Female walking animation in DA3
#126
Guest_krul2k_*
Posté 15 mars 2013 - 09:51
Guest_krul2k_*
#127
Posté 15 mars 2013 - 10:05
#128
Posté 15 mars 2013 - 10:29
#129
Posté 15 mars 2013 - 10:35
TES, atleast the last few installments, have always been pretty good about that stuff. The closest Skyrim came to anything like that was the Forsworn women, but seeing as they're basically tribals, it was justified, considering there are tribes on earth were women don't wear anything on their top-half. Sure there were some other outfits with deep V necklines, but it wasn't anything standoutish.JamieCOTC wrote...
The walking animation was okay. I get why people want to tone it down, but I was okay w/ it. However, Lady Hawke's running animation was horrid, not because it was over sexualized, but because it was horrid. She looked as if she were floating in mid air half the time. Isabella had the same issue. For me, Skyrim reached a happy medium. The female Dragonborn walked like a girl, but not overly so and the running animation was very purposeful if a bit clunky.
#130
Posté 15 mars 2013 - 10:38
It was worlds away better from the "I am a man who inexplicably has breasts" animations from Origins, though. Bleh.
#131
Posté 15 mars 2013 - 10:58
#132
Posté 15 mars 2013 - 11:00
#133
Posté 15 mars 2013 - 11:44
Chiramu wrote...
Looking at Square Enix games and the female protagonists might help a lot with developing an animation for a female characters walk. Lightning's walk could be incorporated into the female walk in Dragon Age games.
No, thank you. Square is one of the most egregrious offenders when it comes to making female characters have 'girly' walks and run animations that are utterly ridiculous. I don't remember FFXIII's animations well enough to tell you if I feel that way about Lightning's, but I can tell you that if I ever see my female protag in a Bioware game run like Yuna and Rikku, I will put my keyboard through my monitor.
And then if I sued Bioware for damages, the judge would totally come down on my side, because jesus christ those run animations.
#134
Posté 16 mars 2013 - 01:03
I liked the cocked hip to one side animation when standing still, otherwise the walk cycle shouldn't be so...cartoony. That's what I got from it. As someone else said, Skyrim's feminine walk cycle was good.
#135
Posté 16 mars 2013 - 01:10
PhantomGinger wrote...
The animations in DA2 scared me - I was afraid Hawke's waist would snap in half. When I walk I have a slight sway, but I am a little more deliberate in my gate. Of course as some people have fairly pointed out: not everyone walks the same. Maybe a safe in-between?
I liked the cocked hip to one side animation when standing still, otherwise the walk cycle shouldn't be so...cartoony. That's what I got from it. As someone else said, Skyrim's feminine walk cycle was good.
A middle ground seems to be the consensus. Skyrim was okay, except in that game, the top half looked a bit strange. Specifically the arm placement. When walking, a female character's arms are held very close to her torso and don't move very much. Male characters have the opposite problem- their arms are placed farther away from their torso than they should. It's strange looking especially if your male character is not very muscular.
#136
Posté 16 mars 2013 - 01:15
That's the problem I'm having with my Trooper in SWTOR, too: she's more mincing than sprinting. No professional soldier would run like that. She spends half her energy keeping her arms up way too high. <_<brushyourteeth wrote...
I actually liked the one-hip standing animation. I often stand that way in real life. Don't know if the OP is female or not, but it's actually quite comfortable to stand that way.
What really bothered me about ladyHawke's run was the floppy-wrist thing she did. I don't know anyone, male or female, who runs like that.
#137
Posté 16 mars 2013 - 01:39
SwordofMercy1 wrote...
krul2k wrote...
haha playing me3 the now, she runs like a ape chasing someone who stole her cookies
I know! The first time I saw it in the demo I was like, "...WTF?"
To be fair dude Shep's animations are pretty bad to.
Oi vey I replayed ME2 and just...wat. That neck twist Shep did and the way he was hulking and...wat.
#138
Posté 16 mars 2013 - 02:14
She gave off complete confidence and power.
#139
Posté 16 mars 2013 - 02:18
#140
Posté 16 mars 2013 - 02:23
Mike, is that you?Overlord_Mephist wrote...
I loved my FemHawke's walk in a mage's robe.
She gave off complete confidence and power.
Modifié par EpicBoot2daFace, 16 mars 2013 - 02:24 .
#141
Posté 16 mars 2013 - 02:33
#143
Posté 16 mars 2013 - 03:16
#144
Posté 16 mars 2013 - 03:22
KainD wrote...
ME1 had a freaking perfect walking and running animation. It was unisex, it wasn't too masculine nor feminine, and when Shepard had to run he/she really RAN. That's just my opinion.
I'd agree with that. I felt like ME FemShep moved like a lady, but not in such a way that it felt like she was screaming "Look at meee! I'm a womannn! Sexy times, whoo!!!"
#145
Posté 16 mars 2013 - 04:59
As a result, some people complained that ManShep had effeminate hands.KainD wrote...
ME1 had a freaking perfect walking and running animation. It was unisex, it wasn't too masculine nor feminine, and when Shepard had to run he/she really RAN. That's just my opinion.
Not a bad thing, I would argue. Certainly better than the giant hand alternative.
#146
Posté 16 mars 2013 - 05:17
#147
Posté 16 mars 2013 - 05:26
sandalisthemaker wrote...
Beerfish wrote...
Funny thing, there was a HOARD of posters beefing that females walked and moved just like men in previous bioware games. Please BioWare don't give her the sway walk! Please BioWare don't make her walk like a man!
There must be some sort of happy medium. I have faith in Bioware to find it.
you have more faith than i do, so far everytime the comunity has been split down the middle they just remove it.
#148
Posté 16 mars 2013 - 06:47
BouncyFrag wrote...
This music needs to be added to the vid.EpicBoot2daFace wrote...
Too sexy for my clothes.
I would love to see the focus-test results.
www.youtube.com/watch?v=DUT5rEU6pqM
More like this one LOL. It's actually work in syncro lol.
#149
Posté 16 mars 2013 - 06:55
I did notice Lady Hawke's walking many times, it had me boggling as I don't think I've seen anyone walk that way (actual walking to get somewhere).
It's nice that they're giving female pc's their own walking animation, but maybe tone it down just a smidgen eh?
#150
Posté 16 mars 2013 - 07:16
>.>
I liked her walking animation.





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