Aller au contenu

Photo

Citadel DLC Lacks Context


197 réponses à ce sujet

#26
Bleachrude

Bleachrude
  • Members
  • 3 154 messages

KingNothing125 wrote...

TJBartlemus wrote...

But as you admit the DLC's had some type of context that connects it to the main story.


Well, no, not really. I meant to say that there is very little, if any, connection between ME2 DLC and ME2 itself.

Overlord really has nothing to do with the Collectors, and apart from the fact that Overlord is a Cerberus project, and Cerberus is helping you with the Collectors, the mission is entirely separate from ME2. Shadow Broker only has a passing, hand-waving relationship to ME2's main story. Liara has a couple lines of dialogue at the end about how the old Broker was investigating the Collectors, Protheans and Reapers.

Heck, ME1's DLC doesn't have anything to do with its main story. Same with Dragon Age DLC. You could even play through Awakening with a different Warden than yours for Pete's sake!

What I'm getting at is that criticizing a DLC for feeling unattached is an unusual criticism, because it's a pretty common occurence with DLC.


Conversely, if the DLC is tightly integrated into the main storyline, people argue that it should've been part of the original game itself...

To use a non-Bioware example, Ol World Blues for Fallout: New Vegas as the DLC answers the question "who set you up with the chip in the 1st place"....

#27
favoritehookeronthecitadel

favoritehookeronthecitadel
  • Members
  • 951 messages
Why don't you play Omega. There's plenty of "content" in that.

#28
SpamBot2000

SpamBot2000
  • Members
  • 4 463 messages

favoritehookeronthecitadel wrote...

Why don't you play Omega. There's plenty of "content" in that.


Er, con-text. 

Modifié par SpamBot2000, 17 mars 2013 - 07:43 .


#29
NeonFlux117

NeonFlux117
  • Members
  • 3 627 messages

favoritehookeronthecitadel wrote...

Why don't you play Omega. There's plenty of "content" in that.



Ha! Omega DLC= one of, if not the worst, ME DLC of all time. 15 bucks for gltiches,bugs and pew, pew, pew for 3 hours max...... On insanity......... As a vanguard- without barrier. Weak sauce. Omega was major weak sauce. 

#30
Peregrin25

Peregrin25
  • Members
  • 660 messages
Personally, I enjoyed the Citadel DLC. It had a lot of humorous moments. It was fun, but I do feel it lacked a little. I would have been a bit happier had it actually pertained to the storyline.

I did like all the reminiscing and just the fun banter from fellow squad mates. It brought back some of those nostalgic feelings from the past two games. I still do wish it had been more story related. But, BioWare will always do what BioWare thinks is best. Oh well.


NeonFlux117 wrote...

favoritehookeronthecitadel wrote...

Why don't you play Omega. There's plenty of "content" in that.



Ha!
Omega DLC= one of, if not the worst, ME DLC of all time. 15 bucks for
gltiches,bugs and pew, pew, pew for 3 hours max...... On
insanity......... As a vanguard- without barrier. Weak sauce. Omega was
major weak sauce. 



I wholeheartedly agree. It was horrible. I feel dumb for actually purchasing it. It deffinately was not worth what it cost.

Omega felt like it was just slapped together without any real effort.

Modifié par Peregrin25, 17 mars 2013 - 07:57 .


#31
Random Geth

Random Geth
  • Members
  • 526 messages
Yes, because ME3's vanilla story was so great and definitely deserved to spill over into this "one last adventure" run.

#32
NeonFlux117

NeonFlux117
  • Members
  • 3 627 messages

Peregrin25 wrote...

Personally, I enjoyed the Citadel DLC. It had a lot of humorous moments. It was fun, but I do feel it lacked a little. I would have been a bit happier had it actually pertained to the storyline.

I did like all the reminiscing and just the fun banter from fellow squad mates. It brought back some of those nostalgic feelings from the past two games. I still do wish it had been more story related. But, BioWare will always do what BioWare thinks is best. Oh well.


NeonFlux117 wrote...

favoritehookeronthecitadel wrote...

Why don't you play Omega. There's plenty of "content" in that.



Ha!
Omega DLC= one of, if not the worst, ME DLC of all time. 15 bucks for
gltiches,bugs and pew, pew, pew for 3 hours max...... On
insanity......... As a vanguard- without barrier. Weak sauce. Omega was
major weak sauce. 



I wholeheartedly agree. It was horrible. I feel dumb for actually purchasing it. It deffinately was not worth what it cost.

Omega felt like it was just slapped together without any real effort.



I feel kinda dumb for buying it to. But I feel dumb for buying alot of things from EA, omega and BF premium are just the latest in the pile. 

#33
Trauma3x

Trauma3x
  • Members
  • 811 messages
The DLC is bloody brillant! IMO the only short coming is the fact that it did not include the CAT6 (helmetless armor) the clone had on and it shouldve had an addition acheivment added for recruiting
a former ME2 squadmate of ur choice (hopefully someone using gibbed can figure out how to get
ur ME2 sqaud back in rotation cause that would have put this dlc as the best in the entire trilogy) just sayin BioWare....its not to late ( .... Raenlmrahl help us out!

#34
favoritehookeronthecitadel

favoritehookeronthecitadel
  • Members
  • 951 messages
I personally like the idea of the DLC just being pure romance-related and hanging out with your favorite characters(that aren't dead, cough Thane) and playing games and having fun in your new apartment, while dealing with an actual plot that's so silly it's good, which is organic with the rest of the DLC. I mean, for goodness sake, they gave a perfectly understandable explanation as to why the crew has to be on shore leave. They didn't have to do that, but they did.

Honestly, saying too much is better than saying nothing at all, and the romances, spending time with everyone, yeah, the importance of that's kinda been understated.

So if you don't like it, fine. I don't see what the problem is. Go play Leviathan, go under water and talk to a monster about the universe and death and exile and revenge, or Omega. Go have your fun with bleak, boring ****, which is the majority of the game imo, but let everyone else have this and only this.

Modifié par favoritehookeronthecitadel, 17 mars 2013 - 08:13 .


#35
jojon2se

jojon2se
  • Members
  • 1 018 messages

Epsilon330 wrote...

It all depends when you play it. The context is that the Normandy needs maintenance and repairs, so the crew's grounded while they "Rotate the Space Tyres". If you keep talking to EDI, she'll eventually keep saying that the Normandy will need to be repaired within a year.
I personally slot it in after the Rannoch Arc, doing Cyone: Fuel Reactors and Lessus: Asari Monastery before I reach the Citadel.
Traynor mentions that the Normandy got shot at during the fight with the Reaper, and it's also around the time EDI begins her infinite "maintenance" dialogue. It makes sense that way.


Amusingly, she'll keep saying that after finishing Citadel.

#36
IMNOTCRAZYiminsane

IMNOTCRAZYiminsane
  • Members
  • 450 messages
wait so if the Shepard died after the SM then the new game that we start in ME3 is clone Shepard O.O

#37
Ticonderoga117

Ticonderoga117
  • Members
  • 6 751 messages

Random Geth wrote...

Yes, because ME3's vanilla story was so great and definitely deserved to spill over into this "one last adventure" run.


I too am very happy that ME3 horrendous main plot stayed the hell away from Citadel. Citadel was mostly fun, enjoyable, consistent, and a blast to play through. This is the inverse of the main plot and the other DLC's.

IMNOTCRAZYiminsane wrote...

wait so if the Shepard died after the SM then the new game that we start in ME3 is clone Shepard O.O


If Shepard dies, the Reapers win. No ifs ands or butts. The "new" game in ME3 is some Shepard that wasn't a complete moron that messed up the Suicide Mission.

Modifié par Ticonderoga117, 17 mars 2013 - 08:23 .


#38
Bill Casey

Bill Casey
  • Members
  • 7 609 messages
The DLC captured the core themes of Mass Effect...
A bunch of different and diverse alien cultures coming together of their own volition to solve problems...

When the clone asked what makes shepard so different, and quickly realizes just how alone he's made himself is brilliant stuff...

And the Mass Effect 3 main game is genuinely funny as hell...
Outside of the prologue and end game, it's filled with touching moments and light hearted banter...

I just got done playing the Tuchanka arc again, and all I have to say is...

- Iron in truck excellent supplement for maw's diet
- Be glad it was just your elbow
- He switches to the stick up his ass as a back up weapon
- There goes the next shadow broker
- Don't touch that
- But you were dead
- Prothy The Prothean
- So much padding
- Salarian liver
- Callibrations
- I wish I wasn't
- How do Krogan mate?

Modifié par Bill Casey, 17 mars 2013 - 08:37 .


#39
Trauma3x

Trauma3x
  • Members
  • 811 messages
Again brillant! It gave (my already 23 saves with Miranda,Ash,Liara,Jack and Tali) some replayability. Rushing through each LI just to play it (dlcc)again with each LI as the focus. Its the equivalent to the first Star Wars (a new hope) great writing. no matter where you play it in ur story you cant put it down...just all out fun...again the only thing it lacks is the achievement for recruiting a former squad mate from Mass Effect 2 and giving us the cat 6armor Kudos bw

#40
Mr.House

Mr.House
  • Members
  • 23 338 messages

Applepie_Svk wrote...

KingNothing125 wrote...

Overlord and the previously-thought-to-be-the-best-DLC-ever Lair of the Shadow Broker barely had anything at all to do with ME2's main story. Did Gamefront also complain about them at the time? If not, well then they can shut up.


To begin with Citadel DLC was cut out of ME2... In one of the interview in 2011 I think, Walters mentioned that they have prepared Citadel content which was cut out of ME2 and they are planning to use it for ME3, even plot fits more to the ME2.

LOTSB was also cut content made into a dlc with more features and care put into it then possible. Just because the plot of the dlc was cut does not mean the whole dlc is cut content. At best the plot, Brooks and the basic script was kept in tact with a bunch of added stuff. Just like LOTSB.

#41
Massa FX

Massa FX
  • Members
  • 1 930 messages
Citadel DLC was a gift to disgruntled fans. A very good gift to which I'm very grateful to Bioware for putting it together. The context is simple in that regard, and for me nothing else is required.

I'm just plain tickled that we got the party, the jokes, the fan love.

Thanks again to Bioware for Citadel.

Note: for those that buy into the Normandy needs repairs/maintenance: I didn't notice any change to the Normandy after Cidtadel. Did you? Same pipes laying around, open panels, unfinished stuff lying around, all those crates lying around. But, I appreciate Bioware trying to have a reason for Shore Leave... it doesn't connect 'tho. oh well. The dlc is too good to point to the obvious...

I'm happy. Hope you're happy too!

Modifié par Massa FX, 17 mars 2013 - 08:57 .


#42
Yestare7

Yestare7
  • Members
  • 1 340 messages
Very enjoyable.

#43
ChrisDV

ChrisDV
  • Members
  • 552 messages

KingNothing125 wrote...

Overlord and the previously-thought-to-be-the-best-DLC-ever Lair of the Shadow Broker barely had anything at all to do with ME2's main story. Did Gamefront also complain about them at the time? If not, well then they can shut up.


I think there's an easy way to reconcile both games with the DLC.

Overlord takes place shortly after the Collector Ship mission where they learn of the need for the IFF. LotSB takes place sometime after that, with the Illusive Man giving Shepard the intel that Liara needed in order to get the Commander back on-side after the set-up with the Collector Ship & the events of Overlord showing Cerberus are as bad as Shepard previously thought.

Citadel takes place within the Reaper War, but after the ending - It's the "One more story..." that was promised at the end of the credits, hence why it doesn't really fit in with the rest of ME3's narrative.

Applepie_Svk wrote...

To begin with Citadel DLC was cut out of ME2... In one of the interview in 2011 I think, Walters mentioned that they have prepared Citadel content which was cut out of ME2 and they are planning to use it for ME3, even plot fits more to the ME2.

Any proof that Walters didn't mean the Citadel Coup? I think that's more likely, they just changed the context of the mission.

#44
Ajensis

Ajensis
  • Members
  • 1 200 messages
Very nice article. Thank you for sharing it :) I especially like that he mentions the characters being a 'sit-com parody'; the love this DLC is getting seems to stem from having more time with the characters, even though some of them were acting out-of-character, especially during the clone story. To me, that's worse than not having character content at all.

At the end of the day, I don't think there's any danger of this having such dire consequences for BioWare's future games. They seem to want to tell the good stories, give us games with substance, so this is likely (hopefully) just a one-time exception.

Bill Casey wrote...
(...)
I just got done playing the Tuchanka arc again, and all I have to say is...

(list)


If you read the article closely, you'll see that he mentions these moments as working perfectly well as comic relief to the otherwise dramatic tension. That is not the case in the Citadel DLC (or, to use the thread's keyword, it's a matter of context).

KingNothing125 wrote...

Overlord and the previously-thought-to-be-the-best-DLC-ever Lair of the Shadow Broker barely had anything at all to do with ME2's main story. Did Gamefront also complain about them at the time? If not, well then they can shut up.


That's not really his point, though. Lots of DLC doesn't aim to add to the main story line directly, but instead are smaller, additional adventures. It's true for every Mass Effect DLC except, arguably, for Leviathan.

Modifié par Ajensis, 17 mars 2013 - 09:40 .


#45
Display Name Owner

Display Name Owner
  • Members
  • 1 190 messages
Haven't played it, so can't rate it on that level, but I agree, it definitely lacks context, to the point where it doesn't even feel like part of ME3. I mean, from what I've seen of it (which is most, on YT). I feel like it might just disrupt the tone of the entire game, which (and I realise many may disagree) I liked.

Someone mentioned ME2 DLCs also having nothing to do with the main plot, but ME2's plot was kind of disjointed to begin with. But those DLCs at least gave the impression that they were going to have some meaning in regards to ME3. Liara does become the SB for whatever that's actually worth. Archer's Geth research proves futile sadly, but at least went with the whole Cerberus thing which was a major point of ME2.

When Citadel's trailer came out, I could see that the squaddie-goodtimes might take precedence, which I was concerned about. I was more interested in a fun mission with a good story. I'm sure the mission is fun, but the story ended up being kind of ridiculous and had nothing to do with anything, so I lost all interest, really. But yeah, whether you enjoy Citadel or not, it barely registers as part of ME3 imo.

#46
Dean_the_Young

Dean_the_Young
  • Members
  • 20 684 messages

Mr.House wrote...

Applepie_Svk wrote...

KingNothing125 wrote...

Overlord and the previously-thought-to-be-the-best-DLC-ever Lair of the Shadow Broker barely had anything at all to do with ME2's main story. Did Gamefront also complain about them at the time? If not, well then they can shut up.


To begin with Citadel DLC was cut out of ME2... In one of the interview in 2011 I think, Walters mentioned that they have prepared Citadel content which was cut out of ME2 and they are planning to use it for ME3, even plot fits more to the ME2.

LOTSB was also cut content made into a dlc with more features and care put into it then possible. Just because the plot of the dlc was cut does not mean the whole dlc is cut content. At best the plot, Brooks and the basic script was kept in tact with a bunch of added stuff. Just like LOTSB.

It's not like being cut from ME2 would have made it any more relevant to the plot, considering how much of ME2 on-disc content was irrelevant.

#47
Reorte

Reorte
  • Members
  • 6 601 messages
Nothing at all wrong with a bit of stress relief and a break, and the Normandy needing some work done on it is reasonable enough. Sure, a bit light on content and it's clear feelgood fanservice but IMO that's fine for one big last get-together with a group I've come to love. After all the characters and setting are the best things about Mass Effect and the plot was always rather a weak excuse to get to run around with those characters in that setting. Citadel gave us one big last bunch of the bits BioWare do best.

#48
FeralEwok

FeralEwok
  • Members
  • 1 031 messages
 One of my favorite episodes of Stargate SG-1 was called "200"

The episode is nothing but complete fan-service, nods to other sci-fi, jokes poking fun at their own show/characters/sometimes nonsensical plot/plot devices/plotholes....and basically is just one big goofy episode. It was just a nice way of celebrating with the cast, crew, and audience the landmark the show had achieved and wasn't meant to be taken seriously.

In fact when you consider the time in which this episode came out, the galaxy was being invaded by a religious cult hellbent on converting everyone and killing those who opposed. Their tech was largely superior, they were mysterious, had continually evaded/stomped the Earth and allied forces, and seemed as though they might win.

Sound familar? 


There are some people that need their stories to be completely straight. Yes it can have humor, but they don't appreciate the breaking down of the fourth wall. I can sympathize with that to a certain degree as it can be very jarring considering how gloomy and dark ME3 tries to make itself. Tone wise the Citadel DLC doesn't belong, but I don't think they carred about it fitting in tone with the rest of the game. It's whole purpose was to simply give longtime fans of the series a chance to go have fun one more time. It's entertainment that's not meant to be thought provoking, intellecutally stimulating, or even in proper context. It's just camp. 

I think part of the reason it's so successful isn't because Mass Effect fans are just dumb sheep that want to have more time with their video game waifu. It's because ME3 was so doom and gloom, so filled with angst and "drama" (Both in and out of the game) that fans needed something to make them smile again. 

At least that's why I loved it. It reminded me of why I loved the series. Had nothing to do with finding out the mysteries of the Reapers, wasn't for the "epic" war scenes, or a unique plot. It is and always has been about the characters for me. And in that regard the Citadel DLC delivered.

#49
Aggie Punbot

Aggie Punbot
  • Members
  • 2 736 messages
Very well said, Mr. Ewok. *slow claps it out*

Modifié par TS2Aggie, 18 mars 2013 - 12:36 .


#50
Village_Idiot

Village_Idiot
  • Members
  • 2 219 messages
It's pure, unbridled fanservice. If we were halfway through ME2's cycle, it might have seemed out of place. Seeing as this is Shepard's final outing however, it's definately not a bad thing.

Modifié par Shadrach 88, 17 mars 2013 - 10:09 .