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BioShock Infinite


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#776
OdanUrr

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spirosz wrote...

OdanUrr wrote...

I was wondering whether it's best to play BioShock 1 on the PC or the 360. Thoughts?


Preference, obviously the PC will look better, but other than that, if you're more comfortable with the mouse and keyboard setup, by all means, go for it.  I prefer my Xbox, since that's what I originally played it on and I'll stick with it.


And is BioShock 2 as bad as people say?

#777
dreamgazer

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OdanUrr wrote...

And is BioShock 2 as bad as people say?


Chiming in from where I sit ...

Nah.  It is a frustrating disappointment, though, when you look at it side-by-side with the first game. 

#778
spirosz

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No, I actually preferred certain aspects compared to Bioshock 1, even though one has a better story, I really enjoyed Bioshock 2 and the journals give a lot of insight, that relate to number 1.

#779
OdanUrr

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I'm asking because of this baby right here:

http://social.biowar.../1330892/255141

I think it only adds a museum level as opposed to the standard PC version.:?

#780
spirosz

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I have that baby, haha.

#781
OdanUrr

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spirosz wrote...

I have that baby, haha.


It's so shiny!:o

#782
SlottsMachine

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dreamgazer wrote...

OdanUrr wrote...

And is BioShock 2 as bad as people say?


Chiming in from where I sit ...

Nah.  It is a frustrating disappointment, though, when you look at it side-by-side with the first game. 


I think the trick is to not look at it side-by-side, nothing good can come from it.

Signed,

All the SS2 fanboys that hate BioShock.

#783
MingWolf

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OdanUrr wrote...

spirosz wrote...

OdanUrr wrote...

I was wondering whether it's best to play BioShock 1 on the PC or the 360. Thoughts?


Preference, obviously the PC will look better, but other than that, if you're more comfortable with the mouse and keyboard setup, by all means, go for it.  I prefer my Xbox, since that's what I originally played it on and I'll stick with it.


And is BioShock 2 as bad as people say?


I only just finished BioShock 2 a couple days ago. 

It's not bad, but there are certain gameplay elements that feel irritating.  The antagonist in the story also seemed to lack the kind of depth you see in the first game.  It' seems to lack the survival horror feel you get in the first game, and the way little sisters are incorporated into the game felt kind of annoying. 

On the plus side, you get to play as a Big Daddy, albeit a somewhat weak one, and it has a similar paternal like drive to it like Bioshock Infinite.  The ending also seemed fairly well done and was touching. 

It's a game worthy of an 8/10 I think, but probably no higher. 

#784
Neoleviathan

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OdanUrr wrote...

And is BioShock 2 as bad as people say?


Not at all. Story wasn't as impacting as the first game, or Infinite's. But it had its own thing going that was good enough, some interesting characters and questions, and Minerva's Den has probably been my favorite DLC out of any game.
The gameplay was much the same, but all three games have been pretty close. The first two being the most satisfying to me. I think Bioshock Two accomplished an ambition that the other two games had and failed to achieve. They wanted to make you experiment with your powers and weapon choices, but in the first game and Infinite I never needed to switch it up at all. Bioshock Two on the other hand had me using everything. And I had allot of fun, this past console generation I probably spent more time playing in Rapture with Jack & Delta than I did with any other game. I don't think I spent as much time playing Fallout or Skyrim even.

#785
M Hedonist

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I really liked Bioshock 2. Definitely more than Infinite, although that may say more about how I feel about Infinite than about Bioshock 2.
Anyway... the thing I like about Bioshock 2 is that it gives you more (meaningful) choices than both other Bioshocks combined. And it makes much more sense how your choices define the ending of the game than with the first one. It's really not a bad game, people were just disappointed because it could've been more.

#786
BouncyFrag

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Bioshock 2's gameplay is a lot of fun. Early on in the game you find out one of the main mechanics in the game is escorting someone. In general, I usually roll my eyes and shake my fist at the screen if and when escort/protect missions pop up in games and I did the same in B2. However, you get a ton of cool plasmids to use for traps and other things to make things go horribly wrong for all those splicers and I ended up really enjoying the experience. There are also two endings dependent on how you treat the little sisters and this was more than enough incentive to replay the game, something which Infinite doesn't have. The multiplayer is also fun. I'm not a big FPS multiplayer fan, but it wasn't bad and is worth a look.

#787
M Hedonist

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^There's actually three vastly different endings in Bioshock 2. With one of them having a "good" and a "bad" version. And one part of the ending that has two possible variations. It's a little complex, but all in all, you can get six different endings depending on how you played the game and what you chose to do to the people you met.

Modifié par Sauruz, 13 avril 2013 - 05:25 .


#788
Chewin

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Okay, managed to come quite far without any major problems in the campaign in 1999 mode. That was until I finally arrived to the Siren battle. Yeah, I was sent to the Main Menu. Was a lot harder than I anticipated. As long as I don't die on my first try, I'm sure I can manage it, since the Siren gets full health every time I die.

OdanUrr wrote...
And is BioShock 2 as bad as people say?


The game certainly feels in a lot of ways like the original Bioshock, and many people were left in a situation where the experience was more or less "been there done that". While I as well wasn't at all interested in Bioshock 2, it certainly is not a bad game, and it rarely gets the credit it deserves.

While very similar between the original Bioshock, the sequel has a different approach to its story--a more nuanced take on it. Bioshock's main focus in the story was Rapture and its elites, whereas Bioschock 2's story is more focused on its people. The villain's philosophy in the game is collectivism, which mirrors that of Ryan's objectivism, taken to the point where altruistic selflessness turns into arrogant disinterest in the individual. Bioshock was primarily a story of what had happened and what led to Rapture's downfall, whereas the sequel focuses on what happens next--about Rapture's final legacy to the world.

One of the games strength lies in its characters and their sense of humanity left in them and the self-awareness to know when it's time to drop the "ideology given flesh" act and it speaks volume when acts of kindess made in the game speaks more volume in such a dark place, instead of the cynical view found in Bioshock (and Infinite as well) that everyone is just a scrap of power away from corruption.

Oh, and not to go into spoilers, Eleanor Lamb is a very good example of a strong, pro-active female character in a game, and one you may like a lot. Personally I prefer Elizabeth, but I think Eleanor is overall a better character. Though I would need to replay Bioshock 2 to know for sure.

Modifié par Chewin3, 13 avril 2013 - 05:39 .


#789
LPPrince

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I take it Chewin doesn't have Upgraded Charge then, hah. Then the Siren fight would be a breeze

#790
Chewin

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Heh, sadly yes. I completely forgot to do that when I finally got the Charge vigor, until I confronted the Siren and now I can't afford it. Blast it!

I managed to defeat the first round, barely, and now I'm scavenging for money to afford the upgrades.

#791
LPPrince

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Remember, you want the upgrade that gives you invulnerability FIRST.

#792
BouncyFrag

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Sauruz wrote...

^There's actually three vastly different endings in Bioshock 2. With one of them having a "good" and a "bad" version. And one part of the ending that has two possible variations. It's a little complex, but all in all, you can get six different endings depending on how you played the game and what you chose to do to the people you met.

Good to know. I'd only gotten the good and bad version. I'll check out the others as well.

#793
Interloper

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OdanUrr wrote...

spirosz wrote...

OdanUrr wrote...

I was wondering whether it's best to play BioShock 1 on the PC or the 360. Thoughts?


Preference, obviously the PC will look better, but other than that, if you're more comfortable with the mouse and keyboard setup, by all means, go for it.  I prefer my Xbox, since that's what I originally played it on and I'll stick with it.


And is BioShock 2 as bad as people say?


NO! Bioshock 2 in my opinion actually has more interesting themes and stories(Andrew Ryan exempt of course) than Bioshock 1 and the gameplay is definitely better.

Story:
The story is much better because of the fact that it really interrrogates the idea of what being a 'family' means to people. The Big Daddy, Little Sister concept is crucial in terms of the relationship between Eleanor and Delta, and it is much more substantial and interesting than that of any two characters in Bioshock 1. Whilst you won't necessarily build an emotional bond with her like a real daughter(evidently), she is a constant source of possible reemption for the monstrous actions which Delta and you the player engage in, it's the possibility that after the game, you might actually salvage her form the ruined city of Rapture to the surface above that makes it so intriguing. The whole idea of 'parents' also extends to the 'paternal' nature of the state as well, which Sofia Lamb encapsulates, as she seeks to stifle and oppress the energies of intelligent, young Eleanor for the 'needs' of the many. The tragedy of Rapture is actually much more prominent in my opinion in this game. Whereas in Bioshock 1, you were literally only surrounded by insane and deranged plasmid users, here you are actually much more exposed to the human element of pre-civil war Rapture, which really depicts the fall of the city in a much more lamentable light. The ending is pretty beautiful but also quite sad...

Gameplay:
Just much more fluid, terrible hacking game was relinquished entirely for faster and more entertaining hacking game, the dual wield system of plasmids and guns is what Bioshock 1 should have been(bombarding your enemy with machine gun fire and incinerate never gets old ^_^) and plasmids evolve into much diverse and panache variations...and the nothing captures the raw and terrible ferocity of being a Big Daddy quite like perforating the body of your enemy with a man-sized drill!

Sorry...I just really like the game.:wizard:

Modifié par Interloper, 13 avril 2013 - 07:12 .


#794
TheClonesLegacy

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Wait...people like Bioshock 2?
It's a game that ruins the atmosphere from Bioshock 1, and has in my opinion horriblly dumbed down gameplay with a bland plot and crappy tacked on multiplayer.
But whatever, some people liked Avatar so what do I know.

Modifié par TheClonesLegacy, 13 avril 2013 - 07:21 .


#795
M Hedonist

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I'd say Bioshock 2's story just has more humanity. The first one is more like a really kick-ass revenge story. It also did have a surprisingly sweet ending, if you saved all the Little Sisters. Though I'd also say I actually prefer the second one.

#796
BouncyFrag

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I prefer the enclosed combat in B1/2. The openness of Infinite felt a bit more like a typical FPS.

#797
billy the squid

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Chewin3 wrote...


One of the games strength lies in its characters and their sense of humanity left in them and the self-awareness to know when it's time to drop the "ideology given flesh" act and it speaks volume when acts of kindess made in the game speaks more volume in such a dark place, instead of the cynical view found in Bioshock (and Infinite as well) that everyone is just a scrap of power away from corruption.

 


That certainly is a theme in Bioshock infinite, but that's not really the main point of it. The ending makes that clearer, regarding the aspect of choice, or rather the illusion of choice across the variables of space and time, where it will be played out at some point, somewhere. For instance the variable where the Vox Populi never engaged in armed rebellion to establish freedom. We see one variable in the game not every variable.

Especially in the final extra scene at the end after the credits. I'll say no more for massive spoilers and because a thread exists for that.

#798
LPPrince

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The after credits scene's already been brought up. Spoilers are already being dropped here.

To be honest there's no need for a spoiler thread in the first place.

#799
AresKeith

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I also wish they made more special enemies using vigors

#800
LPPrince

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Elizabeth's Theme Piano Cover