k.lalh wrote...
Pass. C+
It's a story. BioWare made a story. If you didn't like their story, that's not a fault of BioWare. If they gave you a Disney ending to the games, how cheesy would that be. It's an M rated game with some of the most mature themes that I would never have expected to find in a video game.
If you don't like it that much, that you find it self-fulfilling to rant about it, by all means go for it. People agree with you.
But keep in mind, they have the right to take the story where they want, and if you didn't like it, writing a thousand word essay isn't going to do anything, especially when BW already added to the ending by giving out a free DLC.
A FREE DLC.
From a company owned by EA.
Think about that for a bit.
Bioware did a lot for the fans that complained, and they gave us Citadel and Leviathan which helped to answer many of our requests and address a lot of our concerns.
Now the endings.
People complain left, right, and centre, how many plot holes there are in the endings. I call baloney. There are plot holes in every game. The reason why people b*tch and complain, is that it wasn't what they wanted and they looked hard to justify the reasons for their feelings.
If I did the same every time something crappy happens in my life and I didn't get what I wanted, I would be a horrible person to be around.
The endings had mediocre writing at best. A MacGuffin and a Deus Ex Machina wooo. But come on...how pretentious can you get. They ended the games, and closed Shepard's story arc. That's what their purpose was. But keep in mind. EA's fiscal year ends at the end of March. ME3 was rushed to please the stock holders and spruce up their coffers.
BW fixed it with the EC + DLC, and cleaned up a lot of that crap we complained about.
Is it still lacking? Yeah ofc.
Is it good enough? For a game I paid ~$20 for and got over 150h worth of game play? Yep.
I'll respond to you by quoting myself
Zagardal wrote...
Failed, hard. We needed an actual debate with the starbrat, something that included examples, back up arguments, exposition, etc. We needed the greatest exchange of the trilogy, and the EC just added a few lines to a mediocre cop out, completely ignoring the main gameplay mechanic; it's the equivalent of taking an action game with a very deep combo system and making the final boss a quicktime event.
What we got what just pandering to vast amount of people that just wanted a happy ending or more closure, which we honestly didn't need.
Is it good enough? no, it isn't. But I'm talking about the ending, not the entire game. I actually liked the game, and the ending didn't kill it for me, but I'm not gonna defend the ending just because I can say "hey, I did get a lot of bang for my buck". The same goes the other way around, I won't trash the game, or the series for that matter, just for the last 10 minutes.
"It's a story. BioWare made a story. If you didn't like their story, that's not a fault of BioWare" Again, loved the story, hated the ending. And that is Bioware's fault, because I'm not talking about the decisions they made in regards to where the story might go, but about the fact they did a poor job managing those choices. There's a lot of unaddressed plot holes, and as you said yourself, they ended things with a MacGuffin and a Deus Ex Machina, that's just lazy writing. Way too lazy for what the series had already done in the past (look at ME2, a game with practically no real narrative objective in the major story arc, but they pulled it off), and way too lazy for what BW claims it can do with storytelling.
Modifié par Zagardal, 17 mars 2013 - 01:49 .