Aller au contenu

Photo

*Updated With Poll* Pass or Fail?: The Extended Cut


  • Veuillez vous connecter pour répondre
267 réponses à ce sujet

#101
BleedingUranium

BleedingUranium
  • Members
  • 6 118 messages
The ending is better without the Extended Cut.

Modifié par BleedingUranium, 16 mars 2013 - 09:11 .


#102
WheatleyHQ

WheatleyHQ
  • Members
  • 180 messages
For me, the EC touched on many aspects that I wanted touched on pre-EC, but it didn't cover the ones that needed to be touched on. So, in my books, EC was a failure, but close to being a pass.

#103
Ithurael

Ithurael
  • Members
  • 3 182 messages

BleedingUranium wrote...

The ending is better without the Extended Cut.


what?

Why would you want to end the trilogy on such a bad note? Ya, the EC has the rediculous evac scene and the slideshows but really?

Even from an i.t. perspecive the pre-ec ending is bad. there is absolutly no closure. You just shoot the tube, see the breath scene, and are forced to imagine the rest.

#104
TemplePhoenix

TemplePhoenix
  • Members
  • 319 messages
Pass.

#105
valkulon

valkulon
  • Members
  • 300 messages
I didn't need the EC in the first place as I enjoyed the original endings.

#106
BansheeOwnage

BansheeOwnage
  • Members
  • 11 232 messages

Valhart wrote...

I didn't need the EC in the first place as I enjoyed the original endings.

I envy you, really. But do you have an opinion on if the EC delivered?

#107
BansheeOwnage

BansheeOwnage
  • Members
  • 11 232 messages

BleedingUranium wrote...

Well said OP! I agree on all points! :D

Thank you!

#108
BansheeOwnage

BansheeOwnage
  • Members
  • 11 232 messages

tevix wrote...

@Cstaf

I like your idea of an ending, but there's one thing we have to remember.

BW needed to create a difficult choice at the end of the game, as was the case with the last two. That choice was spearheaded by hudson and written by walters, all without team input.

It was a choice for the sake of choice, rather than a choice resulting from the story told so far.

That's the thing. They didn't need a choice at the end. In fact, that's a stupid idea. Because it by definition is the most pointless choice you can have (it has no real consequence because the trilogy is over) and because the ending should have been the opposite: a culmination of previous choices.

#109
Eterna

Eterna
  • Members
  • 7 417 messages
Pass, I'm surprised the poll is as close as it is, the BSN is usually very biased towards disliking the ending.

#110
Mr.BlazenGlazen

Mr.BlazenGlazen
  • Members
  • 4 159 messages

Eterna5 wrote...

Pass, I'm surprised the poll is as close as it is, the BSN is usually very biased towards disliking the ending.


Really? I've always seen BSN completely split on the ending since the EC came out.

#111
Eterna

Eterna
  • Members
  • 7 417 messages

Mr.BlazenGlazen wrote...

Eterna5 wrote...

Pass, I'm surprised the poll is as close as it is, the BSN is usually very biased towards disliking the ending.


Really? I've always seen BSN completely split on the ending since the EC came out.


Hah no. 

#112
AlanC9

AlanC9
  • Members
  • 35 638 messages

BansheeOwnage wrote...

[Because it by definition is the most pointless choice you can have (it has no real consequence because the trilogy is over) .


What definition would that be? Plenty of RPG choices don't change anything during gameplay, either because they're at the end of the game or because they change the status if a location that you're about to leave forever.

#113
SkullStrife

SkullStrife
  • Members
  • 170 messages
FAIL

#114
BansheeOwnage

BansheeOwnage
  • Members
  • 11 232 messages

AlanC9 wrote...

BansheeOwnage wrote...

[Because it by definition is the most pointless choice you can have (it has no real consequence because the trilogy is over) .


What definition would that be? Plenty of RPG choices don't change anything during gameplay, either because they're at the end of the game or because they change the status if a location that you're about to leave forever.

Pointless as presented in ME, because you don't return to see the consequences later, if it's the last thing you do.

#115
BansheeOwnage

BansheeOwnage
  • Members
  • 11 232 messages

Eterna5 wrote...

Pass, I'm surprised the poll is as close as it is, the BSN is usually very biased towards disliking the ending.

It's partly because many of the people who did not approve are gone, leaving many who are somewhat satisfied with it.

Legion of 1337 wrote...

Again, I can't vote on this unless it's clarified exactly what you consider the goal of the EC to be.

If it's making it "better", then it's a pass. If it's changing the ending to something more tonally correct with less plot holes, then it's a fail.

Did no one read where I said what it was trying to do?

zaalbar76 wrote...

If your gonna try and make sence of these endings from a literal stand point then you will fail everytime. The simple truth is, they don`t make the slightest bit of sence unless you examine them from a symbolic perspective.

These Endings were written in a universe where 2+2=3.

I agree with all of this.

#116
MegaSovereign

MegaSovereign
  • Members
  • 10 794 messages

BansheeOwnage wrote...

Eterna5 wrote...

Pass, I'm surprised the poll is as close as it is, the BSN is usually very biased towards disliking the ending.

It's partly because many of the people who did not approve are gone, leaving many who are somewhat satisfied with it.


And many people who did approve are also gone. Judging by all the endings-are-bad threads that still pop up I'm honestly not convinced that most people who hated it have left.

#117
BansheeOwnage

BansheeOwnage
  • Members
  • 11 232 messages

MegaSovereign wrote...

BansheeOwnage wrote...

Eterna5 wrote...

Pass, I'm surprised the poll is as close as it is, the BSN is usually very biased towards disliking the ending.

It's partly because many of the people who did not approve are gone, leaving many who are somewhat satisfied with it.


And many people who did approve are also gone. Judging by all the endings-are-bad threads that still pop up I'm honestly not convinced that most people who hated it have left.


Never said they did. The poll is still in the "Fail" category, after all. So it evens out, somewhat.

#118
tevix

tevix
  • Members
  • 1 363 messages
@Bansheeownage

Citing the option to have a choice at the end of a trilogy as pointless because you don't see every consequence is a flawed argument, IMO.

The ME trilogy had spoiled us by knowing that when we made a choice we would be able to interact with its effects in the next game. At the end of the trilogy we have only the slides to watch.

Fact is you could create a three hour movie showing all the consequences of just the final choice alone. There has to be a cut off somewhere. That doensn't mean it shouldn't be there. The games have always forced us to choose from a set of predetermined options. Why should the end be any different?

#119
BansheeOwnage

BansheeOwnage
  • Members
  • 11 232 messages

tevix wrote...

@Bansheeownage

Citing the option to have a choice at the end of a trilogy as pointless because you don't see every consequence is a flawed argument, IMO.

The ME trilogy had spoiled us by knowing that when we made a choice we would be able to interact with its effects in the next game. At the end of the trilogy we have only the slides to watch.

Fact is you could create a three hour movie showing all the consequences of just the final choice alone. There has to be a cut off somewhere. That doensn't mean it shouldn't be there. The games have always forced us to choose from a set of predetermined options. Why should the end be any different?

To make it an important decision. I understand where you are coming from, I just think the end shouldn't have had a choice at all. It should be a culmination of choices; a true climax for our story.

#120
MegaSovereign

MegaSovereign
  • Members
  • 10 794 messages

BansheeOwnage wrote...

MegaSovereign wrote...

BansheeOwnage wrote...

Eterna5 wrote...

Pass, I'm surprised the poll is as close as it is, the BSN is usually very biased towards disliking the ending.

It's partly because many of the people who did not approve are gone, leaving many who are somewhat satisfied with it.


And many people who did approve are also gone. Judging by all the endings-are-bad threads that still pop up I'm honestly not convinced that most people who hated it have left.


Never said they did. The poll is still in the "Fail" category, after all. So it evens out, somewhat.


You were implying that the polls were somehow skewed in favor of the "Pass" category.

#121
BansheeOwnage

BansheeOwnage
  • Members
  • 11 232 messages

MegaSovereign wrote...

BansheeOwnage wrote...

MegaSovereign wrote...

BansheeOwnage wrote...

Eterna5 wrote...

Pass, I'm surprised the poll is as close as it is, the BSN is usually very biased towards disliking the ending.

It's partly because many of the people who did not approve are gone, leaving many who are somewhat satisfied with it.


And many people who did approve are also gone. Judging by all the endings-are-bad threads that still pop up I'm honestly not convinced that most people who hated it have left.


Never said they did. The poll is still in the "Fail" category, after all. So it evens out, somewhat.


You were implying that the polls were somehow skewed in favor of the "Pass" category.

I think that is is slightly skewed that way, but this really isn't important.

#122
tevix

tevix
  • Members
  • 1 363 messages
@Bansheeownage

I see your point, and raise you two.

1) I (and many others I've talked to) always believed the end of the trilogy should have had a revelation for the reapers, and a choice to go with it.

2) The original dark energy ending idea is a template for what should have been implemented.
---Accept the reapers reasoning and allow the harvest
---Reject the reapers reasoning and destroy them

Both are acceptable endings with pros and cons, with both earning you some kind of "completion of game" achievement, trophy or whatever.

#123
BansheeOwnage

BansheeOwnage
  • Members
  • 11 232 messages

tevix wrote...

@Bansheeownage

I see your point, and raise you two.

1) I (and many others I've talked to) always believed the end of the trilogy should have had a revelation for the reapers, and a choice to go with it.

2) The original dark energy ending idea is a template for what should have been implemented.
---Accept the reapers reasoning and allow the harvest
---Reject the reapers reasoning and destroy them

Both are acceptable endings with pros and cons, with both earning you some kind of "completion of game" achievement, trophy or whatever.

1. Well, you can think that, that's fine. I was fine with the reapers remaining unknowable lovecraftian horror. Are they right? I don't know, but we need to kill them, or they will kill us. It makes them awesome villains.

2. That is a lot like what we have now, but is less thematically revolting. Still doesn't work at all though, IMO. On the other hand, it may have been presented exactly the same way as now, Starkid and all, with different dialogue.

#124
tevix

tevix
  • Members
  • 1 363 messages
@Bansheeownage

I won't argue with your first point. That's entirely a matter of opinion. Some people wanted to know more about the reapers, some wanted to know basically nothing at all. I feel that a nameless villain that is undeveloped is a cheap way to make it initmidating, and a cop out. That's only MY opinion though, and counts for very little.

The catalyst design attempts to make you feel free, but really you aren't. Any of the original three options you take is you accepting the reapers logics, and following their orders. If you pick refuse it's a glrofied game over sceen, not earning you an actual completion of the game. You ultimately have no real choice.

#125
BansheeOwnage

BansheeOwnage
  • Members
  • 11 232 messages

tevix wrote...

@Bansheeownage

I won't argue with your first point. That's entirely a matter of opinion. Some people wanted to know more about the reapers, some wanted to know basically nothing at all. I feel that a nameless villain that is undeveloped is a cheap way to make it initmidating, and a cop out. That's only MY opinion though, and counts for very little.

The catalyst design attempts to make you feel free, but really you aren't. Any of the original three options you take is you accepting the reapers logics, and following their orders. If you pick refuse it's a glrofied game over sceen, not earning you an actual completion of the game. You ultimately have no real choice.

Yeah, it sucks. So I just kill them. Image IPB