True....Moreso the first game of the series did this. And it was 5 years ago. The games are going on the decline in terms of melee combat. ( excluding DA2 ofc, after all it is a 1 year school project).
After months without success in getting an answer, maybe i will finally get it when reviews start flooding the internet. Till then i am reading about collector's edition, money, box art, money, money, you run whole inquisition, ea, money, the game is open world....etc..
I love how they rather repeat themselves 100 times, than providing a small chunk of info about the gameplay. The only thing we know about it is that we will have 3 specializaitons and we saw some pre-apha demo. Oh and you can roll, like someone wanted this. Maybe 2 days before release, they will actually look up to what people are interested in. At least for DA4 keep the bows for example and dont cut them like dual wielding. At that rate, in DA5 you will choose between two handed sword and mage staff with two distinctive classes.
I remember ME2 having not more than 16 weapons total, and ME3 had around 100. This is how sequels should work. Also i dont remember ME3 cutting shotguns, because they lack time and resources to do them. If a fan asked the developers if there were shotguns in ME3 4 months prior release, he will het an answer in couple of seconds, that there will be big variety of shotguns with attachments and so on. If you ask Bioware right now if you can wield two swords they will just ignore you or tell you it is hard to do and not speaking of that soon.