Feraele wrote...
Sorry but you basically in this thread have been stating all along that the PC version of RTO was possibly not affected by the console title update problem.
Chris just stated in what you quoted him saying: "We are still working on details for ALL versions of RTO" (capitals my emphasis)
Being he said ALL versions ..that tells me that the PC version also has some sort of problem that they are working on..or fixing, or checking, but are not ready AT THIS TIME TO REVEAL, if they ever do. I don't think they need to tell us every fiddly thing they do..in order to get the game out to us.
I think we need to slow down..quit annoying them, be patient...go onto other topics ..and the NAG factor needs to stop.
Nagging doesn't get any of us anywhere...it closes their ears to us....in future it might be important to have access to those ears..so let them figure out whats wrong, or track down whats wrong, without alot of unnecessary stress being laid on their shoulders, I am sure they have enough to deal with as it is.
my two gold sovereigns.
Quit annoying them? I'm sorry, but at the moment, after several weeks of screwups, topped by some dire lack of any real communication beyond the "it'll be out when it's out, we'll tell you later, maybe", they pretty much gave up the right to be annoyed, and they should be quite grateful of the fact that we're still here "nagging" them instead of just giving up on the game and moving on to some of the other many offerings the gaming market is bursting from lately.
Personally, I work as a self employed consultant, and this means that I work with deadlines every day of my life. When I'm under contract with a company that commissions a project (projects that can go wrong very easily if i'm not careful), I have to use my judgement and planning ability to give them an estimated time for delivery.
What do you think it happens if something bad happens and I have to miss the deadline (thing that thankfully happens very rarely, or I'd go out of business easy peasy, given how competitive the market is). Do you think any of my clients would settle with a "I'm sorry, I'm checking, at the moment I don't have an ETA for the delivery of the project"?
If i tried to pull something like that i'd receive a nice happy kick in my rear.
Instead I have to plan ahead, judge what's to be done and give them another reasonable deadline, which I will NOT miss, because if i miss a deadline a second time, I can pretty much say farewell to the job and to the chance to work with that company again in the future (and with quite a few other companies in the same field).
Bioware has failed to deliver on the deadline twice, and then announced a release for the same day, only to fall silent a whole day and night and then communicate that they failed to meet the deadline again without as much as an apology from the company's higher ups. In my line of business that'd be an extremely serious matter that would bring some quite disastrous consequences for my career. On top of it, they still refuse to give us a reasonable timeframe, despite the fact that many of us already paid for the product.
I'm sorry if my disappointment for the lack of professionalism i see in a company that I always trusted and appreciated disturbs you, or "nags" them. Personally, I'm not as naive as to believe that they don't have an amended roadmap for the release of the DLC (no company would work without that) and I find it extremely disappointing that they continue to keep such roadmap under silence.
To put it down simply, after all the screwups, that go way beyond the usual in this kind of market (expecially due to the circumstances, all the delays have been announced at the very last moment for instance, or beyond the last moment, actually)I think we're entitled to a better and more complete communication on their plans and schedules.
You're entitled to disagree, but this is my two cents, sovereigns, eurocents, or whatever.
n0y0ki wrote...
theres your communication.
No, there's your lack of communication, or better, it's communication without any kind of information. In PR lingo, we call it "smokescreen".
Modifié par Abriael_CG, 14 janvier 2010 - 10:08 .




Ce sujet est fermé
Retour en haut




