It was just a sort of an easter egg. It was nice, IMO.DinoSteve wrote...
legion999 wrote...
@DinoSteve
They didn't link them though.
I'd agree, but I don't get why it had to be there in the first place, it just confuses things, I understand about the constants and variables but tbh they didn't need to involve Rapture.
BioShock Infinite
#401
Posté 31 mars 2013 - 12:02
#402
Posté 31 mars 2013 - 01:04
DinoSteve wrote...
legion999 wrote...
@DinoSteve
They didn't link them though.
I'd agree, but I don't get why it had to be there in the first place, it just confuses things, I understand about the constants and variables but tbh they didn't need to involve Rapture.
Rapture was not involved in the story at all. Rapture in Infinite was more like fan service.
Also, since Songbird can only be stopped by water i don't see any other place Elizabeth could have teleported us. (don't say submarine please). Coming back to Rapture was a nice thing and only place where Songbird could be stopped.
#403
Posté 31 mars 2013 - 02:23
The Quest For Prince To Get His Copy has an undetermined finale...
#404
Posté 31 mars 2013 - 02:46
#405
Posté 31 mars 2013 - 03:52
#406
Posté 31 mars 2013 - 04:59
#407
Posté 31 mars 2013 - 06:37
UPS gets the package, then hands it off to USPS, then USPS delivers it, so they can take the credit.
/thats asinine
#408
Posté 31 mars 2013 - 07:00
#409
Posté 31 mars 2013 - 07:03
Yeah, it was brilliant, simple but yet such an ellegant way of deepening Bookers and Elizabeths relationship. And God, Elizabeths VA has a great, great voice.DinoSteve wrote...
Anyone get the easter egg with the guitar, it was my favorite, wish it was longer.
#410
Posté 31 mars 2013 - 07:13
DinoSteve wrote...
Anyone get the easter egg with the guitar, it was my favorite, wish it was longer.
Can we really call that an easter egg ? Felt more like a Disney moment pulled out of nowhere. It was sweet and all, but just didn't fit the moment. Just my two cents.
#411
Posté 31 mars 2013 - 07:20
What kind of DLC would people like to see for Bioshock Infinite?
I kinda want to see what Booker was up to before the events of Bioshock Infinite and after Anna.
I'd also like to see how Comstock got to Columbia and became what he became.
Modifié par DinoSteve, 31 mars 2013 - 07:25 .
#412
Posté 31 mars 2013 - 08:20
#413
Posté 31 mars 2013 - 08:31
DinoSteve wrote...
Anyone get the easter egg with the guitar, it was my favorite, wish it was longer.
Yup, recorded it even.
#414
Posté 31 mars 2013 - 08:42
So that means I'm definitely starting tomorrow.
*dancing*
#415
Posté 31 mars 2013 - 09:00
LPPrince wrote...
My copy was received by my post office today like 3 hours ago.
So that means I'm definitely starting tomorrow.
*dancing*
The Quest For Prince To Get His Copy is coming to an end...
#416
Posté 31 mars 2013 - 09:30
LPPrince wrote...
Ahh, so the reason I don't have my copy yet is because of the way UPS Innovations works.
UPS gets the package, then hands it off to USPS, then USPS delivers it, so they can take the credit.
/thats asinine
You should have bought it from Steam or GMG. The PC version is the best anyway.
#417
Posté 31 mars 2013 - 09:56
DinoSteve wrote...
legion999 wrote...
@DinoSteve
They didn't link them though.
I'd agree, but I don't get why it had to be there in the first place, it just confuses things, I understand about the constants and variables but tbh they didn't need to involve spoiler.
It fitted the situation they were in. They needed to spoiler spoiler and going to spoiler provided a way to do that. And it was a nice addition (I thought at least).
Somewhat relevant; I love the music they use in the Bioshock series. It fits so well.
And that guitar scene was cool. Though I kinda ruined it by shooting everyone beforehand.
Modifié par legion999, 31 mars 2013 - 09:59 .
#418
Posté 31 mars 2013 - 11:11
OdanUrr wrote...
LPPrince wrote...
My copy was received by my post office today like 3 hours ago.
So that means I'm definitely starting tomorrow.
*dancing*
The Quest For Prince To Get His Copy is coming to an end...
MAÑANA
#419
Posté 01 avril 2013 - 12:10
Para-Medic wrote...
Angry Joe's review
Can't wait to see Yahtzee's.
Hm, I'm surprised he didn't mention the lack of manual saves, it bothered me the hell out. My longest trek without a savepoint was 1,5 hours, only because I was sequence breaking and wandered into the opposite direction, but still.
#420
Posté 01 avril 2013 - 12:20
#421
Posté 01 avril 2013 - 01:02
LPPrince wrote...
As an explorer, that might bother me should something go wrong.
If you switch out of an area and get a loadscreen it saves. So you just have to be careful about that, and treat those transitions as a savepoint.
#422
Posté 01 avril 2013 - 01:43
#423
Posté 01 avril 2013 - 01:55
Khayness wrote...
Para-Medic wrote...
Angry Joe's review
Can't wait to see Yahtzee's.
Hm, I'm surprised he didn't mention the lack of manual saves, it bothered me the hell out. My longest trek without a savepoint was 1,5 hours, only because I was sequence breaking and wandered into the opposite direction, but still.
Yeah, it pisses me off a lot, especially when you're trying to collect all the voxophones and all the potions.<_<
#424
Posté 01 avril 2013 - 01:56
In Exile wrote...
LPPrince wrote...
As an explorer, that might bother me should something go wrong.
If you switch out of an area and get a loadscreen it saves. So you just have to be careful about that, and treat those transitions as a savepoint.
A curious thing happened to me today when I was finishing my second playthrough. Every time the "auto-save" icon popped up it'd be follow by a screen warning me the game had failed to save. I'm not sure why this happened since I'd had no trouble before.
#425
Posté 01 avril 2013 - 02:52
In Exile wrote...
LPPrince wrote...
As an explorer, that might bother me should something go wrong.
If you switch out of an area and get a loadscreen it saves. So you just have to be careful about that, and treat those transitions as a savepoint.
Oh interesting, I'll keep that in mind tomorrow.





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