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DA2 Elements you loved and want to see in DA3?


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#151
Guest_EntropicAngel_*

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Sylvius the Mad wrote...

I would allow that meta to the world and meta to the character are different things.  Once you're even considering the game as a thing, though, you've completely left the world and the character behind.

Each playthrough is an entirely unrelated world.  Like bubble universes.


I don't agree that it's meta to the world, is my point though.

For instance I would think it was odd if a gay guy I knew was suddenly interested in a girl. And if I asked him if he was bisexual, he said, "no." I'd have a problem with that (a problem logically I mean--I'd try to figure out what was going on), and I'm not stepping meta to my existance to do it.

Except it's not.  You only see it that way because you're examining the game.


I see your point, but I would say I'm examining the world in a position meta to each character but not meta to the world itself.

I would mind them ruining the game.  But simply changing how it works to make it better?  No.

Compare the magic systems in Ultima IV, Ultima V, and Ultima Underworld.

U4 required spells be prepared in advance (outside of combat) by mixing reagents in appropriate combinations.
U5 required only that reagents be possessed in appropriate amounts, and mixed them on the fly when the spells were cast.
UU required the PC possess magical runes which were used to spell out the name of the spell.  No reagents.

All good magic systems.  All the same world.


Interesting. Was there any fan response to this?

And no one is claiming it is.  Instead, they could have a common cause in the distant past.  You keep assuming that a correlative relationship is a causal relationship.  Why?

Alternatively, we can just go back to the bubble universe explanation.  By selecting Hawke's gender, you choose in which bubble universe you're playing.


I assume it because every time I test the hypothesis, it is so. Induction again, right?

And the bubble universe idea is a little too meta for me to accept.

#152
Sylvius the Mad

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EntropicAngel wrote...

Interesting. Was there any fan response to this?

Who knows?  Befomre online communities, computer gaming was an extremely solitary pursuit.

I assume it because every time I test the hypothesis, it is so. Induction again, right?

Yes.  Unnecessary.

And the bubble universe idea is a little too meta for me to accept.

The bubble universe theory is largely how I approach reality.

#153
lazuli

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I like the over-the-top combat animations. Combat felt tighter than it did in DA:O, which is good, but it still has a long way to go.

#154
BiffBuffington

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Reusing same Cave, mine, hideout ad nauseam. Never get lost;)

#155
Melca36

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lazuli wrote...

I like the over-the-top combat animations. Combat felt tighter than it did in DA:O, which is good, but it still has a long way to go.


They already said not to expect the same combat DA2 had.   People want to do more than hack and slash so expect a return of real tactics

#156
lazuli

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Melca36 wrote...

lazuli wrote...

I like the over-the-top combat animations. Combat felt tighter than it did in DA:O, which is good, but it still has a long way to go.


They already said not to expect the same combat DA2 had.   People want to do more than hack and slash so expect a return of real tactics


That's good news then.  Thanks.

#157
Todd23

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A few of the characters... that's everything.

#158
TheKoumbare

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Here I go...
Let's assume that each character can be different in a given playthrough of the game. So Merrill can be lesbian in one playthrough, and straight in another, depending on the protagonist's gender.

My problem with this system is that it creates a collection of companions whose preferences revolve completely around the protagonist.

It's unrealistic and pretty ridiculous to surround the PC with five or more potential lovers, any of which will jump at the chance to be in a relationship if the player just asks nicely. Wouldn't you think it was weird if it turned out that your five best friends, regardless of their gender, were all open to a sexual relationship with you?

In my humble opinion, it takes away from the companion's characterization if their sexuality is in lockstep with the player's. For example, when I first played ME3 with a male Shepard, I loved Traynor's character and wanted to romance her. So I propositioned her, assuming that all I had to to was ask, and she'd be up for it. But instead, she just flat-out refused me. And it was awesome. It added depth to her character and made me feel more like the Mass Effect universe was a real place inhabited by unique people instead of just a pick-your-own-adventure game.

I'd rather have the character I created dropped into a set world and witness the effects I have on it in each playthrough than have the game world molded to my preferences every time I play.

Modifié par TheKoumbare, 22 mars 2013 - 12:00 .


#159
Eternal Dust

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Let's see...
-Sarcastic FemHawke
-Open romances
-Better mage combat animations

...and that's about it.

#160
Plaintiff

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Ukki wrote...

Plaintiff wrote...

Ukki wrote...
Maybe, then again calling people bigots just because their preference differs is to do the same thing. 
Some people enjoy realism to be the basics of their fantasy. Personally I have never liked fantasy where people can reproduce by duplicating or by laying eggs, or talking animal kingdom. For it is just too much for me. Thats why I don´t like DA2 combat and oversized weapons, no one could fight like that nor could they fight with such weapons, defying the laws of physics if you will.

You must find Skyrim to be pretty ridiculous too.

The presence of bisexuals in fantasy is on par with talking animals, or a species of oviparous humanoids? Really?

If DA2 had no oversized weapons or physics-defying combat, would the game then have an acceptable level of "realism"? Or do the bisexual party members ruin the game all by themselves, regardless of other elements?


You made that bridge, I didn´t.

What 'bridge' is this that I'm supposed to have constructed? I was just asking questions.

You don't have to answer them if you don't want to.

#161
10K

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One word: COMBAT

#162
Silfren

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TheKoumbare wrote...
It's unrealistic and pretty ridiculous to surround the PC with five or more potential lovers, any of which will jump at the chance to be in a relationship if the player just asks nicely. Wouldn't you think it was weird if it turned out that your five best friends, regardless of their gender, were all open to a sexual relationship with you?


Having five best friends who were all open to a sexual relationship with me is not analogous to what actually happens in the game. 

The other companions may or may not flirt with you, but none of them express any actual sexual interest, aside from exactly one, who is canonically open to anyone she fancies, unless you, the player, initiate it by expressing interest.  Without the PC expressing that interest, their interest never exists.  So it is easily done to assume that in playthroughs where you romanced Anders, neither Fenris nor Merrill were ever romantically interested in you at all, and that Isabela never expressed it because she could guess you weren't interested.

#163
Uccio

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Plaintiff wrote...

Ukki wrote...

Plaintiff wrote...

Ukki wrote...
Maybe, then again calling people bigots just because their preference differs is to do the same thing. 
Some people enjoy realism to be the basics of their fantasy. Personally I have never liked fantasy where people can reproduce by duplicating or by laying eggs, or talking animal kingdom. For it is just too much for me. Thats why I don´t like DA2 combat and oversized weapons, no one could fight like that nor could they fight with such weapons, defying the laws of physics if you will.

You must find Skyrim to be pretty ridiculous too.

The presence of bisexuals in fantasy is on par with talking animals, or a species of oviparous humanoids? Really?

If DA2 had no oversized weapons or physics-defying combat, would the game then have an acceptable level of "realism"? Or do the bisexual party members ruin the game all by themselves, regardless of other elements?


You made that bridge, I didn´t.

What 'bridge' is this that I'm supposed to have constructed? I was just asking questions.

You don't have to answer them if you don't want to.


As a non native english speaker I sometimes do write english in a bit unclear style. however, I still can´t find any indication from my post that I was equating bisexuality to talking animals. My first sentence was a general comment about commenting people´s opinions and second one was just general flow of thought.
As to Skyrim, never played it so I can´t comment on it.

Modifié par Ukki, 22 mars 2013 - 07:06 .


#164
RepHope

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Friendship/Rivalry System, I hated how you had to be everyone's toady in Origins or they would leave. I would like to see Merril again but everyone and everything else was boring, idiotic, or annoying. I hope we get to kill Fenris in DA3 he and Anders needed to b thrown off a cliff