Yes, this is how things were and that's also what "hooked" me. KotOR proved to me that Bioware could make awesome scfi-fi RPGs, so did ME1. Unfortunately the fun ended there. But it was a fun ride.wright1978 wrote...
iakus wrote...
Bioware RPG+ science fiction= SHUT UP AND TAKE MY MONEY!!!
Ah, the good old days...
Yep
What Hooked You onto Mass Effect?
#151
Posté 22 mars 2013 - 12:48
#152
Posté 22 mars 2013 - 12:51
I'm a huge SciFi fan, so I was drawn to this type of game.
I loved the setting, the characters, Shepard, the story, the combat system. The Kotor feeling with having my own Ship again. That's why I bought ME1, after my first playthrough.
Didn't like ME1 as much as ME2, but ME1 import, made ME2 so much better. ^^
Stupid MMOs, nearly made me miss Kotor, JE and ME. <.<
#153
Posté 22 mars 2013 - 02:09
#154
Posté 13 août 2013 - 01:12
Also its not breaking any rules i wanna talk about this, again!
#155
Posté 13 août 2013 - 01:26
#156
Posté 13 août 2013 - 01:31
Cut to a few years later (before ME3 and Arrival), around Christmas, and I was looking for a new game to play. No one I knew had Mass Effect of ME2, or frankly even really heard of them, but I had briefly seen a few seconds of gameplay with Grunt on Xbox dashboard and noticed it looked much better than my friend made out. I read a bit about it, learning only about the choices carrying over and that if a squadmate dies they stay dead, and I already knew it was mostly dialogue and story rather than gameplay, so I decided to take a risk and buy it.
Bought the first 2 for about £25 from Amazon, then coincidently the Boxing Day sales on Xbox happened to be ALL the ME1 and 2 DLC, so I bought everything before the games had even arrived at my house. Thanks to the warning from my friend, and the few seconds of ME2 gameplay I'd seen, I knew how much of an endurance test ME1 would be (meeting Sovereign made it worth it up until that point) and that it'd get better in ME2.
Once the Citadel got attacked in ME1 I knew I was hooked and had stumbled into something great. For the life of me I had no idea why me, and everyone I knew, had almost never heard of this game.
Modifié par Robosexual, 13 août 2013 - 01:33 .
#157
Posté 13 août 2013 - 02:14
LiL Reapur wrote...
Thread Revival # 2
Also its not breaking any rules i wanna talk about this, again!
Thread necroes (especially ones with no meaningful contribution, like yours) are considered spam.
#158
Posté 13 août 2013 - 02:34
o Ventus wrote...
LiL Reapur wrote...
Thread Revival # 2
Also its not breaking any rules i wanna talk about this, again!
Thread necroes (especially ones with no meaningful contribution, like yours) are considered spam.
And yours is considered Flame my good friend. Next post !
Modifié par LiL Reapur, 13 août 2013 - 02:35 .
#159
Posté 13 août 2013 - 02:39
ME3 was amazing throughout, but slowly stripped itself of the things that got me into the series. The near perfect balance of Star Trek and Star Wars that I could describe the first two games as started becoming something less unique and more confused with itself. I hope BW takes it back to the drawing board with ME4 and abandons the "reaching out to a broader audience" trend this industry has been suffering from.
#160
Posté 13 août 2013 - 02:44
OniTYME wrote...
A friend recommended ME2 to me after trying the demo. The thing that initially hooked me was the dialog system and the asthetics of this universe. When I became familiar with the story a bit (during my initial playthrough, I thought Liara was Aria), the space-horror aspect captivated me. From hearing of the Protheans and the reapers and seeing what husks were and the music during the Collector ship and Overlord (the latter of which scared the crap out of me), I found this type of tone to fit perfectly in contrast with what was considered "mainstream" in the universe (Citadel culture, common knowledge, codex, etc). Upon playing ME1 I became even more invested in the characters and deeper story elements such as the history of the races.
ME3 was amazing throughout, but slowly stripped itself of the things that got me into the series. The near perfect balance of Star Trek and Star Wars that I could describe the first two games as started becoming something less unique and more confused with itself. I hope BW takes it back to the drawing board with ME4 and abandons the "reaching out to a broader audience" trend this industry has been suffering from.
See, beautiful. why make a new thread when there are many with untapped potential appreciate the response
OniTYME
I''m glad my 15 bucks lead me here 7 years ago
#161
Posté 13 août 2013 - 03:13
Hmmm.... I picked up this sci-fi book Revelations in Borders that was about Anderson and Saren. Then I heard that it was going to be a sci-fi RPG for the 360 where you could create the main character in either gender. I was thinking... Hmmm. Interesting. I pre-ordered it. I usually don't pre-order single player games. $60 for the game + tax + later the DLC.
I created my femShep. Colonist/Ruthless.
I got it home. The first mission on Eden Prime... Okay there was the standard "Red Shirt" Jenkins to illustrate the effectivness of this week's monster. Then when Joker pulled into the Citadel, that soundtrack, everything. If you could only have seen it the way I did. It was so ... perfect. I was hooked.
I played the first game to death. I think I only had one paragon character. I think Kaidan survived once for the romance. Poor Kaidan. It was Liara.
#162
Guest_StreetMagic_*
Posté 13 août 2013 - 03:23
Guest_StreetMagic_*
Modifié par StreetMagic, 13 août 2013 - 03:24 .
#163
Posté 13 août 2013 - 03:57
• Herd it was KOTOR Team
• Pre-Order Limited Ed
Done
#164
Posté 13 août 2013 - 06:53
When it commes to games it seems most games tend to be call of duty battlefield type games, sport games or in some cases fantasy. Good Sci-fi game are kind of rare.
Everythign isn't perfect in the mass effect series, ME1 reused some areas too much but the exploration was still welcome. ME3's ending could have been better and more inspired featuring the apperance of more war assets and people you recruited. The delivery of the ME3 endings could have been more interesting and feelt less forced.
Somehow it feelt like the writers ranout of ideas and just put a character there(catalyst) that atempted to spoon feed you the ending/s to get it over with. I've come to accept it with the EC but I can't say I like the way it was done.
The Citadel dlc was great, and I actualy enjoyed ME2 in general whatever other people have to say about it.
There was a lot of good moments in ME3 but it also made a few misses here and there and could have used some more attention to detail or alowed some more exploration of events, codex entries if nothing else.
Perhaps one of your non interactivfe NPC crew could have been responsible for writing reports on the situation and events that would be more "detailed".
In general a great series.
#165
Posté 13 août 2013 - 06:57
sH0tgUn jUliA wrote...
What hooked me into Mass Effect....
Hmmm.... I picked up this sci-fi book Revelations in Borders that was about Anderson and Saren. Then I heard that it was going to be a sci-fi RPG for the 360 where you could create the main character in either gender. I was thinking... Hmmm. Interesting. I pre-ordered it. I usually don't pre-order single player games. $60 for the game + tax + later the DLC.
I created my femShep. Colonist/Ruthless.
I got it home. The first mission on Eden Prime... Okay there was the standard "Red Shirt" Jenkins to illustrate the effectivness of this week's monster. Then when Joker pulled into the Citadel, that soundtrack, everything. If you could only have seen it the way I did. It was so ... perfect. I was hooked.
I played the first game to death. I think I only had one paragon character. I think Kaidan survived once for the romance. Poor Kaidan. It was Liara.
I liked the first citadel arrival sequence aswell.
#166
Posté 13 août 2013 - 07:08
#167
Posté 13 août 2013 - 07:15
LiL Reapur wrote...
o Ventus wrote...
LiL Reapur wrote...
Thread Revival # 2
Also its not breaking any rules i wanna talk about this, again!
Thread necroes (especially ones with no meaningful contribution, like yours) are considered spam.
And yours is considered Flame my good friend. Next post !
I'm sorry, who did I flame? I don't see any posts of mine containing an insulting message to you, nor any being overtly profane or hostile.
#168
Posté 13 août 2013 - 07:31
Other people might consider this a flaw, but I like how different from KOTOR, saying something harsh or doing drastic things is not considered the "evil" but simply a different way of doing things.
A specific detail? Now that I think about it, I even have one.
The very first conversation between Kaidan and Joker was amazing -back then, even the facial details amazed me- that wasn't even it, though. When Shepard steps forward during their exchange, before even saying his first lines, he quickly glances up and furrows his brow. That was the moment. It sounds odd, but I had never seen a more "human" thing in a video game before. Ironically, since I think animations are by far the weakest element of the entire series. But still.
Modifié par Baelrahn, 13 août 2013 - 08:32 .
#169
Posté 13 août 2013 - 08:22
#170
Posté 13 août 2013 - 10:44
So that's the backstory... What got me hooked, I'm not quite sure. Truth be told I didn't quite like it at first. I felt the game was a chore in the beginning, once I got out of the Citadel and chose Noveria as my first mission, I stopped playing for a while. Like three months. Once summer hit though, I decided to give it another go, but this time I go hooked.
I think it was the character dynamics, once I finally got out of the station of Noveria and to Peak 15 I really started to enjoy it. Then I got Liara, romance options became available, I had to decide on Virmire who survives, stop Saren, and boy was I hooked.
I honestly think the turning point for me was the character interactions and dialogue choices. Like I previously mentioned, I hadn't played a game like this yet, so once I started forcing myself to play again I really enjoyed it. Then I played ME2 and all bets were off, hooked became addicted.
Kinda wish I could go back and experience what it was like to play ME again for the first time haha
#171
Posté 13 août 2013 - 10:51
Honestly I found the game intriguing, I never played that many rpgs, but I will say after mass effect I got my hands on any bioware game I could get my hands on (with dragon age, me2, kotor being
incredible experiences as well)
I think the idea that my "choices" will eventually matter was key to the experience, even though it turned out to be a complete falsehood I did not know that at the time.
Modifié par FlamingBoy, 13 août 2013 - 10:54 .
#172
Posté 13 août 2013 - 11:25
Once I had tried it though, I couldn't play it enough. The character interaction, the epic battles, Shepard's story were all things that kept me coming back for more.
Now, 6 years on and having played countless hours of all three games + multiplayer. I'm trying to find a replacement. Did get hooked on DA for a while as well but I've always loved anything sci-fi so ME always won out.
Just hope we get the same experience with ME4.
#173
Posté 13 août 2013 - 11:52
#174
Posté 13 août 2013 - 12:21
And the romance angle. That caught me by surprise as to how engaging that part of a role-playing experience can actually be. Liara was my first WAIFU and I have stood by her all the way. To the end. Apart from that time when my Shepard attempted to pursue Samara in ME2. Unsuccessfully.
ME2 really set out it's stall with some of the most memorable characters I have played with. As well as Tali and Garrus rebooted. Thane's tragic 'gunfighter' somewhere between Kurosawa and Siegel's 'The Shootist' really appealed to me. To name just one of that great ensemble in particular.
The music of the trilogy really added to my immersion. Consistently innovative. Consistently excellent. From the track 'Noveria' in ME1, 'Suicide Mission' in ME2 to the rising finale of 'An End Once and for All' in ME3. To name but a few. I own all the soundtracks.
It was a great story. A compelling narrative and a great experience over all. One of those phenemenon that comes round not very often. Anyone who enjoyed some of the ground-breaking games produced by Looking Glass Studios will know what I mean by that.
#175
Posté 13 août 2013 - 12:38
And then there's Jennifer Hale's voice acting.
And then ME2 brought gave me Miranda.
Fan for life.





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