How does the mathematics actually work out for the comparison? My estimates: with
this geth soldier (+7.5% hunter mode, 10% racial geth weapons, 22.5% passive, 15% gear, 20% rail amp, AP IV) each weapon puts out the following damage per bullet:
Typhoon X55.5 base * 1.5 ramp up * (1 + 0.075 + 0.225 + 0.15 + 0.2) = 137.36 damage to health.
Ammo does 55.5 * 1.5 * 0.5 = 41.62
or 178.98 to health
Should do 137.36 * 1.5 = 206.04 damage to shields and barriers
Armor: should do:
41.62 from ammo power
(55.5 base * 1.5 ramp up * (1 + 0.075 + 0.225 + 0.15 + 0.2) * 1.5 for protections) minus (75 * (1 - 0.9) or 7.5) damage to armor.
41.62 + 198.54 = 240.16
health: 178.98
shields/barriers: 206.04
armor: 240.16
Spitfire X77.8 base * (1 + 0.075 + 0.225 + 0.15 + 0.2) * 1.1 = 141.2 damage to health.
ammo should do 77.8 * 1.1 * 0.5 = 42.8 damage
or 184 damage to health
Should do 141.2 * 1.75 = 247.1 damage to shields and barriers.
Armor: should do 141.2 - 5 or 136.2
42.8 from ammo power
179 in total
health 184 (2% more than the typhoon)
shields/barriers 247.1 (19% more than typhoon)
armor 179 (25.5% less than typhoon)
Other considerationsMost bosses have more armor than shields and barriers (favours typhoon)
spitfire has more ammo and a larger clip, and also seems to be slightly more accurate (although it has annoying 'bouncy' recoil)
spitfire has a ramp up mechanism as well (takes 0.75 seconds. applies to rate of fire rather than damage).
Please correct any errors you notice