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BioShock Infinite


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#1226
SlottsMachine

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"Wait a minute, that card."

I loved that part, the rest was kinda meh.

#1227
OdanUrr

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You've probably seen it already but I've only just found it:

http://www.youtube.c...UXFLY728#at=125

:lol:

#1228
SlottsMachine

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^Thanks for the link! All the vids I've just watched by them are epic.

#1229
OdanUrr

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Figured it'd be best if I placed this here instead of creating a new thread. It's relatively old news but I haven't seen it posted around here.

Image IPB

Well, it finally happened. Steam has re-released BioShock 2 and also has "Minerva's Den" for sale on its store. The Steam version of BioShock 2 includes all multiplayer DLC as well as the "Protector's Trials" single player DLC. "Minerva's Den" is available separately for $9.99. If you already own a retail copy of BioShock 2 you can register your key on Steam and get a free digital copy with all DLC content (except MD) following these instructions. If you've already bought MD on GFWL, you can unlock it on Steam by entering your key.

BioShock 2 re-released on Steam with Minerva's Den

BioShock 2 and Minerva's Den Get Full Steam Re-Release

BioShock 2 and Minerva's Den expansion released on Steam


Steam:

- BioShock 2

- Minerva's Den

Modifié par OdanUrr, 10 octobre 2013 - 11:21 .


#1230
Vort3xX

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^ Ah cool thx a lot, i actually had a old retail copy and haven't read this, nice to rid of GFWL if i decide to try it again.

#1231
Addai

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Good luck getting it to work. I re-installed Bioshock 2 after the news and get CTD at launch. *sadness*

#1232
OdanUrr

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Addai67 wrote...

Good luck getting it to work. I re-installed Bioshock 2 after the news and get CTD at launch. *sadness*


Get what at launch?:huh:

#1233
LPPrince

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CTD=Crash To Desktop

#1234
wolfhowwl

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Gamespot takes a second look at the game and gives it a 4/10 compared to their initial score of 9. The outrage, or dare I say butthurt, in the comments is amusing.

The good:
  • Visual design
  • Soundtrack
The bad:
  • Tedious, never-ending combat
  • Story refuses to explore difficult situations the premise presents
  • Mechanics clash with the narrative
http://www.gamespot.com/reviews/bioshock-infinite-a-fan-scorned/1900-6415464/

Modifié par wolfhowwl, 11 octobre 2013 - 09:07 .


#1235
RobRam10

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wolfhowwl wrote...

Gamespot takes a second look at the game and gives it a 4/10 compared to their initial score of 9. The outrage, or dare I say butthurt, in the comments is amusing.

The good:

  • Visual design
  • Soundtrack
The bad:
  • Tedious, never-ending combat
  • Story refuses to explore difficult situations the premise presents
  • Mechanics clash with the narrative
http://www.gamespot.com/reviews/bioshock-infinite-a-fan-scorned/1900-6415464/

[*]Well this is surprising

#1236
OdanUrr

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wolfhowwl wrote...

Gamespot takes a second look at the game and gives it a 4/10 compared to their initial score of 9. The outrage, or dare I say butthurt, in the comments is amusing.

The good:

  • Visual design
  • Soundtrack
The bad:
  • Tedious, never-ending combat
  • Story refuses to explore difficult situations the premise presents
  • Mechanics clash with the narrative
http://www.gamespot.com/reviews/bioshock-infinite-a-fan-scorned/1900-6415464/


Well, that was unexpected. I agree it's nowhere near a 10 or even the 9 GameSpot gave it but I'm not entirely certain it deserves a 4. Still, Mc Shea makes some valid points particularly in regards to the ending and how it doesn't bother explaining the why.

I wonder how long it'll be before we start seeing 4-star reviews for The Last of Us or GTA V?:lol:

On a more serious note, this makes me even more suspicious of early 10/10 reviews. It would seem a lot of reviewers buy into the hype early and review accordingly, what at the end of the day leaves us with few truthful reviews. Note that I say "truthful" and not "objective," since very few aspects of a game can be described objectively and, truth be told, what we're really looking for is the reviewer's opinion more than the facts about the game. A long time ago I read a quote that I can't quite locate again but it read along the lines of "objectivity is boring" and I think it applies when reviewing a game, or a book, or a movie. We can dredge up the facts about the game ourselves, we can easily determine at how many fps it runs, whether it has a FOV slider, etc.; but the question we really want an answer to is whether we'll connect. Do we connect to this game? Do we connect to the people playing it? Do I agree with him? Does she have a valid point? In reading other people's opinions we end up learning more about our likes, dislikes, about ourselves. And that's never a bad thing, right?

Ah, enough philosophy. This is what happens when you listen to the song of the Tenth's death at 8 in the morning.

Modifié par OdanUrr, 11 octobre 2013 - 10:59 .


#1237
Eterna

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A 4? Really? I don't think it is a 9 but it certainly isn't a 4. What the hell is that reviewer smoking?

#1238
Liamv2

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wolfhowwl wrote...

Gamespot takes a second look at the game and gives it a 4/10 compared to their initial score of 9. The outrage, or dare I say butthurt, in the comments is amusing.

The good:

  • Visual design
  • Soundtrack
The bad:
  • Tedious, never-ending combat
  • Story refuses to explore difficult situations the premise presents
  • Mechanics clash with the narrative
http://www.gamespot.com/reviews/bioshock-infinite-a-fan-scorned/1900-6415464/

I whould be fine with this if they gave this score in the first place instead of changeing it later.

#1239
OdanUrr

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Liamv2 wrote...

wolfhowwl wrote...

Gamespot takes a second look at the game and gives it a 4/10 compared to their initial score of 9. The outrage, or dare I say butthurt, in the comments is amusing.

The good:

  • Visual design
  • Soundtrack
The bad:
  • Tedious, never-ending combat
  • Story refuses to explore difficult situations the premise presents
  • Mechanics clash with the narrative
http://www.gamespot.com/reviews/bioshock-infinite-a-fan-scorned/1900-6415464/

I whould be fine with this if they gave this score in the first place instead of changeing it later.


I think it's a different reviewer.

#1240
Liamv2

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Yeah it is i wish i could see what other reviews he has wrote. I can't escape the feeling that it is click bait but meh opinions and such.

Modifié par Liamv2, 11 octobre 2013 - 08:44 .


#1241
wolfhowwl

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The article is deliberately inflammatory, but it still brings up criticism that should have been in the reviews that came out at release instead of gushing praise.

In their initial review the only bad was "Occasional quirks and contrivances disrupt the immersion," LOL!

#1242
Liamv2

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I hope they do this for TLOU and GTA 5.

#1243
Eterna

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Liamv2 wrote...

Yeah it is i wish i could see what other reviews he has wrote. I can't escape the feeling that it is click bait but meh opinions and such.


He gave Beyond Two Souls a 9/10. The review for that should still be on the main page. 

#1244
Isichar

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Oh I thought it was the same reviewer re-reviewing it, that would ****** me off. I could care less what the new guys thinks.

I dont actually consider a site having multiple reviewers a bad thing. Find a reviewer you trust that shares your opinions and keep an eye on them. For the people who genuinely thought the game was that overrated I am sure they will follow this persons opinions more, personally I will not.

Modifié par Isichar, 12 octobre 2013 - 03:35 .


#1245
Addai

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A reviewer trying to be clever and break from the crowd. Very poor analysis. There are criticisms to be made of the game, but none of his make any sense.  Too many mobs? Mindless shooter? Did he actually play Bioshock?

Modifié par Addai67, 12 octobre 2013 - 06:24 .


#1246
Sajuro

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Addai67 wrote...

A reviewer trying to be clever and break from the crowd. Very poor analysis. There are criticisms to be made of the game, but none of his make any sense.  Too many mobs? Mindless shooter? Did he actually play Bioshock?

The mobs did grow tedious after awhile
as well as the stupid turns the story had to take to ensure you had an enemy to kill remorselessly.

"No one is right! Both sides forever are bad! I'm Edgy!"
-Bioshock Infinite

#1247
BouncyFrag

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Jumping to alternative universes willy-nilly and trying to do quests for quest givers who were no longer in your current universe was disappoint. The confrontation with Comstock was poorly handled and ticked me off.  It terms of the game living up to its hype, I would give it a 4 but overall its still a solid 7-8 game.

Modifié par BouncyFrag, 12 octobre 2013 - 10:18 .


#1248
Il Divo

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Sajuro wrote...

The mobs did grow tedious after awhile
as well as the stupid turns the story had to take to ensure you had an enemy to kill remorselessly.


In general, I thought Infinite's gameplay was atrocious. Plasmids felt too similar, the new trap mechanics didn't really do anything impressive, and the entire experience felt like a rail shooter. There were no desperate struggles, virtually everything could be taken apart with my machine gun. I also wasn't a fan of how the game attempted to segregate the combat sections from the non-combat areas.

Also Columbia itself was beautiful at first, but didn't quite have the same intrigue as Rapture.

#1249
Sajuro

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Il Divo wrote...

Sajuro wrote...

The mobs did grow tedious after awhile
as well as the stupid turns the story had to take to ensure you had an enemy to kill remorselessly.


In general, I thought Infinite's gameplay was atrocious. Plasmids felt too similar, the new trap mechanics didn't really do anything impressive, and the entire experience felt like a rail shooter. There were no desperate struggles, virtually everything could be taken apart with my machine gun. I also wasn't a fan of how the game attempted to segregate the combat sections from the non-combat areas.

Also Columbia itself was beautiful at first, but didn't quite have the same intrigue as Rapture.

Also another thing, it became Halo where you could only carry two weapons at a time while you could cycle between your plasmids Vigors, I know a human can only carry so many guns but it's called suspension of disbelief and probably would have gotten me to use more weapons if I didn't have to loot dead bodies for them constantly.

#1250
OdanUrr

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Sajuro wrote...

Also another thing, it became Halo where you could only carry two weapons at a time while you could cycle between your plasmids Vigors, I know a human can only carry so many guns but it's called suspension of disbelief and probably would have gotten me to use more weapons if I didn't have to loot dead bodies for them constantly.


Never understood the two-weapon restriction. If it were a third-person shooter were you could actually see your character carrying the weapons then maybe you could make the case of weight and volume being a factor. The explanation that you'll be switching weapons throughout the game in different situations is bogus to me, I stuck with the same two guns throughout the game.