But yet, there are events that have been cannonized in-game.robertthebard wrote...
Now see, this is how a discussion about in game things should be settled, with lore from the game. Yes, I am aware of the codex entry, in fact, I just read it tonight after going to Menae. There is no novel I have to go buy, there is no fansite I have to go to. I can load up my last save, open the codex, and see the entry. All the fluff to the discussion is moot. The point that I've been trying to make, which seems to get under some people's skin, is that the game defines what is game lore, not a novel, not a writer on a website, even if it is BSN. Bring me codex entries, or at least that they exist, and I can go find it myself in game, I have three saves that have gone all the way through the trilogy from beginning to end. I can read anything that I'm that interested in knowing from the codex entries, instead of telling me that , if I want to know the real story to the game, I have to go buy some novels.silverexile17s wrote...
Incorrect. Sovergien was displayed as having lasers on every limb, and sheilds that could not be broken by the entire Alliance fleet.robertthebard wrote...
Right, so the correct answer is: They didn't change anything.tevix wrote...
@Robert
Nope, not answering.
You tell me to leave my "personal attacks" behind then twice accuse me of throwing a temper tantrum.
Not conversing with you after that.
In ME3, this is CHANGED. Reapers are displayed as having a single spinal-mounted beam, and as being vunerable to a small fleet of crusiers, or combined dreadnought-crusier tactics. "The Battle of Palaven" Codex entry lists the turians taking down multiple Sovergien-class capital ships with clever tactics and fleet attacks. Hell, even the batarians were taking down Reapers.
See the difference between the current Reapers and Sovergien?
Sovergien was protrayed as invunerable and invincible. Modern Reapers are displayed as simply "hard to kill" and are no longer as invunerable as Sovergien was protrayed.
So, WRONG, there IS a drastic change in how they were protrayed.
ME2: Cerberus' attack on the quarian flotila in an attempt to "capture or control a young human biotic," as told by Tali herself after you recrute her from Haestrom. This is the plotline of Mass Effect: Ascencion, cannonzed in-game by Tali, Prazza, and then by Kar'Donna vas Ryya's mention of "the Acencion project fiasco with Cerberus."
ME3: Kai Leng's injured legs, Anderson's relationship with Kahlee Sanders, Paul Grasyon's implantation with Reaper tech, and Sanders' job at Grissom Acadamy are all things that took place in Mass Effect: Retribution, nearly a full year before the scripts for ME3 were written up.
ME3: Kahlee Sanders meeting Anderson 20 years ago, and being "there when Saren bertrayed him" is cannon events of Mass Effect: Revelation's plotline.
ME3: Omega DLC: An entire set of Codex entries are created that cannonize the events of the Mass Effect: Invasion comics.
Thus far, the ONLY book that wasn't cannon was Mass Effect: Deception, which was the ONLY book that wasn't licenced by the writers of the game. The above events were all based/grounded in the books. Also, can't you just borrow the book from the local library? It works for me - read whatever I want without paying a dime. The only problem would be if you don't have the desire to read through the books - between you and me, I CAN understand the frsutration in having to read books to get esscential lore, since you often ask yourself "if this is important to the story, why do I have to read it seperate?" But it doesn't change that it's licenced by the company and writers as being offical cannon.
Modifié par silverexile17s, 31 mars 2013 - 03:49 .




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