BioShock Infinite
#726
Posté 09 avril 2013 - 12:31
#727
Posté 09 avril 2013 - 12:32
#728
Posté 09 avril 2013 - 12:39
#729
Posté 09 avril 2013 - 12:43
Can she make tears?LPPrince wrote...
Elizabeth Pony picks up ammo, salts, and bits.
#730
Posté 09 avril 2013 - 12:44
#731
Posté 09 avril 2013 - 12:45
Mr.House wrote...
Can she make tears?LPPrince wrote...
Elizabeth Pony picks up ammo, salts, and bits.
Pfft, YOU KNOW THATS FILLY'S PLAY
#732
Posté 09 avril 2013 - 12:54
Paris and puppy for Elizabeth dlc plz.LPPrince wrote...
We should open a kickstarter to get Elizabeth the puppy she always wanted
#733
Posté 09 avril 2013 - 12:55
OH MY GOD ITS PERFECT
#734
Posté 09 avril 2013 - 09:31
LPPrince wrote...
We should open a kickstarter to get Elizabeth the puppy she always wanted
SHUT UP AND TAKE MY MONEY!
Modifié par Royal_Phalanx, 09 avril 2013 - 09:33 .
#735
Posté 09 avril 2013 - 01:45
#736
Posté 09 avril 2013 - 02:16
Royal_Phalanx wrote...
LPPrince wrote...
We should open a kickstarter to get Elizabeth the puppy she always wanted
SHUT UP AND TAKE MY MONEY!
GIMME GIMME GIMME
#737
Posté 09 avril 2013 - 02:20
Sauruz wrote...
Finished it today. My reaction to the ending: Meh. Don't think I'll be buying DLC.
Well, considering we don't know what the DLC is going to be about, I'd say it pays to be cautious.
#738
Posté 09 avril 2013 - 02:38
#739
Posté 09 avril 2013 - 02:42
Sauruz wrote...
By the way, Handymen are vulnerable to ravens. Goddamn ravens. Believe me - it's like a stupid Mega Man boss battle.
Did you have Murkrow or something? All it did was distract Handymen for about 10 seconds.
#740
Posté 09 avril 2013 - 02:53
#741
Posté 09 avril 2013 - 04:31
Sauruz wrote...
By the way, Handymen are vulnerable to ravens. Goddamn ravens. Believe me - it's like a stupid Mega Man boss battle.
Didn't even know that during my first run- I just used Devil's Kiss and then sprayed and prayed with a machine gun.Not the most effective tactic, as you can imagine.
#742
Posté 09 avril 2013 - 05:43
So you use it again every 10 seconds.legion999 wrote...
Sauruz wrote...
By the way, Handymen are vulnerable to ravens. Goddamn ravens. Believe me - it's like a stupid Mega Man boss battle.
Did you have Murkrow or something? All it did was distract Handymen for about 10 seconds.
You can't beat a Mega Man boss by using his weakness weapon only once.
Alright, I'm gonna say something nice about Bioshock Infinite for a change: I really liked the new Charge plasmid, really reminded me of ME2 Vanguard gameplay, but more difficult because you can't just stop mid-combat and look for a target to charge to. The charge ability in Bioshock 2 was already kinda similar, but this one allows more possibilities. You can teleport to other platforms, recharge your shield, etc..
Modifié par Sauruz, 09 avril 2013 - 06:28 .
#743
Posté 09 avril 2013 - 08:33
OdanUrr wrote...
One of the many things that don't add up is Booker's recollection of Anna. After you rescue Elizabeth, a semi-conscious Booker will call out Anna's name. That's fine, I'm thinking it's his unconscious mind that still recalls everything that's happened. However, in a later scene when you're in the tram and Elizabeth questions Booker about that, he responds, "I don't want to talk about that." This tells me that he knows a person with that name and that he's ashamed of something, suggesting he remembers baby Anna.
Thoughts?
Booker is referring to his wife. In a random conversation on Soldier's Field, Elizabeth will ask Booker if there is a Mrs. Booker in his life, to which he will respond that there once was, but she died in childbirth along with the child.
Whether Booker is subconsiciously misremebering Anna as his wife in place of her child, or if his wife true name was Anna, is a mystery.
Luxorek wrote...
Anyway. Everything Bioshock Infinite Gets Wrong. Good watch.
Valid points, though many subjective and I found some disagreements.
He takes up the lack of usage and general relationship with the Vigors / Plasmids in the Bioshock games, but he forgets that the Vigors were relatively new on the market, hence the Fair in the beginning of the game introducing them, compared to Rapture where they were originially available everywhere. Certainly, there could have been more enemy varities between the usage of Vigors, and judging from the artwork of the game, they had planned to feature some.
Yes, a ghost, and what of it? She exists between alternate dimensions and is created by Elizabeth's fear and resentment towards Lay Comstock, and more importantly Elizabeth's powers. The Siren raises the dead through Tears, which are alternate version of the fallen enemies.
True, there existing infinite possibilites for Elizabeth to pull through as a tear for Booker to use during combat are often simply Freight Hooks and turrets. But from a gameplay perspective, creating all sorts of tears to use is not possible. It requires time and money. And to be honest, I think Infinite delivered quite a variety of tears to use.
The tears did play a much more significant role outside of Elizabeth, and not simply through music being pulled through. The creation of Vigors and Songbird are created through the use of tears, which he seemed to have missed.
Yes, the Elizabeth shown in previews is different than the Elizabeth in the game, but for a reason. In earöier gameplay demos and such Elizabeth was able to use telekinises, not solely tears. This changed in development, and while perhaps it isn't as cool, that is not a flaw the game suffers, but merely from personal expectations and disappointment.
Personally, I think Bioshock Infinite suffers from a much more important flaw than what the guy listed, and that is a flaw that outright pisses me off. But I'm too tired to post it now so I'll do it tomorrow instead.
#744
Posté 09 avril 2013 - 08:35
Sauruz wrote...
So you use it again every 10 seconds.
You can't beat a Mega Man boss by using his weakness weapon only once.
But it stops working after you use it repeatedly. It's good for a distraction but doesn't damage him. You need to use other weapons on him while in Megaman you just use the weapon the boss is weak againist.
#745
Posté 09 avril 2013 - 09:00
Mr.House wrote...
There's also a theory that Songbird might in fact be the first Booker that was sent. and that explains why Songbird is so obsessed with protecting Elizabeth. While true he is programmed to protect her, similar to a Big Daddy and Little Sister, a big Daddy has strong feelings towards their little sister and will do naything to protect them. This is the same case with Songbird.LPPrince wrote...
Oh, I think its a certainty that Fink saw Big Daddies and used them as the inspiration for Songbird.
I personlyl ike the theory because it adds even more to the Songbird and Elizabeth realonship and since it's clear Fink was imspired by the big daddies in Rapture along with other similar technology. Remeber him and his brother have been using tears for there own gain.
It's an intriguing concept, but I'm not sure it's a possible one, and that is b/c of the various constants and variables.
If Booker became Songbird, it contradicts the conversation Old Elizabeth has with Booker; about Songbird always stopping him when he tried to rescue her. This is something that happens in every single reality. That makes it so that in every reality Booker doesn't take Finks offer, but instead fights towards getting to Comstock, and during that time at some point needs to save Elizabeth from Songbird.
Mr.House wrote...
I like the bird more then the cage. Bird symbolizes freedom for me.
Well there are many ways to interpret what they symbolize. Personally I interpreted them as "Facing your fears" (Cage) or "Running from the truth" (Bird).
Modifié par Chewin3, 09 avril 2013 - 09:01 .
#746
Posté 09 avril 2013 - 09:08
Ya shoot ravens at him with one hand and use the other hand to shoot your weapon.legion999 wrote...
Sauruz wrote...
So you use it again every 10 seconds.
You can't beat a Mega Man boss by using his weakness weapon only once.
But it stops working after you use it repeatedly. It's good for a distraction but doesn't damage him. You need to use other weapons on him while in Megaman you just use the weapon the boss is weak againist.
Alright, he's not a Mega Man boss.
But still, the ravens make him substantially easier. Without it, he's an unstoppable vanguard of destruction, easily one of the most challenging things I've ever fought in a video game - and he's not even a real boss enemy.
But maybe I just got so frustrated because everyone told me to play the game in hard mode.
#747
Posté 09 avril 2013 - 09:22
Sauruz wrote...
Ya shoot ravens at him with one hand and use the other hand to shoot your weapon.legion999 wrote...
But it stops working after you use it repeatedly. It's good for a distraction but doesn't damage him. You need to use other weapons on him while in Megaman you just use the weapon the boss is weak againist.
Alright, he's not a Mega Man boss.
But still, the ravens make him substantially easier. Without it, he's an unstoppable vanguard of destruction, easily one of the most challenging things I've ever fought in a video game - and he's not even a real boss enemy.
But maybe I just got so frustrated because everyone told me to play the game in hard mode.
Not for me they didn't. I had to take them down without Murder of Crows.
Yikes I did Medium and found it somewhat challenging. Handymen on hard (nevermind 1999 mode) will be awful.
#748
Posté 09 avril 2013 - 09:35
Great video. I've been nodding my head straight throughout. Voices many of the problems I've had with the game but I'm too lazy to voice out, and also some things that have been bugging me about the game, but I just couldn't quite put my finger on them - namely the Voxophones being poor substitutes for the audio messages from the first two games. And it also perfectly shows why I frankly prefer either one of the first Bioshock games over this one, despite bringing some cool new stuff to the table.Luxorek wrote...
Anyway. Everything Bioshock Infinite Gets Wrong. Good watch.
Modifié par Sauruz, 09 avril 2013 - 09:35 .
#749
Posté 09 avril 2013 - 11:12
Chewin3 wrote...
OdanUrr wrote...
One of the many things that don't add up is Booker's recollection of Anna. After you rescue Elizabeth, a semi-conscious Booker will call out Anna's name. That's fine, I'm thinking it's his unconscious mind that still recalls everything that's happened. However, in a later scene when you're in the tram and Elizabeth questions Booker about that, he responds, "I don't want to talk about that." This tells me that he knows a person with that name and that he's ashamed of something, suggesting he remembers baby Anna.
Thoughts?
Booker is referring to his wife. In a random conversation on Soldier's Field, Elizabeth will ask Booker if there is a Mrs. Booker in his life, to which he will respond that there once was, but she died in childbirth along with the child.
Whether Booker is subconsiciously misremebering Anna as his wife in place of her child, or if his wife true name was Anna, is a mystery.
There is zero evidence that Booker's wife was named Anna.
#750
Posté 09 avril 2013 - 11:36
OdanUrr wrote...
There is zero evidence that Booker's wife was named Anna.
Hence why I noted that he may have mistaken her child (Anna) for her wife. And while there is no evidence what Booker's wife name was, there are speculations that it was Lady Comstock in his timeline.
Lady Comstock's first name starts with an 'A', as noted by in the game description; "Come see Lady A. Comstock's dress". Through the very first diary you come across mentions how Comstock had to forgive Lady Comstock of her sins and some of her diaries afterwards allude to the fact that she was deep into some type of wickedness (prostitution, gambling, etc.) and that she was so devoted to Comstock because he was willing to forgive her of these sins. It's perfectly possible that Booker in his timeline, who was a heavy gambler and kind of a thug would end up falling in with a woman of similar intents.
Modifié par Chewin3, 09 avril 2013 - 11:38 .





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