andresft wrote...
There isn't going to be a Mass Effect 4. There's going to be a new game in the Mass Effect universe, but it isn't a sequel to this game. What makes you think the weapons/characters will even be the same? Why would you be able to transfer your manifest, then?
i read somewhere that the developers don't like it when people call the next Mass Effect "ME4" — and I'd agree it's pretty annoying.
Your argument is in the form of a slippery slope, in order for the rest of what you said to reign true one must assume the stance that me4 will be NOTHING like the previous games.
That of course is blatantly flawed.
Casey Hudson wanted to know if the community wanted to see a sequel or a prequel, that in it of itself allows us to loosely gauge that the next ME game has a probablilty of being either or.
If that would be the case; it very well could not be since it is probably still in its conception, then prequels would mean that the weapons we are using now are derived from the weapons that we will see in the next ME, if it is a sequel then the weapons we are using now will serve as a foundation for the ones we will be witnessing once the next ME is revealed.
From a financial perspective; it is more or less cost effective and will it lenghten or reduce production time if we re-use some, alot or few of the resources already developed from the previous games? Of it is more cost effective, and since EA, last time i checked is a gaming BUSINESS, they would probably make certain decisions based off of just that, business.
On a separate note, I think that you guys maybe right regarding the purchases with real cash for packs, if our manifests partially transfer, what ever the contents that are transfered will equate in less of purchases....





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