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Title Update, Specialization issue and Return to Ostagar Update


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#3151
Guest_Feraele_*

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Silensfurtim wrote...

yes lets try it!


Return to Ostagar will not be released!



lol


Indeed..I'll try it..hehe

#3152
Guest_Feraele_*

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ohupthis wrote...

SandiKay0 wrote...

I am so happy I am not in customer service cause boy'n'howdy are you guys mean!Posted Image

My son was three when he threw a tantrum like some of you guys are doing and he never got his toy!Posted Image



I actually believe the world needs 99% more parents like this, as it would most assuredly slam most of you miscreants in the ear!! LOL


Its how I was raised...my mother didn't give into every little whim...we got a good swat on the butt if we made scenes in public....yup.

#3153
CoS Sarah Jinstar

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Abriael_CG wrote...

Feraele wrote...
This has been debated before ad nauseum.......holiday season goes for most people here in NA til Jan 2.


Which they still missed? Even not considering that in the gaming market "holidays season" releases are considered between thanksgiving and Christmas.

When you publish "holiday season" near a link to buy points for the product, it stops being a "guesstimate" and it becomes an official statement.

*wondera when people will either stop pulling out latin quotes or spell em right. If i had an eurocent for every time people mispelled "ad NauseAM" in this thread, I'd be able to buy out Bioware...*



Because if they did that my dear Abriael it would mean admitting defeat and conceeding that defending Bioware's continual dropping of the proverbial ball on the whole situation is pretty rediculous given the circumstances.

Modifié par CoS Sarah Jinstar, 17 janvier 2010 - 01:23 .


#3154
FenixBlaze

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Just hope RTO comes out before next Tuesday! Don't want it to infer-fear with ME2 play time! XD

#3155
Abriael_CG

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Feraele wrote...
So why are you still fixated on that...isn't it time to let it go..water under the bridge and all that sort of thing?


I could ask you "why are you still so fixated on defending them.?"
I believe that they have wronged their customerbase, and I think reminding them has an utility, expecially since from their posts AND lack of thereof they seem not to realize that at all.

You can pretty much be sure that learning that notion will do them good in the future. Now we're speaking about a single player RPG, with a very vocal fanbase, but not yet the most volatile and vicious in the gaming market.

Next year they are going to release what they believe will be an AAA MMORPG. This kind of unapologetic attitude, lack of informative communication, the costant missing of release dates, low quality QA and testing with the costant spawning on bugs, and slowness in solving them would spell the early doom of any MMORPG out there no matter how popular an IP it is based on. Star Wars Galaxies, Warhammer Online, Age of Conan are examples in which the developer made some or all between this kind of errors, and now they are little more than semi-abandoned wastelands.
If bioware will face the MMORPG market with this kind of attitude, they're in for a very, very rough ride. From what I see here they're not ready for such a challenge, and if their attitude doesn't change, they will fail miserably.

And as Warhammer Online clearly, and sadly demonstrated, Electronic Arts does not condone failure.

And personally. I'm tired of seeing MMORPGs that I love turn into ghost towns in a few months, with no one to play with, funding cut, half of the personnel laid off and no hope to claw their way out of the hole. It's a saddening experience, and a big waste of time and money for everyone involved.

I really don't care how YOU spell it...you are nit picking..*wink*


Yes, I am, here in Italy we study latin in high school, yet looks like we go around spamming latin quotes to sound smart and schooled less than foreigners, that regularly maim them in the process :whistle:

Modifié par Abriael_CG, 17 janvier 2010 - 01:33 .


#3156
Guest_Feraele_*

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Abriael_CG wrote...

Feraele wrote...
So why are you still fixated on that...isn't it time to let it go..water under the bridge and all that sort of thing?


I could ask you "why are you still so fixated on defending them.?"
I believe that they have wronged their customerbase, and I think reminding them has an utility, expecially since from their posts AND lack of thereof they seem not to realize that at all.

You can pretty much be sure that learning that notion will do them good in the future. Now we're speaking about a single player RPG, with a very vocal fanbase, but not yet the most volatile and vicious in the gaming market.

Next year they are going to release what they believe will be an AAA MMORPG. This kind of unapologetic attitude, lack of informative communication, the costant missing of release dates, low quality QA and testing with the costant spawning on bugs, and slowness in solving them would spell the early doom of any MMORPG out there no matter how popular an IP it is based on. Star Wars Galaxies, Warhammer Online, Age of Conan are examples in which the developer made some or all between this kind of errors, and now they are little more than semi-abandoned wastelands.
If bioware will face the MMORPG market with this kind of attitude, they're in for a very, very rough ride. From what I see here they're not ready for such a challenge, and if their attitude doesn't change, they will fail miserably.

And as Warhammer Online clearly, and sadly demonstrated, Electronic Arts does not condone failure.

And personally. I'm tired of seeing MMORPGs that I love turn into ghost towns in a few months, with no one to play with, funding cut, half of the personnel laid off and no hope to claw their way out of the hole. It's a saddening experience, and a big waste of time and money for everyone involved.


I really don't care how YOU spell it...you are nit picking..*wink*


Yes, I am, here in Italy we study latin in high school, yet looks like we go around spamming latin quotes to sound smart and schooled less than foreigners, that regularly maim them in the process :whistle:


Pfft..I am using reason..I read what was posted by Devs, I ask questions as to what went on and what platforms were affected or not affected.  I've come to the conclusion that yes things are disorganized and messed up...but its nothing to get the lynch gang out about......really.

I am not a believer in conspiracies and tin foil hats...unlike you and Sarah.

#3157
CoS Sarah Jinstar

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Abriael_CG wrote...

Feraele wrote...
So why are you still fixated on that...isn't it time to let it go..water under the bridge and all that sort of thing?


I could ask you "why are you still so fixated on defending them.?"
I believe that they have wronged their customerbase, and I think reminding them has an utility, expecially since from their posts AND lack of thereof they seem not to realize that at all.

You can pretty much be sure that learning that notion will do them good in the future. Now we're speaking about a single player RPG, with a very vocal fanbase, but not yet the most volatile and vicious in the gaming market.

Next year they are going to release what they believe will be an AAA MMORPG. This kind of unapologetic attitude, lack of informative communication, the costant missing of release dates, low quality QA and testing with the costant spawning on bugs, and slowness in solving them would spell the early doom of any MMORPG out there no matter how popular an IP it is based on. Star Wars Galaxies, Warhammer Online, Age of Conan are examples in which the developer made some or all between this kind of errors, and now they are little more than semi-abandoned wastelands.
If bioware will face the MMORPG market with this kind of attitude, they're in for a very, very rough ride. From what I see here they're not ready for such a challenge, and if their attitude doesn't change, they will fail miserably.

And as Warhammer Online clearly, and sadly demonstrated, Electronic Arts does not condone failure.

And personally. I'm tired of seeing MMORPGs that I love turn into ghost towns in a few months, with no one to play with, funding cut, half of the personnel laid of and no ope to claw their way out of the hole. It's a saddening experience, and a big waste of time.


I really don't care how YOU spell it...you are nit picking..*wink*


Yes, I am, here in Italy we study latin in high school, yet looks like we go around spamming latin quotes to sound smart and schooled less than foreigners, that regularly maim them in the process :whistle:


You actually really make a valid point when it comes to MMO's and just how vicious their communities can be if they feel the're not being heard. I have interest in SW:Kotor but if the response time to issues that pop up is going to be as slow and plodding as their response to getting this DLC out the door especially right around the launch where you know issues are going to crop up, it'll be doomed from the start.   EA's track record in keeping MMO's around isn't exactly stellar either,  MPBT3025? died in beta, Earth & Beyond? long gone, Warhammer?  I think ya get the idea.

#3158
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And as Warhammer Online clearly, and sadly demonstrated, Electronic Arts does not condone failure.

And personally. I'm tired of seeing MMORPGs that I love turn into ghost towns in a few months, with no one to play with, funding cut, half of the personnel laid off and no hope to claw their way out of the hole. It's a saddening experience, and a big waste of time and money for everyone involved.
- end quote

I close betaed that game...and played it.....through for a few months, part of the problem there is, Mythic shot themselves in the foot right at the start. The game did not turn out as advertised at start...instead mimicking Wow's pvp in a box...scenarios became uppermost thing to do instead of the Realm vs Realm..which was ™ by the way, thats how much Mythic was confident about Warhammer.

Modifié par Feraele, 17 janvier 2010 - 01:39 .


#3159
Abriael_CG

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Feraele wrote...
Pfft..I am using reason..I read what was posted by Devs, I ask questions as to what went on and what platforms were affected or not affected.  I've come to the conclusion that yes things are disorganized and messed up...but its nothing to get the lynch gang out about......really.


You're extremely forgiving, and forgiving customers in the MMORPG market are rare.
To give you an example, in an average MMORPG bugs like the specialization one would see developers scramble like spitfires in the battle of britain to solve it overnight. Because during that night people will be already unsubscribing.

If they don't radically change their attitude and methods before they release the KOTOR MMORPG, we might end up seeing Bioware in a very different position in the market than what we see now. Other popular and widely trusted companies have taken the MMORPG market lightly, and they came out of it badly burned.
I prefer to be stern and unforgiving, in the hope that it'll help them understand what they're going to tangle with a year from now. Or better, to catch a glimpse of that, because this thread is very, very mild in comparison.

#3160
CoS Sarah Jinstar

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Feraele wrote...

Pfft..I am using reason..I read what was posted by Devs, I ask questions as to what went on and what platforms were affected or not affected.  I've come to the conclusion that yes things are disorganized and messed up...but its nothing to get the lynch gang out about......really.

I am not a believer in conspiracies and tin foil hats...unlike you and Sarah.


Its not a stretch in logic to know the title update was the issue and not the DLC itself. (Chris confirmed as much) We've gone over this already. I realize you want to stick your fingers in your ears and shout "conspiracy!" but sorry no one's buying it at this point.

Its also hardly a lynch mob asking for an occasional status update, dramatics aren't your forte obviously.

#3161
Charliff01

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Warhammer online got what it deserved. The fanboys back then defended them time after time no matter what critics said *wink wink*. Same goes for AoC, everytime they changed stuff which cost them subscribers and than of course having stuff on the box advertised which didnt make it in the game...



But since this is a DA-O forum this discussion doesnt really belong here 8)

#3162
Charliff01

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CoS Sarah Jinstar wrote...

Feraele wrote...

Pfft..I am using reason..I read what was posted by Devs, I ask questions as to what went on and what platforms were affected or not affected.  I've come to the conclusion that yes things are disorganized and messed up...but its nothing to get the lynch gang out about......really.

I am not a believer in conspiracies and tin foil hats...unlike you and Sarah.


Its also hardly a lynch mob asking for an occasional status update, dramatics aren't your forte obviously.


Seeying the amount of posts certain people make on the same subject with only some phrases changed isnt really occasional status update asking now is it :whistle:

#3163
stuart_online

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so when is it expect to be released?

as iv just got the download point with the hope to Actually download it today, as this is what it states on the website!

sadly wrong!

any news would be welcome?

stu x

#3164
Guest_Feraele_*

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Abriael_CG wrote...

Feraele wrote...
Pfft..I am using reason..I read what was posted by Devs, I ask questions as to what went on and what platforms were affected or not affected.  I've come to the conclusion that yes things are disorganized and messed up...but its nothing to get the lynch gang out about......really.


You're extremely forgiving, and forgiving customers in the MMORPG market are rare.
To give you an example, in an average MMORPG bugs like the specialization one would see developers scramble like spitfires in the battle of britain to solve it overnight. Because during that night people will be already unsubscribing.

If they don't radically change their attitude and methods before they release the KOTOR MMORPG, we might end up seeing Bioware in a very different position in the market than what we see now. Other popular and widely trusted companies have taken the MMORPG market lightly, and they came out of it badly burned.
I prefer to be stern and unforgiving, in the hope that it'll help them understand what they're going to tangle with a year from now. Or better, to catch a glimpse of that, because this thread is very, very mild in comparison.


Different teams Abrieal...we don't know that they all do the same  thing....maybe its interns working on the dlcs for this game.. I dunno.

Anyways..I just think being hostile gives you negative results...I'd rather attempt to stay positive if at all possible....and I do go away and do other things so that I am not obsessing over one silly little dlc.  

In an average Mmorpg yes...I have been around the block far as being a tester and a gamer Abrieal..so there are some realities I am aware of, and why I make "some" allowances.     I don't say I'm an expert in anything...but I do have some general sense of things...

#3165
CoS Sarah Jinstar

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Charliff01 wrote...

CoS Sarah Jinstar wrote...

Feraele wrote...

Pfft..I am using reason..I read what was posted by Devs, I ask questions as to what went on and what platforms were affected or not affected.  I've come to the conclusion that yes things are disorganized and messed up...but its nothing to get the lynch gang out about......really.

I am not a believer in conspiracies and tin foil hats...unlike you and Sarah.


Its also hardly a lynch mob asking for an occasional status update, dramatics aren't your forte obviously.


Seeying the amount of posts certain people make on the same subject with only some phrases changed isnt really occasional status update asking now is it :whistle:


Perhaps if we were told something, aside from "working on it Posted Image™"  there wouldn't be as many post looking for some form of answer now would there? Posted Image

#3166
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CoS Sarah Jinstar wrote...

Feraele wrote...

Pfft..I am using reason..I read what was posted by Devs, I ask questions as to what went on and what platforms were affected or not affected.  I've come to the conclusion that yes things are disorganized and messed up...but its nothing to get the lynch gang out about......really.

I am not a believer in conspiracies and tin foil hats...unlike you and Sarah.


Its not a stretch in logic to know the title update was the issue and not the DLC itself. (Chris confirmed as much) We've gone over this already. I realize you want to stick your fingers in your ears and shout "conspiracy!" but sorry no one's buying it at this point.

Its also hardly a lynch mob asking for an occasional status update, dramatics aren't your forte obviously.


Sarah..first off this thread is about the dlc ..not me.

Can you quit obsessing over every little thing I say...or about me..and refocus yourself...or is that too much to ask from your bloated ego?

#3167
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stuart_online wrote...

so when is it expect to be released?
as iv just got the download point with the hope to Actually download it today, as this is what it states on the website!
sadly wrong!
any news would be welcome?
stu x


Not available yet...thats all we have.

#3168
CoS Sarah Jinstar

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Feraele wrote...

CoS Sarah Jinstar wrote...

Feraele wrote...

Pfft..I am using reason..I read what was posted by Devs, I ask questions as to what went on and what platforms were affected or not affected.  I've come to the conclusion that yes things are disorganized and messed up...but its nothing to get the lynch gang out about......really.

I am not a believer in conspiracies and tin foil hats...unlike you and Sarah.


Its not a stretch in logic to know the title update was the issue and not the DLC itself. (Chris confirmed as much) We've gone over this already. I realize you want to stick your fingers in your ears and shout "conspiracy!" but sorry no one's buying it at this point.

Its also hardly a lynch mob asking for an occasional status update, dramatics aren't your forte obviously.


Sarah..first off this thread is about the dlc ..not me.

Can you quit obsessing over every little thing I say...or about me..and refocus yourself...or is that too much to ask from your bloated ego?


lol that original. Posted Image

#3169
Abriael_CG

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Feraele wrote...

I close betaed that game...and played it.....through for a few months, part of the problem there is, Mythic shot themselves in the foot right at the start. The game did not turn out as advertised at start...instead mimicking Wow's pvp in a box...scenarios became uppermost thing to do instead of the Realm vs Realm..which was ™ by the way, thats how much Mythic was confident about Warhammer.


Mythic worked very, very hard in making Warhammer Online. I know quite well because I have a few friends that worked on it, and have played it from the day 1 of closed beta (as an ex DAOC player and Warhammer tabletop player for 21 years, that MMO seemed too good to be true, and maybe it was) and managed to resist until this october. They behaved towards their customer base in a way that I'd deem quite a lot more responsive and better than what I see here, yet they failed. And believe me, the fact that it had a resemblance with wow's gameplay really had no bearing to such failure, while it may be a turn off for some, it's good for others. The problem were the bugs, the clunky interface, the wrong choices on the go that were corrected too late... Just a sad situation all over. So yes, that time I have been all loving and nice towards Mythic, i've supported them until i simply couldn't anymore, and got out extremely disappointed.
This time around I'm not going to do the same kind of error. If Bioware will be complacent on their laurels, like they seem to be now, I will not contribute to it.

The funny part is that Mythic has been put under Bioware control, like Bioware had any better experience or way of dealing with problems... I'm sure I'm not the only one that now sees the irony of that...

You tell Sarah not to obsess over things you say, but then you obsess over every little thing *I* say. Are you in love? :whistle:

Modifié par Abriael_CG, 17 janvier 2010 - 01:55 .


#3170
stuart_online

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stuart_online wrote...



so when is it expect to be released?

as iv just got the download point with the hope to Actually download it today, as this is what it states on the website!

sadly wrong!

any news would be welcome?

stu x





Not available yet...thats all we have.



thanks anyways good luck with your debate.

#3171
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Charliff01 wrote...

Warhammer online got what it deserved. The fanboys back then defended them time after time no matter what critics said *wink wink*. Same goes for AoC, everytime they changed stuff which cost them subscribers and than of course having stuff on the box advertised which didnt make it in the game...

But since this is a DA-O forum this discussion doesnt really belong here 8)


Indeed..just want to add I never bothered with AOC...read the forums etc prior to release ...was a no go for me.

#3172
CoS Sarah Jinstar

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Abriael_CG wrote...

You tell Sarah not to obsess over things you say, but then you obsess over every little thing *I* say. Are you in love? :whistle:


Back off sista! I saw him first! Posted Image

#3173
Guest_Feraele_*

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Abriael_CG wrote...

Feraele wrote...

I close betaed that game...and played it.....through for a few months, part of the problem there is, Mythic shot themselves in the foot right at the start. The game did not turn out as advertised at start...instead mimicking Wow's pvp in a box...scenarios became uppermost thing to do instead of the Realm vs Realm..which was ™ by the way, thats how much Mythic was confident about Warhammer.


Mythic worked very, very hard in making Warhammer Online. I know quite well because I have a few friends that worked on it, and have played it from the day 1 of closed beta (as an ex DAOC player and Warhammer tabletop player for 21 years, that MMO seemed too good to be true, and maybe it was) and managed to resist until this october. They behaved towards their customer base in a way that I'd deem quite a lot more responsive and better than what I see here, yet they failed. And believe me, the fact that it had a resemblance with wow's gameplay really had no bearing to such failure, while it may be a turn off for some, it's good for others. The problem were the bugs, the clunky interface, the wrong choices on the go that were corrected too late... Just a sad situation all over. So yes, that time I have been all loving and nice towards Mythic, i've supported them until i simply couldn't anymore, and got out extremely disappointed.
This time around I'm not going to do the same kind of error. If Bioware will be complacent on their laurels, like they seem to be now, I will not contribute to it.

The funny part is that Mythic has been put under Bioware control, like Bioware had any better experience or way of dealing with problems... I'm sure I'm not the only one that now sees the irony of that...

You tell Sarah not to obsess over things you say, but then you obsess over every little thing *I* say. Are you in love? :whistle:


Yeah..tell Cupid I need some arrows..:) (that was sarcasm by the way)

I agree that they did work very hard, I was impressed with how enthusiastic they were, and how often they worked to get out bug fixes etc.   But in the end ...they failed us with the fortresses and the Realm vs Realm..a real big shame.

#3174
Sethan_1

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Waaay back in the dark ages, I was the QA manager for a computer game company - long enough ago that we still released titles on 5-1/4" disks.  I'm familiar with how the development, testing, and bug fix processes work.

Dragon Age has a few bugs, yes - but they are for the most part, minor.

Getting a game to this level of quality requires a tremendous amount of work - particularly when dealing with dialog and decision trees as complex as the ones in DA.

Odds are, the development team asked for months longer to get the content done, and were told it had to release for Christmas.  They managed to finagle a few extra days on the basis that a lot of people would get the game for Christmas and wouldn't need the DLC for a little while.  They worked 20 hour days to get it done, and it looked like they might make it - and then a horrible bug reared its ugly head and shot the schedule to hell.

At this point, they had two choices.

1) Release on schedule and break everyone's game who got the DLC.

2) Delay the release until they could fix the bug.

I was as disappointed as anyone else when Return to Ostagar didn't release when expected - but you know what?  I'd rather see it late than bad.

If getting it right means it releases in February, March, or later, I'll happily wait rather than get something now that crashes the game, or screws up the story if I do "X."

Modifié par Sethan_1, 17 janvier 2010 - 01:59 .


#3175
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CoS Sarah Jinstar wrote...

Abriael_CG wrote...

You tell Sarah not to obsess over things you say, but then you obsess over every little thing *I* say. Are you in love? :whistle:


Back off sista! I saw him first! Posted Image


He's all yours..:P