Feraele wrote...
Abriael_CG wrote...
Feraele wrote...
I close betaed that game...and played it.....through for a few months, part of the problem there is, Mythic shot themselves in the foot right at the start. The game did not turn out as advertised at start...instead mimicking Wow's pvp in a box...scenarios became uppermost thing to do instead of the Realm vs Realm..which was by the way, thats how much Mythic was confident about Warhammer.
Mythic worked very, very hard in making Warhammer Online. I know quite well because I have a few friends that worked on it, and have played it from the day 1 of closed beta (as an ex DAOC player and Warhammer tabletop player for 21 years, that MMO seemed too good to be true, and maybe it was) and managed to resist until this october. They behaved towards their customer base in a way that I'd deem quite a lot more responsive and better than what I see here, yet they failed. And believe me, the fact that it had a resemblance with wow's gameplay really had no bearing to such failure, while it may be a turn off for some, it's good for others. The problem were the bugs, the clunky interface, the wrong choices on the go that were corrected too late... Just a sad situation all over. So yes, that time I have been all loving and nice towards Mythic, i've supported them until i simply couldn't anymore, and got out extremely disappointed.
This time around I'm not going to do the same kind of error. If Bioware will be complacent on their laurels, like they seem to be now, I will not contribute to it.
The funny part is that Mythic has been put under Bioware control, like Bioware had any better experience or way of dealing with problems... I'm sure I'm not the only one that now sees the irony of that...
You tell Sarah not to obsess over things you say, but then you obsess over every little thing *I* say. Are you in love?
Yeah..tell Cupid I need some arrows..(that was sarcasm by the way)
I agree that they did work very hard, I was impressed with how enthusiastic they were, and how often they worked to get out bug fixes etc. But in the end ...they failed us with the fortresses and the Realm vs Realm..a real big shame.
Not to mention the fact that you could level faster in non-pvp as those who were pvp-ing....now thats screwed up for a pvp-game.




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