bconk55 wrote...
I agree, they probably have different teams that work on coding, but who is to say what the situation is. Maybe there is a bottleneck where those teams merge. Maybe that would involve calling more people into work, when they probably have already done that for the xbox team. Maybe, and not surprisingly, there ARE still issues to be worked out on the PC version.
Again this case falls into the "it only takes saying so".
There really was no indication that it was ready yesterday, after all, only that they were scrambling to make it so.
"Will be released later today" is quite an indication that either it's ready or it's ready enough to need only a few hours of polishing. No software developer without a few gallons of alchool in his blood would say that unless they're really really really near.
And yes, there is a reason, and it's the one that was just described. If resources are limited, a critical bug is likely worth more to them than pushing out a 30minute DLC that wasn't ready to begin with and has been giving them enough trouble to delay two other times already. Bioware has also probably been in the gaming business long enough to know that the people who are throwing a fit on the boards right now are also the customers they are least likely to lose over this situation. The protest only shows how much these people want this product, as opposed to the casual Xbox user who turns on his system, finds out the game has yet another bug, and tosses it up on Ebay.
If the PC version is in the same state as it was announced yesterday (which is a "later today" away from release) then no. A critical (or not) bug requires quite a lot of time to be adressed, expecially because after solving it it still needs to be extensively playtested to make sure it doesn't cause further issues.
Between releasing the PC version "later today" and then getting to work on the 360 version (with only a "later today" delay), and getting to work on the 360 version and THEN releasing the PC version, making everyone wait for the bug fixing AND the playtesting, which probably will take several days, it's pretty obvious what would make more people happy.
Of course, if the PC version is in a different state than what was announced yesterday, again, it only takes saying so.
Eurypterid wrote...
This is the problem with
assumptions. We don't know what the problem is, so assuming anything
about it is pointless. For every scenario someone will come up with to
explain the delay, someone else will come up with a counter argument.
Until we know exactly what is going on, this line of speculation has
little value.
And that's why actually telling us what's happening would be the right way to deal with this problem
Modifié par Abriael_CG, 14 janvier 2010 - 06:46 .