Sudis wrote...
I wonder if there are other ways they could monetize the multiplayer to pay for additional support. Would there be a lot of backlash to some tastefully placed advertisement on the loading screens or something?
There are several ways already on the market, utilized in other franchises. The most common are:
Monthly Subscription:You pay a fixed amount of money for access to the games online features. In return, you can pick and choose the items you want to purchase onece you've saved up enough currency to buy them. In return, to keep people from farming everything they want the first month and then stop playing, there is usually some form of a weekly maximum on the in-game credits that one can earn.
A twist:Furthermore, the most powerfull items bought are typically confined to use on a single character.
In this case an example could be a weekly cap of 1.000.000 MP credits to spend in the MP store on the weapons and upgrades you want on your infiltrator; after you reach the weekly maximum, the credits you earn will go towards your SP campagin. If you want the same gear and or weapons on other kits/classes call them what you want, you have to earn the credits using them also untill the weekly cap.
Paid DLC:Does what it says on the package. Contrary to the above discriped model, online access is free and there is no cap on weekly points earned. The game is playable, but if you want access to the newest guns, gear and kits, you have to pay for the DLC that enables it.
A twist:Combined with the in-game credit earning method mentioned above, this could be a way of forcing people to pay if they want the ability to eventually earn access to a weapons pack: "Retribution DLC out now! Gain access to 3 never seen before maps and add 3 all new kits along with 3 new and powerfull weapons to the in-game store. Only $14,99".
In-game advertizing:This is largely used in free-to-play, simple browser games because they allow the add-space to blend in to the screen picture - it would seem odd to see a coca-cola logo on the walls in FB: Giant, and FB:Glacier this week is sponsored by Burger King or Dominoes. Next week it will be some other company - Razor or LogiTech perhaps. Never the less, it would be out of place in a game like this.
A twist:These smaller browser games usually do this in conjunction with a gameplay that rewards frequently coming back to the game (farmville, whatever) so that people look at the new adds as often as possible. Also, this is frequently used in conjunction with micro-transactions, which we know already.
Modifié par ABjerre, 15 mars 2013 - 03:05 .