billions of years if ever.
You are mistaken, being rational also involves factoring in the fact that not all actors will act rationally. And that rationality is also amoral, which organics _will_ take issue with. Being purely rational with large number of lives is _precisely_ what the Catalyst is doing, as Garrus said "Ruthless Calculus"
78stonewobble wrote...
I also view the catalyst solutions (endings) as non solutions as per the ingame information on them. Control keeps the reapings, because pure life can develop on any rock. Synthesis keeps the reapings, because pure life can develop on any rock. Destroy keeps the reapings, albeit delayed, because life can develop on any rock.
The Catalyst has _nothing_ to do with the ending options. The software, hardware and triggers all come from the crucible and were added by previous races, all the Catalyst does is ennumerate them for you and the Relay network does what it says on the tin "Relay network", it relay's the effect... through a network.
In a pervious script the Catalyst states that the Crucible docking has cut off it's control of the Reapers and they are acting on their own volitation, while that is no longer the case, the writers intent is clear, the Catalyst is a passive observer by the time the Crucible is docked, it has opinions but it neither created this situation nor can resolve the situation.
78stonewobble wrote...
1. Have a small problem and proclaim it to be a huge problem. Or rather having no problem, but imagining one.
2. Create an enourmously wastefull, illogical, disproportionate and "evil" temporary non solution to the above.
3. Repeat the 2nd for an incredible long time.
4. Arbitrarily create 3 new temporary non solutions to the imagined problem.
5. Billions of years later... Nothing has changed...
Again, the Catalyst did not create the 3 options. The Catalyst's logic is fine, if horrific.
Once people actually accept the premises that the writers are telling you are an immutable part of the world and let go of the mistaken notion that the Catalyst dictates the 3 options (Which is due to the OC ending being a dialogue train wreck) the _intent_ of the ending becames clear.
Don't get me wrong, even after the EC it was _terribly_ done, but the idea was sound.
Modifié par Mobius-Silent, 16 mars 2013 - 05:12 .