sandalisthemaker wrote...
PhantomGinger wrote...
The animations in DA2 scared me - I was afraid Hawke's waist would snap in half. When I walk I have a slight sway, but I am a little more deliberate in my gate. Of course as some people have fairly pointed out: not everyone walks the same. Maybe a safe in-between?
I liked the cocked hip to one side animation when standing still, otherwise the walk cycle shouldn't be so...cartoony. That's what I got from it. As someone else said, Skyrim's feminine walk cycle was good.
A middle ground seems to be the consensus. Skyrim was okay, except in that game, the top half looked a bit strange. Specifically the arm placement. When walking, a female character's arms are held very close to her torso and don't move very much. Male characters have the opposite problem- their arms are placed farther away from their torso than they should. It's strange looking especially if your male character is not very muscular.
Very true. And the running animations were just terrible in DA. M!Hawke looked like a:
krul2k wrote...
[...]ape chasing someone who stole [his] cookies.
As does any male protagonist in Dragon Age. Their running cycle cracks me up every time.





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