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Doesn't the Salarian Engineer kinda need a buff?


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78 réponses à ce sujet

#51
Cyonan

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Guglio08 wrote...

The problem is that the Salarian Engineer is an uncommon the the Paladin is a rare. It would be bad business to make the SE "good" because then you could do without the Paladin for some time.


Then why is the standard Human Soldier one of the best characters in the game?

#52
SavagelyEpic

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Guglio08 wrote...

The problem is that the Salarian Engineer is an uncommon the the Paladin is a rare. It would be bad business to make the SE "good" because then you could do without the Paladin for some time.


characters aren't balanced around rarity.

#53
EvoSigma

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Guglio08 wrote...

The problem is that the Salarian Engineer is an uncommon the the Paladin is a rare. It would be bad business to make the SE "good" because then you could do without the Paladin for some time.

Rarity does not necessarilly constitute the quality/effectiveness of a character. For weapons, it's more prominenet but for characters, that argument isn't very practical. Characters are simply meant to be fairly diverse and unique in their own respects where there doesn't have to be a "strait upgrade" from one character to the next. In some isolated cases, that may be true but every kit has something different and should provide different perspectives/styles for you to play said character. 

The asari vanguard is uncommon but is evenly matched with if not greater than the phoenix, drell, or batguard.
Turian soldier is uncommon but is, by far, one of the best weapons platforms in the game putting many other rare soldiers to shame.
Drell adept is uncommon but is the best AoE biotic spawn nuker in the game. 
Get the point?

#54
Smallpox_Jenkins

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Just carried a Gold wave with mine, forgot how fun and squishy he is.
I don't see why people are speccing out of Decoy though. Yeah that nerf hit it pretty damn hard, but the power isn't completely useless.

#55
MetalDeggial

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Give him a movement speed buff and some Decoy buffs related to explosion damage and shock range. Then he'd be cool.

#56
AktyNuria

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I like him as he is but slight buff of decoy would be welcomed

#57
Grumpy Old Wizard

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Bioware LOL-stomped the pets in the war on defensive play.  Yeah, the decoy, drone, and turret could all use a buff but don't hold your breathe.  A decoy that does not decoy most enemies is quite fine with Bioware, evidently.

Decoy does a good job of distracting against the Geth, an ok job against most Cerberus enemies, distracts little against the Reapers and distracts almost nothing against Collectors.  Bioware is quite ok with shooty classes melting bosses in 3 seconds flat but they for some reason consider distraction and pets actually being able to kill in gold to be imbalanced.


Lots of the evolutions on decoy and the other pets are now utterly meaningly as they no longer distract melee enemies. But yeah, don't hold your breathe.

Modifié par Grumpy Old Wizard, 17 mars 2013 - 09:02 .


#58
Disciple888

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smells like a challenge

#59
Oni Changas

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I say give Decoy inherent damage and buff his passive trees.

#60
ol MISAKA lo

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In my honest opinion, I believe he should get some form of a helping hand. I'm fully aware of why decoy was nerfed in the way it was (dear god I had to sit through all those FBW threads right under/over the "nerf the Geth Infiltrator / Tactical Cloak" threads, right along with the "OMG BIOWARE, Y U NERF THE GETH ENGINEER?!?" threads). And I believe in hindsight, the Geth buff advantages as well as the aggro pull limit number being decreased were, and the Map structure changes were enough to shun away the then-conventional "cheap/noobie farming".

With that, the additional desecration to the pets / decoy were a taad overkill, especially since they have close-quarter damage effects that become worthless when the common rabble are tuned to ignore them. This unintentionally makes characters with these abilities (especially the Volus SEN) undesirable to players when there exists other support characters that have abilities that aren't hampered by limitations like this.

It is in my belief that at the very minimum, the general rabble auto-ignore feature should be removed. I don't think anything more would be needed for them at least.

Then theres the case of the SE himself. As of now I am still under the impression that his Damage resuction evolution in Energy drain doesn't work off-host still, and if it does, then the DR falsification in the power description (you know, when you aren't in cover) rears it's ugly head on this one too. It is in my opinion that the Energy Drain should recieve some form of a buff to make him a reasonable alternative to more players over Overload users.

-------------------------------


TL;DR: I had an opinion and was on Xbox 360's Internet Explorer while I have a chatpad......and as you can see ^things got out of hand^.

#61
Sabina261187

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BW's argument for his decoys nerf back in the days is now invalid since they eliminated the farming by changing the most farmed map..

That been said, I don't think he's useless now, but I haven't even once specced him for decoy since that nerf.. Imho I don't need a decoy to get the attention of all enemies, but it was cetainly great when he could get the attention from the bigger bosses, before his nerf, so you could get a break and kill the mobs...

When they nerfed him to not attract melee enemies and only a certain amount of enemies, there was only 3 enemy factions in this game, and the fact that when most ppl play unknown/unknown today with a new enemy faction, make him unreliable and therefor not an obvious choice.. If you end up with collectors, you're screwed.. Energy drain hardly works, is not to relie on when it comes to explosions either, they are very hard to set of.. And almost every enemy faction, including scions and praetorians, ignore his decoy 100%....

My best suggestion would be that since they changed the map to get rid of the farming, would be to put him back in his original state...

Modifié par Sabina261187, 17 mars 2013 - 10:45 .


#62
Dorick

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Nitrocuban wrote...

BW hates Salarians.



#63
CrissRiot

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He needs Decoy back to what it used to be, and SOME sort of Passive, whether its a damage boost, power boost, whatever. As many have said, the Paladin does everything he can do but much, much better so why not give the Salarian something to make him a viable alternative?

Nitrocuban wrote...

BW hates Salarians.

Sure seems that way.

Modifié par CrissRiot, 17 mars 2013 - 10:26 .


#64
spurkis

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Does a fully upgraded Decoy survive a Praetorian laser attack?

#65
MrScottBear

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spurkis wrote...

Does a fully upgraded Decoy survive a Praetorian laser attack?


1900 shields.  Should survive a single volley, but no way it would last all three.

#66
Hyperglide

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If Decoy even attracted lesser beings like Swarmers, Husks, Abominations and Collector Swarms it would be more useful. The reason why Collectors are such a PITA is they have so many little trash mobs that swarm you that it gets very distracting. If the decoy was better against minor enemies like Swarmers, Husks, Abominations and Collector Swarms you'd see more SE's and VS'

Modifié par Hyperglide, 18 mars 2013 - 01:21 .


#67
l Saminator l

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The Salarian engineer is OP. It shall be proven! (video coming soon).

#68
Commander NT13

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l Saminator l wrote...

The Salarian engineer is OP. It shall be proven! (video coming soon).


*Solos platinum*

i dunno wut u gaiz are tahkin bawt, lawlz

#69
l Saminator l

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Commander NT13 wrote...

l Saminator l wrote...

The Salarian engineer is OP. It shall be proven! (video coming soon).


*Solos platinum*

i dunno wut u gaiz are tahkin bawt, lawlz


Oh it's not just that. This is going to be using an incredibly weak set up B)

#70
BYC

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Buffing Decoy will not help. The game is much more of a run n' gun style game now, so Decoy isn't nearly as useful. What's the point of it even if it did get buffed? Let's put it out and watch everybody run pass it to kill more enemies. Pubs aren't going to wait, so even if Decoy was buffed there's no point.

#71
dzero

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Played SE on Gold the other day. Came first score-wise. Maxed ED for shields/radius, Decoy, weapon damage, health/shields. He was pretty unstoppable to be honest. Not sure how he'd fare on platinum though.

#72
CHRrOME

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I still use the SE but only on-host. In fact I've used him a few days ago.

#73
FlowCytometry

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BYC wrote...

Buffing Decoy will not help. The game is much more of a run n' gun style game now, so Decoy isn't nearly as useful. What's the point of it even if it did get buffed? Let's put it out and watch everybody run pass it to kill more enemies. Pubs aren't going to wait, so even if Decoy was buffed there's no point.


sad truth to most pug games I see. Sure ya can get the whole team to camp somehow, but then just bring a Juggy and/or Volus and/or Demo and do even better w/ that.

Nerfed Decoy is mostly pointless in this age of rushing and power creep, w/ more players knowing spawns and how to work em- more points even in fitness to do more when rushing would be better than points in decoy in that environment, and whole factions that largely ignore pet aggro anyways. Sure, the decoy may draw some fire here and there and is still fine vs. one faction, but by deploying it you're slowing down killing time and limiting ur attack angles just to try to make it worthwhile. Its a nerfed, outmodded power for a slower age where distraction usually worked and could matter. That age has mostly died off now.

Modifié par FlowCytometry, 18 mars 2013 - 03:51 .


#74
MrScottBear

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Also, Decoy buffed in certain ways would help. Making it's shock evo more viable would be quite nice even with the newer enemy rushing style that the game has turned into. I still use it that exact way, rush a spawn point, get behind cover, put out decoy, spam Scorpion + ED + incincerate. The constant stuns and such work well, but It's simple not enough.

Increasing the Decoy's Stun AOE size and stagger would be immensely beneficial Maybe even boost how far we can deploy it..

#75
Sojiro888

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MrScottBear wrote...

When's the last time most of you saw a SE in a random loby?

You mean apart from mine?
I saw someone almost select a SI before deciding to take another infiltrator, a week ago. Other than that, haven't seen one of them in months.