Title Update, Specialization issue and Return to Ostagar Update
#676
Posté 14 janvier 2010 - 04:07
#677
Guest_Feraele_*
Posté 14 janvier 2010 - 04:07
Guest_Feraele_*
Bladen67 wrote...
It's really sad that possibly one of the best true RPG's to come in a long time is having this much trouble, this game is/was great...the story, everything was good. But now I'm mad at myself for wondering for the last few weeks when i could play this, and for spending the last two day nonstop on the forums trying to find out any information. In some sports you get three strikes and your out. Oh well I guess i'll just go and watch them dig out bodies in Haiti, and maybe sometime it a couple of weeks between the earthquake coverage and the USA healthcare coverage (oh wait, that's being done behind closed doorsCoS Sarah Jinstar wrote...
Delerius_Jedi wrote...
I just hope BioWare realizes that this complete and utter epic fail with Return to Ostagar is not exactly doing wonders for their reputation with regards to DLC. They promised massive expansions for the first Mass Effect, and then found out that they'd made a game that didn't really support it. Then comes DA:O which has seen one DLC release at launch and then nothing but drama after that.
You guys really need to sort out your internal procedures, and communicate better. And please - please, please, PLEASE - stop delaying DLC on all platforms because you get a bug on one. I don't care which platform it is, but if it's ready, put it up, please.
QFT couldn't agree more.) CNN will have something on their ticker about the DA:O RTO being released and maybe even working!
CNN announces DA:O dlc releases? Wow...who da thunk it.
#678
Posté 14 janvier 2010 - 04:08
#679
Posté 14 janvier 2010 - 04:09
#680
Posté 14 janvier 2010 - 04:11
TearsoftheForest wrote...
well I think the delay just goes to show they don't just toss it out half assed. They care enough to make sure its working the way it should and that we'll enjoy it. I'm just doing other quests in the mean time and tying up loose ends.
+1
Excatly, get the job done right, not quick.
If you get it done quick, the whiners get a buggy game which will just make them complain some more.
Modifié par Eurypterid, 14 janvier 2010 - 04:13 .
#681
Posté 14 janvier 2010 - 04:11
halfempty77 wrote...
did they ever come out and say that M$ screwed up and released it too early by mistake or if the released version was in fact the bugged version?
The title update itself was what caused the issue not the DLC, so instead of fixing the title update, they revoked the DLC entirely.
#682
Guest_Feraele_*
Posté 14 janvier 2010 - 04:13
Guest_Feraele_*
Romantiq wrote...
Check this out for now - http://www.dragonage...file.php?id=552
Someone is working on actual interior for Warden's Keep
Nice!!
#683
Posté 14 janvier 2010 - 04:13
Links-2-3-4 wrote...
+1
Excatly, get the job done right, not quick.
If you get it done quick, the whiners get a buggy game which will just make them complain some more.
I would say that, for the moment, they had quite a lot of time to do the job "right".
#684
Posté 14 janvier 2010 - 04:14
Sorry not really, but my chance of finding out any true info on CNN is about as good there as here or anywhere, maybe they are working on the memory leak problem, oops, the slow load PC problem, or where i can find about 5 or 6 more nugs.Feraele wrote...
Bladen67 wrote...
It's really sad that possibly one of the best true RPG's to come in a long time is having this much trouble, this game is/was great...the story, everything was good. But now I'm mad at myself for wondering for the last few weeks when i could play this, and for spending the last two day nonstop on the forums trying to find out any information. In some sports you get three strikes and your out. Oh well I guess i'll just go and watch them dig out bodies in Haiti, and maybe sometime it a couple of weeks between the earthquake coverage and the USA healthcare coverage (oh wait, that's being done behind closed doorsCoS Sarah Jinstar wrote...
Delerius_Jedi wrote...
I just hope BioWare realizes that this complete and utter epic fail with Return to Ostagar is not exactly doing wonders for their reputation with regards to DLC. They promised massive expansions for the first Mass Effect, and then found out that they'd made a game that didn't really support it. Then comes DA:O which has seen one DLC release at launch and then nothing but drama after that.
You guys really need to sort out your internal procedures, and communicate better. And please - please, please, PLEASE - stop delaying DLC on all platforms because you get a bug on one. I don't care which platform it is, but if it's ready, put it up, please.
QFT couldn't agree more.) CNN will have something on their ticker about the DA:O RTO being released and maybe even working!
CNN announces DA:O dlc releases? Wow...who da thunk it.
#685
Posté 14 janvier 2010 - 04:14
#686
Posté 14 janvier 2010 - 04:14
Whitta wrote...
I posted a while ago in this thread and have seen two basic replies that may get to the heart of the problem.
1) "I just want what I paid for!" Fair enough! I do too. But, I didn't pay for a date and neither did you. If you believe you paid for a date, that is your problem, not Bioware's. You paid for a product. The fact that said product has been delayed is frustrating indeed, but it does not negate your payment of the product or the promise of said product. Again, if you believe you paid for a date, that's your problem.
2) "I just want transparency." I can certainly understand that. However, I believe you want a level of transparency that is not helpful and may even be harmful to Bioware. Do you want to know the specific problem (eg, Sten can no longer equip two handed swords)? If so, you won't get it because that opens up flaming wars and "advice" from people who think they know better. Is "transparency" code for timeframe? Maybe they do not know. Maybe they do and would open up more complaints about time not being met if that timeframe comes and goes.
Bottom line, you may be sick of people saying "What do you want from them?" and that's fine. That's not what I'm saying. I'm saying: "What you want from them is unreasonable"
It's unreasonable to ask that developers don't announce products (that sell on a system in which people may pay in advance) to be available in a matter of hours when, in fact, they won't be? Since customers can pay for the product before said product is procured for them... don't you think it behooves the producer to be quite honest and forthcoming about the timed availability of said product? Do you honestly think it's so hard for a software developer to tell if something is ready or not that they can be excused for making erroneous claims three-times-over and then withdrawing each claim VERY shortly before the claim is ready - despite people paying the producer money based ON these claims? It's not hard. Only for BioWare does it seem to be such a tricky concept. This isn't a pastry they're making, or an oil-painting. It's concrete. Ones and zeros, the quality of the product is finite, definite, and easily tested and affirmed. But I'm digressing: the quality of the product isn't what matters so much as the erroneous claims the producer has made over the product which HAS, in fact, resulted in sales for the product despite it's lack of procurement or the fact that the quality of the product is being drawn into constant question.
But to speak English, I gave BioWare money on the day they told me the product would be ready, and it turns out the product wasn't ready.. despite them having just took my money announcing the product... would be ready...
It's FUBAR, and as far as business ethics goes, you'd have to be crazy to find BioWare in the right on this. They're in the wrong, and getting wronger every second they delay in even telling me when their already-late-and-oft-paid-for product will be ready.
In my opinion.
#687
Posté 14 janvier 2010 - 04:15
Abriael_CG wrote...
Miflett wrote...
I think as far as story depth goes Bethesda and Bioware are two totally different entities for reasons some might not agree with me on. For one Bioware as always been in the mode of delivering the story in a very in your face prospective where during normal course of play, you get pretty much everything there is to do. Bethesda, more specifically Fallout 3 and Oblivion, are different in this regard. During my experiences with these titles, the full picture is rarely contained within a main story playthrough. For instance, everyone loves when that weird looking building they noticed out of the corner of there eye really contains the remains of a sinister chinese communist plot hehehe.
A story can't survive without great characters and development of such characters. That's where Bethesda is so lacking that it isn't even funny. Their characters are basically all dull and lifeless. There's no emotional attachment to them, and that's what causes causes the story to be nothing else than a setting for mindless hack and slash.
take Oblivion. In the whole game there isn't an interesting character. They're all the same, no one of them develops any kind of real relationship between themselves or with the main character. They're just mindless entities that give you quests or that you can kill for coins. Conversation with them, in the end, is just a boring click-after-click while waiting for them to give you that damn quest so that you can move on.
Fallout 3 is a little bit better, but not nearly to the level of what I'd define even decent.
And I respect everyones views on what must be present to make gameplay inticing to play.
Personally, maybe due to my console introduction into RPGs, I am really driven by the world that a developer can put around me visually. When i get bored of the same midieval time periods, I was glad that I could count on a game like Fallout 3 to take me away on a different tangent. You bring up a very good point though; I would assume that it comes down to two types of players one that is attached deeply to the characters and the others that are in love with the setting and time of the story.
Let I remind you of the best character ever, Bethesdas trademark adoring fan? lol
www.zen16541.zen.co.uk/ob_adoring_fan.jpg
#688
Posté 14 janvier 2010 - 04:15
so there is a good possiblity that the PC and PS3 versions are moving along without additional delay...i hopeCoS Sarah Jinstar wrote...
halfempty77 wrote...
did they ever come out and say that M$ screwed up and released it too early by mistake or if the released version was in fact the bugged version?
The title update itself was what caused the issue not the DLC, so instead of fixing the title update, they revoked the DLC entirely.
#689
Posté 14 janvier 2010 - 04:17
[quote]halfempty77 wrote...
did they ever come out and say that M$ screwed up and released it too early by mistake or if the released version was in fact the bugged version?[/quote]
The title update itself was what caused the issue not the DLC, so instead of fixing the title update, they revoked the DLC entirely. [/
Modifié par Aladisa, 14 janvier 2010 - 04:17 .
#690
Posté 14 janvier 2010 - 04:17
So should I delete RtO and just wait for it to be rereleased or should I wait for a patch to fix this? And if I delete it, will I get the "Download Again" when RtO gets released again?
#691
Posté 14 janvier 2010 - 04:18
Miflett wrote...
Let I remind you of the best character ever, Bethesdas trademark adoring fan? lol
www.zen16541.zen.co.uk/ob_adoring_fan.jpg
Interesting for giggles for 2 minutes, after that it just gets annoying. There's an "adoring fan" in Mass Effect and it's much, much better in it's implementation
He has actual dialogue and a quest line. It's actually one of the elements in which you do see the difference.
Adoring Fan in Oblivion: An funny imbecile that you want to kill after 2 minutes, with no real depth.
Adoring Fan in Mass Effect: A character with his own depth, dialogue and backstory, that is actually interesting to deal with.
Modifié par Abriael_CG, 14 janvier 2010 - 04:20 .
#692
Posté 14 janvier 2010 - 04:19
rabidflyer wrote...
Since my specs are locked again thanks to title update yesterday,Will I be able to unlock them again by talking to my compainons.Or do I have to wait for the fix.
I have tried "re-unlocking" a couple specializations (Shapeshifter, Templar, Assasin, Bard) and since I have already had them unlocked before, the conversation options needed to unlock the specializations do not show up. So I guess the answer (for now, at least) is no, in my experience.
I wish I was complaining about missing out on the small window for downloading the DLC instead of complaining about a bugged game which may or may not be fixed.
#693
Posté 14 janvier 2010 - 04:20
They are working on trying to get it fixed.
#694
Posté 14 janvier 2010 - 04:21
Clearly there's more complaining to do no? *throws peanuts at everyone*
#695
Posté 14 janvier 2010 - 04:22
#696
Posté 14 janvier 2010 - 04:22
Yeah but let's face it "**** Happens"KCFender wrote...
Whitta wrote...
I posted a while ago in this thread and have seen two basic replies that may get to the heart of the problem.
1) "I just want what I paid for!" Fair enough! I do too. But, I didn't pay for a date and neither did you. If you believe you paid for a date, that is your problem, not Bioware's. You paid for a product. The fact that said product has been delayed is frustrating indeed, but it does not negate your payment of the product or the promise of said product. Again, if you believe you paid for a date, that's your problem.
2) "I just want transparency." I can certainly understand that. However, I believe you want a level of transparency that is not helpful and may even be harmful to Bioware. Do you want to know the specific problem (eg, Sten can no longer equip two handed swords)? If so, you won't get it because that opens up flaming wars and "advice" from people who think they know better. Is "transparency" code for timeframe? Maybe they do not know. Maybe they do and would open up more complaints about time not being met if that timeframe comes and goes.
Bottom line, you may be sick of people saying "What do you want from them?" and that's fine. That's not what I'm saying. I'm saying: "What you want from them is unreasonable"
It's unreasonable to ask that developers don't announce products (that sell on a system in which people may pay in advance) to be available in a matter of hours when, in fact, they won't be? Since customers can pay for the product before said product is procured for them... don't you think it behooves the producer to be quite honest and forthcoming about the timed availability of said product? Do you honestly think it's so hard for a software developer to tell if something is ready or not that they can be excused for making erroneous claims three-times-over and then withdrawing each claim VERY shortly before the claim is ready - despite people paying the producer money based ON these claims? It's not hard. Only for BioWare does it seem to be such a tricky concept. This isn't a pastry they're making, or an oil-painting. It's concrete. Ones and zeros, the quality of the product is finite, definite, and easily tested and affirmed. But I'm digressing: the quality of the product isn't what matters so much as the erroneous claims the producer has made over the product which HAS, in fact, resulted in sales for the product despite it's lack of procurement or the fact that the quality of the product is being drawn into constant question.
But to speak English, I gave BioWare money on the day they told me the product would be ready, and it turns out the product wasn't ready.. despite them having just took my money announcing the product... would be ready...
It's FUBAR, and as far as business ethics goes, you'd have to be crazy to find BioWare in the right on this. They're in the wrong, and getting wronger every second they delay in even telling me when their already-late-and-oft-paid-for product will be ready.
In my opinion.
#697
Posté 14 janvier 2010 - 04:22
Maryse.Diva wrote...
Avoiding/running away/hiding from the problem ain't gonna help, realised that Bioware?
hmmm....i was thinking that with this incident they may not be able to say much. if microsoft did indeed make a mistake by releasing the content early, bioware/ea may get themselves into some legalities by publicly accusing microsoft. i think the events are relatively clear. microsoft in some way released too early, maybe from the date showing as 1/14/09 or some other mistake. then bioware scrambles to try and make up for the error, but in the end they just could not. it stinks. i don't disagree. however, what can they say in this instance if it is indeed microsoft's fault other than what chris said yesterday about xbox 360 being unexpectedly available. they removed it due to a game breaking feature. could this be the feature from the beginning? if so, it makes sense why they held back. numerous 360 gamers lost their specializations they unlocked and had not used. that is pretty bad to me. i understand that this is about the third time a delay has happened, but what can you do? if people really consider this a huge issue, talk with your wallet instead of having 24 hour flamewars.
#698
Posté 14 janvier 2010 - 04:22
#699
Posté 14 janvier 2010 - 04:23
"I'll be going now!" *Dramatic head turn and exits screen right*
#700
Posté 14 janvier 2010 - 04:23
KCFender wrote...
Whitta wrote...
I posted a while ago in this thread and have seen two basic replies that may get to the heart of the problem.
1) "I just want what I paid for!" Fair enough! I do too. But, I didn't pay for a date and neither did you. If you believe you paid for a date, that is your problem, not Bioware's. You paid for a product. The fact that said product has been delayed is frustrating indeed, but it does not negate your payment of the product or the promise of said product. Again, if you believe you paid for a date, that's your problem.
2) "I just want transparency." I can certainly understand that. However, I believe you want a level of transparency that is not helpful and may even be harmful to Bioware. Do you want to know the specific problem (eg, Sten can no longer equip two handed swords)? If so, you won't get it because that opens up flaming wars and "advice" from people who think they know better. Is "transparency" code for timeframe? Maybe they do not know. Maybe they do and would open up more complaints about time not being met if that timeframe comes and goes.
Bottom line, you may be sick of people saying "What do you want from them?" and that's fine. That's not what I'm saying. I'm saying: "What you want from them is unreasonable"
It's unreasonable to ask that developers don't announce products (that sell on a system in which people may pay in advance) to be available in a matter of hours when, in fact, they won't be? Since customers can pay for the product before said product is procured for them... don't you think it behooves the producer to be quite honest and forthcoming about the timed availability of said product? Do you honestly think it's so hard for a software developer to tell if something is ready or not that they can be excused for making erroneous claims three-times-over and then withdrawing each claim VERY shortly before the claim is ready - despite people paying the producer money based ON these claims? It's not hard. Only for BioWare does it seem to be such a tricky concept. This isn't a pastry they're making, or an oil-painting. It's concrete. Ones and zeros, the quality of the product is finite, definite, and easily tested and affirmed. But I'm digressing: the quality of the product isn't what matters so much as the erroneous claims the producer has made over the product which HAS, in fact, resulted in sales for the product despite it's lack of procurement or the fact that the quality of the product is being drawn into constant question.
But to speak English, I gave BioWare money on the day they told me the product would be ready, and it turns out the product wasn't ready.. despite them having just took my money announcing the product... would be ready...
It's FUBAR, and as far as business ethics goes, you'd have to be crazy to find BioWare in the right on this. They're in the wrong, and getting wronger every second they delay in even telling me when their already-late-and-oft-paid-for product will be ready.
In my opinion.
I usually defend Bioware quite a bit as I love their games but this post is so spot on its not even funny. They flat out dropped the ball on this one as much as I hate to say it. The DLC is done, people have already played it and completed it with no issues. The title update itself to fix a 360 achievement issue for that particular sku is what screwed things up, NOT THE DLC. This title update does not apply to the PC version of DAO,
Sitting on the PC side of things, not to mention being absolutely silent on the matter while making posts to other topics on the forum is pretty much somewhat of a slap in the face to the community imo. I don't think asking for at least some explination as to why those of us waiting for the PC version are still being made to wait is so unreasonable.




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