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Shepard only surviving in destroy a deal breaker?


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#276
GiarcYekrub

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George Costanza wrote...

Shepard living and dying isn't a big factor in my decision, and I kinda liked the idea of Shepard heroically sacrificing himself to defeat the Reapers - which I assumed would be how the endings would play out before I played them.

In reality, tragically, I pick Destroy now less because of reasons like that, and more because the other endings are so ****ing stupid that it seems like least awful one.


I do find it interesting that Destroyers in general despise the all the other endings, as a Synthersiser I've a strong dislike to to destroy but I wouldn't want it changing into something more palletable for myself. Control I'm indifferent about its just not something that I would like to do.

#277
CronoDragoon

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GiarcYekrub wrote...

I do find it interesting that Destroyers in general despise the all the other endings, as a Synthersiser I've a strong dislike to to destroy but I wouldn't want it changing into something more palletable for myself. Control I'm indifferent about its just not something that I would like to do.


As a Destroyer I'd say this is rooted in dissatisfaction with Destroy. If Destroyers were happy with their own ending they probably wouldn't feel such disgust that they were "forced" to look at other endings by the arbitrary inclusion of destroying all synthetics.

#278
Barquiel

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Dr_Extrem wrote...

Barquiel wrote...

My Shepard didn't pick Destroy because she wanted to live at the expense of others. When I made the decision, I didn't even know it would happen. I simply wanted the Reapers gone. Shepard potentially surviving was a nice bonus though. After all she made a promise to Liara that she would always come back ;)


out of curiosity ..

what made your shepard believe, that she would survive?

- hit by harbinger
- shot in the shoulder my marauder shields
- falling unconscious several times
- nearly bleeding out next to anderson
- still bleeding like hell in an unspecified location somewhere on the citadel
- on top, starchild tells you, that synthetics will die and that shep is partially synthetic as well
- walking into an exploding tube
- witnessing the mother of all energy outputs

the chances that shepard could survive this, are nearly nonexixtant. the fact that shepard beats the odds, is a wonder and not forseeable.


As I have said...when I made the decision, I didn't know Shepard would survive. But metagaming-wise, it was a nice bonus.

#279
cerberus1701

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GiarcYekrub wrote...

George Costanza wrote...

Shepard living and dying isn't a big factor in my decision, and I kinda liked the idea of Shepard heroically sacrificing himself to defeat the Reapers - which I assumed would be how the endings would play out before I played them.

In reality, tragically, I pick Destroy now less because of reasons like that, and more because the other endings are so ****ing stupid that it seems like least awful one.


I do find it interesting that Destroyers in general despise the all the other endings, as a Synthersiser I've a strong dislike to to destroy but I wouldn't want it changing into something more palletable for myself. Control I'm indifferent about its just not something that I would like to do.



I'm a Destroyer and I don't have a problem with Synthesis.

My problem with people that choose it is that too many literally don't even *comprehend how* others can see it as a violation.

"But you're ....."better," so it's ok."

#280
Guest_Cthulhu42_*

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I admit, Shepard dying in Control is one of the reasons I don't pick it; becoming "Space Jesus" by sacrificing yourself to save everyone and re-arising as some kind of AI god watching over your flock from afar is something I see as being really, really dumb. The Paragon version of Control lays the whole tedious religious symbolism on especially thick.

Synthesis is a complete joke either way though, and even if Shepard could live through it I'd never even think of choosing it.

#281
George Costanza

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GiarcYekrub wrote...

George Costanza wrote...

Shepard living and dying isn't a big factor in my decision, and I kinda liked the idea of Shepard heroically sacrificing himself to defeat the Reapers - which I assumed would be how the endings would play out before I played them.

In reality, tragically, I pick Destroy now less because of reasons like that, and more because the other endings are so ****ing stupid that it seems like least awful one.


I do find it interesting that Destroyers in general despise the all the other endings, as a Synthersiser I've a strong dislike to to destroy but I wouldn't want it changing into something more palletable for myself. Control I'm indifferent about its just not something that I would like to do.


Yeah, I guess it's because a lot of people who pick Destroy don't really like Destroy all that much either. I don't. I just pick it because it's the least stupid of the choices on offer. If I was playing it for the first time again today, I'd pick Refuse. Then I'd be so appalled with the ending that I'd reload and pick Destroy. Destroy is the lesser of the evils. Not even morally for me. But narratively. Destroy does the least amount of damage to Mass Effect as a story, and it causes the least amount of logic gaps and plot holes.

It's genuinely tragic that my choice of ending comes down to which one makes me lose the least amount of love for the series.

Modifié par George Costanza, 19 mars 2013 - 03:08 .


#282
Samuel1323

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Control was the only Logical ending out of the three. Though I believe evolution in most of its forms is nonsense, doing synthesis would not change organic evolution from happening. True all present life would be half machine half organic, but other life would "evolve" and you would have the same issues repeat. Destroy was ironically insane and idiotic considering that the reapers would repeat in time, to be created by another race eventually. The only Logical choice was control, Control the most powerful force in the universe, and stem any synthetic or organic warfare with the threat you pose as, possibly make new reapers from bastard races that wont conform to your socialist agenda xD. Game was good, touched my heart. But it was full of all that is wrong in this world.

#283
o Ventus

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Samuel1323 wrote...

Destroy was ironically insane and idiotic considering that the reapers would repeat in time, to be created by another race eventually.


wat

The only Logical choice was control, Control the most powerful force in the universe, and stem any synthetic or organic warfare with the threat you pose as, possibly make new reapers from bastard races that wont conform to your socialist agenda xD. Game was good, touched my heart. But it was full of all that is wrong in this world.


I think I see your problem.

#284
Han Shot First

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Xilizhra wrote...


The Reapers were under mind control the entire time; none of their actions were their own choice. They shouldn't be killed out of hand.


Husks and Cannibals and Marauders were not acting of their own free will either. Is it wrong to kill them? How are the Reapers different?

I think Mordin said it best. "No glands, replaced by tech. No digestive system, replaced by tech. No soul, replaced by tech."


 

Xilizhra wrote...

Far safer when the Reapers are on the defensive, which I will ensure that they will be.


Shepard can't guarantee that, because Shepard does not survive Control.

In Control the fate of the galaxy is placed in the 'hands' of an A.I. entity that merely mimics Shepard's personality. It is Catalyst 2.0. How can Shepard guarantee that this A.I. will not one day reach the same conclusions of the A.I. replaced, leading to a renewed war and perphaps the end of the galactic civilization?




Xilizhra wrote...

HanShotFirst wrote..




As for the Geth, they are not murdered. Murder requires intent, and the intent of destroy is never to annihilate the Geth. It occurs as an unitended consequence of destroying the Reapers. It is a horrifying example of collateral damage, but it isn't murder or genocide.

Semantic whining to justify atrocity. It means nothing. You made a deliberate choice knowing that it would kill them all; it was indeed genocide.


No, it is hyperbole without any basis in fact.

What happens in Destroy doesn't meet the legal definition of genocide.  Furthermore the destruction of an entity that has annihilated countless civilizations and was in the process of destroying humanity, constitutes military necessity.



Xilizhra wrote...

HanShotFirst wrote...

Also the destruction of the Reapers, even it it comes at the cost of the Geth, constitutes military necessity. No single
'species' is worth more than the continued existence of galactic civilization, and Destroy is the only ending which guarantees that. Control and Synthesis pose too great a risk that the Cayalyst or Catalyst 2.0 will one day determine that the space faring civilizations need once again to be destroyed. An armistice with the Reapers is too great a gamble with the galaxy's future. Nothing less than total victory in the Reaper War will suffice, and in that Destroy is the only ending that delivers.

The galaxy will continue to exist in all three endings. Wiping out synthetics is not military necessity because you can win in two other ways, it's just your own paranoia leading you to ensure that other people are sacrificed for your precious organic status quo.



Synthesis and Control aren't wins. They are stalemates.

In those two endings the Reaper War ends with a cease fire. The Reapers remain unvanquished and maintain a fully intact fleet, with which they have the ability to annihilate galactic civilization at anytime. In both scenarios they are also still rulled by some form of a Catalyst. In the case of Synthesis, they are still ruled over by the very Catalyst that created the Reapers to begin with and began the cycles of mass extinctions.

In both scenarios the galaxy is being asked to trust that neither version of the Catalyst will not one day unleash its minions on the galaxy and begin the war anew. That is far too big of a gamble with the galaxy's furture in my opinion, and quite frankly wrong for Shepard to even ask the rest of the galaxy to trust the Reapers or either version of the Catalyst. On some level it is a betrayal of the trust that galaxy placed in Shepard to secure their future. It is also a failure of his mission.



Xilizhra wrote...

No. There's continuation of consciousness and identity. The format is different, but the persona has transferred and is the same, just vastly expanded.


That is at odds  both with what the Catalys tells Shepard, and with the narraration of the Control epilogue.

The Catalys tells Shepard that he or she will die. Death is a permanent end of consciousness. If Shepard's consciousness and identity continues to live in some other form, he or she hasn't truly died. The virtual aliens didn't die when they uploaded their consciousness to shape ship, they merely transferred their 'minds' to another vessel.

The Shepard Catalyst also refers to Shepard as if he or she were a different entity.

At any rate even if Shepard's consciousness were somehow uploaded to the Citadel to become Catalyst 2.0 it still isn't truly Shepard, any more than the Human Reaper was Chakwas or Kelly Chambers or any other organic mind used to create it. Catalyst 2.0 or the Sheplyst or whatever you want to call it, is a Reaper. It isn't human. 

#285
Han Shot First

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AlanC9 wrote...

Han Shot First wrote...

Can it really be guaranteed that Catalyst 2.0 won't one day reach the same conclusions as the Catalyst it replaced?


Whenever I read this argument , I find myself wondering why people think the Catalyst's argument is so compelling that the Sheplyst will adopt it.

For that matter, since the Catalyst didn't change its mind about anything from the moment it started the cycles until the Crucible docked, why would anyone think that the Sheplyst will change its mind about anything?


The Catalyst actually changes it mind several times.

It initially didn't start off by destroying the Leviathans for example. It performed the task it was designed for for some time, before coming to the conclusion that the Leviathans were part of the problem. The Reaper 'solution' wasn't immediate. The Catalyst also mentions that it tried Synthesis as a solution in the past as well, but that it didn't work because the Catalyst imposed it. Finally, the end of Mass Effect 3 can be seen as the Catalyst changing its mind as well. It notes that the meeting with Shepard proves that its solution was no longer working.

Shepard can't guarantee with any certainty that either version of the Catalyst won't one day reach a conclusion that the civilizations of the galaxy must once again be destroyed. Control and Synthesis are a leap of faith, deciding to trust in the goodwill and mercy of an A.I. overlord.

#286
Samuel1323

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o Ventus wrote...

Samuel1323 wrote...

Destroy was ironically insane and idiotic considering that the reapers would repeat in time, to be created by another race eventually.


wat

The only Logical choice was control, Control the most powerful force in the universe, and stem any synthetic or organic warfare with the threat you pose as, possibly make new reapers from bastard races that wont conform to your socialist agenda xD. Game was good, touched my heart. But it was full of all that is wrong in this world.


I think I see your problem.



And quite a problem isn't it.

#287
Kel Riever

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You don't know what socialism means, apparently, so I'd find out what it does before you start disagreeing with it. Which is fine. But you still need to find out.

Dictatorship is what control is. If you have one person at the head of all species in the galaxy, able to force their will upon others, that makes you a dictator. And if you enforce your will in a bloodthirsty way, that would make you a tyrant. Those are the definitions you are looking for.

#288
VintageUtti

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George Costanza wrote...

Yeah, I guess it's because a lot of people who pick Destroy don't really like Destroy all that much either. I don't. I just pick it because it's the least stupid of the choices on offer. If I was playing it for the first time again today, I'd pick Refuse. Then I'd be so appalled with the ending that I'd reload and pick Destroy. Destroy is the lesser of the evils. Not even morally for me. But narratively. Destroy does the least amount of damage to Mass Effect as a story, and it causes the least amount of logic gaps and plot holes.

It's genuinely tragic that my choice of ending comes down to which one makes me lose the least amount of love for the series.

I feel the same way. When the Refusal option came up in the EC I thought, "Wow, Bioware is throwing us a bone here," but then it turned out to be a non-solution. When I first beat the game I picked Destroy. Actually, I wanted to pick Destroy but was so dazed during the Catalyst scene I didn't know which side was what so I just "jumped into the center." Then I got really bothered by the Synthesis ending, so I went back and made sure to pick Destroy even though the death of all synthetics made no sense to me, but destroying the Reapers was always my purpose. Then I got the breath scene and thought WTF was that?

#289
Megaton_Hope

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Samuel1323 wrote...

Destroy was ironically insane and idiotic considering that the reapers would repeat in time, to be created by another race eventually.

I don't feel like there's anything inevitable about organics liquefying themselves and making giant robot cuttlefish bodies out of their corpses. In fact, it should have been really difficult to build the first one.

The Reapers were fairly inevitable in the universe where they already existed, because it's so implausible that nobody could predict that giant robot cuttlefish would be descending from beyond the stars to murder them. (And most people outright refuse to believe it.)

#290
o Ventus

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Kel Riever wrote...

You don't know what socialism means, apparently, so I'd find out what it does before you start disagreeing with it. Which is fine. But you still need to find out.

Dictatorship is what control is. If you have one person at the head of all species in the galaxy, able to force their will upon others, that makes you a dictator. And if you enforce your will in a bloodthirsty way, that would make you a tyrant. Those are the definitions you are looking for.


Do you mean me or the guy I quoted?

#291
Kel Riever

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I meant Samuel1323

#292
Killdren88

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Think they will eventually snap and just yell "Get the F*** over it!"

#293
Tootles FTW

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My MainShepard will never choose anything but Destroy. I want her to live & reunite with her crew, ship and LI. At first the Geth/EDI sacrifice caused me a lot of distress and irreconcilable angst to the point where I've only finished ONE playthrough (ugh, pathetic) but I'm now quite happy with my headcanon that the shockwave merely temporarily took them offline and they eventually rebooted with memories and "soul intact.

Control is going to be my Renegade-Shep's end, though. She'll meet Thane across the sea, I 'spose.

Synthesis can go suck a D.

#294
kobayashi-maru

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I've always liked the implications of the original Destroy ending. However the death of Shepard was a bit absurd to put it mildly. Is his death the issue, no, the problem is for it to have any relevance it has to mean something, be thematically consistent and not done badly. That has always been the issue.

Him dying in Synthesis and Control make sense his suicidal go towards explosion walk in destroy doesn't. It seems to be only a way to show him die in that variant and that's the problem.

In the end though the theme of him dying pretty much rammed into your face through-out the game make the death of Shepard unsurprising, thematically lazy and just inconsistent with the mythology. From beginning I thought he would die, but hoped for giant twist where instead of him dying he would have to sacrifice his crew/Earth/another species to win and that all his willingness to die for the cause would be pointless and it would all come down to what he was willing to do to win. I expected a downbeat sending in style of Gears of War where even though they win he looks out the Normandy cockpit and thinks on all that has been lost along the way. More poignant.

this all leads onto the one question I have had since the game shipped, why have choices at all? My perfect ending would be you had no choice and the 'choice' aspect would be reflected by those made through-out trilogy. Low EMS Crucible only disables a few Reapers battle lost. High EMS gets you the win but your choices in all three games matter because it to what degree you succeed. May win but one wrong decision and Normandy destroyed in battle, Earth in flames or species wiped out. Shepard could still die but only if he - for example - didn't do the Renegade options with TIM didn't destroy collectors base and chose not to save the Council. Would have had Turian councillor die saving Shepard.

#295
Modius Prime

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I pick destroy because all the other endings make no sense, whatsover. Shepard becoming a god in control is just loco, and he even believes that he isn't any better than any of the other soldiers if you paragon during the final goodbye. Plus, control is going against Shepard's beliefs about Cerberus and free will. Synthesis is Shepard playing god and s/he doesn't have the right to decide something like that for the entire galaxy. Anyways, a galaxy with no conflict is a boring galaxy to live in. Destroy is my ending, not because Shepard lives, but because it is the most consistent with the series, granted the Geth and EDI die, but in war... you can't save everyone; it also leaves the galaxy the least changed by Shepard's decision. The only problem I have with destroy is why the Geth would help build a machine that would kill them. I really don't see another conflict with AI's V Organics coming soon, because Shepard proved everyone wrong when s/he resolved the conflict between the Geth and the Quarians. That should have been a paragon interrupt in the ending. That huge plot twist at the final 10 minutes of the game is just bad writing, in my opinion. The goal for the entire franchise was to destroy the Reapers, not bow before them during the finale.

#296
AlanC9

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Han Shot First wrote...

AlanC9 wrote...

Han Shot First wrote...

Can it really be guaranteed that Catalyst 2.0 won't one day reach the same conclusions as the Catalyst it replaced?


Whenever I read this argument , I find myself wondering why people think the Catalyst's argument is so compelling that the Sheplyst will adopt it.

For that matter, since the Catalyst didn't change its mind about anything from the moment it started the cycles until the Crucible docked, why would anyone think that the Sheplyst will change its mind about anything?


The Catalyst actually changes it mind several times.

It initially didn't start off by destroying the Leviathans for example. It performed the task it was designed for for some time, before coming to the conclusion that the Leviathans were part of the problem. The Reaper 'solution' wasn't immediate. The Catalyst also mentions that it tried Synthesis as a solution in the past as well, but that it didn't work because the Catalyst imposed it. Finally, the end of Mass Effect 3 can be seen as the Catalyst changing its mind as well. It notes that the meeting with Shepard proves that its solution was no longer working.


Heh. You caught me out about Leviathan; never played it, and probably won't.

But I don't see how Synthesis counts as changing his mind. He never thought Synthesis would be a bad idea, did he?

Shepard can't guarantee with any certainty that either version of the Catalyst won't one day reach a conclusion that the civilizations of the galaxy must once again be destroyed. Control and Synthesis are a leap of faith, deciding to trust in the goodwill and mercy of an A.I. overlord.


There's no certainty. Maybe the galaxy will need the Reapers in the future to combat some unknown enemy. Maybe the Catalyst really was right all along and Destroy will doom organics to extinction. Maybe the Sheplyst will go crazy in some completely new and unexpected way.

You're worried about one particular unlikely event rather than all the possible unlikely events. I don't see any reason to worry about one more than the others.

Modifié par AlanC9, 19 mars 2013 - 08:54 .