Hey folks, I was wondering if any of you might have any insight into how I (or someone more talented than myself... ;-) ) might go about removing the injury healing property of the party camp? I'd like to start a pseudo-hardcore game in which injuries are permanent so that I might have some impetus to refuse the more dangerous quests and generally be a little more careful in my play. At this point that means never going back to camp, which I consider...suboptimal.
So, any ideas?
Is it possible to remove injury healing from the party camp?
Débuté par
Alkeena
, janv. 14 2010 03:03
#1
Posté 14 janvier 2010 - 03:03
#2
Posté 16 janvier 2010 - 08:16
I believe HP regen is part of the engine, so that would be hard to nerf.
for injuries, I have not tried it, but you could just look for every effect on the PC/NPC when they enter the camp area and reapply all the effects when they leave.
for injuries, I have not tried it, but you could just look for every effect on the PC/NPC when they enter the camp area and reapply all the effects when they leave.
#3
Posté 17 janvier 2010 - 06:09
There are some injuries which are unavoidable.
#4
Posté 15 mars 2011 - 01:03
Alright. 1st. I'm terrible at foruming. Second...I cant seem to find a search function here. 3rd...I'm trying to figure how to tweak the injury kits effect into a spell script.
All apologies if I'm out of order here, and if anyone can give me a pointer or two, please PM me or email jdavz322@yahoo.com
All apologies if I'm out of order here, and if anyone can give me a pointer or two, please PM me or email jdavz322@yahoo.com





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