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Shepard only surviving in destroy a deal breaker?


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#101
Killdren88

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crimzontearz wrote...

That does it....I am gonna go back to playing crysis 3....and dream ME3 had a similarly CLEAR freaking ending so I would not have to deal with this much speculation


And there you have folks the main goal from the beginning. Debate, and specualtions. Just as they intended.<_<

#102
crimzontearz

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Killdren88 wrote...

crimzontearz wrote...

That does it....I am gonna go back to playing crysis 3....and dream ME3 had a similarly CLEAR freaking ending so I would not have to deal with this much speculation


And there you have folks the main goal from the beginning. Debate, and specualtions. Just as they intended.<_<


That's the ONE thing about the Montreal team taking over ME that I am OK with


 
The Montreal team seems to be very straightforward, and they probably learned from Mac's idiotic stance that "big speculations" at the end of a character driven trilogy is a big no no

#103
HolyAvenger

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crimzontearz wrote...

HolyAvenger wrote...

crimzontearz wrote...

For you, not for me. Also, with billions dead including  three of his closest friends and his mentor Shepard's ending would not be "happy" even if he survived and got a reunion scene

Well duh, we're just sharing opinions here. No one is right or wrong, per se.

For me, Shepard alive and well, living out in the post-Reaper universe with their LI would have been happy. Any happier and we'd be play Mass Effect: The Romcom.

would you be opposed to the OPTION for him to survive triggered by an earlier dialogue choice?



I think it would be quite cheesy if he lived without some kind of very high personal cost, frankly. Maybe a Virmire-style choice between Shepard and his/her LI?

#104
HolyAvenger

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Kais Endac wrote...

HolyAvenger wrote...

Kais Endac wrote...

Maybe Bioware should have just added an option in the options menu that allowed players to decide if Shepard would live in any ending (i.e enabling it would allow Shepard to live and show a cutscene of him recovering in hospital or something). 

Too much metagaming/immersion-breaking for me.


The option would be well...... optional if you don't activate it then you get the standard experience. So it would not effect people who don't want the option however those that *do* want the option can activate it, the hardest part would be justifying how shepard lived.

The thing is though no matter what bioware had done it would have upset some part of the fan base, the fact that there is no "happy" ending upset alot of people but inversely those that like the darker tone of the game will complain that the inclusion of a happy ending ruins aspects of the game. The inclusion of optional content like shepard lives option would have plesed the happy ending crowd and the bittersweet/dark ending crowd would not have to use it since its optional.


That's what I mean about it being metagaming though. You include it in the options, and you're shaping the whole outcome of the story before you even play it. It leaches any sort of tension from the game. I'm really not a fan of seeing that kind of option become a part of the game. BioWare should tell the story they want to tell, with the protagonist dying at the end if that's what they think fits best, without some awful optional branching path that is chosen outside the whole damn game.

#105
crimzontearz

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HolyAvenger wrote...

crimzontearz wrote...

HolyAvenger wrote...

crimzontearz wrote...

For you, not for me. Also, with billions dead including  three of his closest friends and his mentor Shepard's ending would not be "happy" even if he survived and got a reunion scene

Well duh, we're just sharing opinions here. No one is right or wrong, per se.

For me, Shepard alive and well, living out in the post-Reaper universe with their LI would have been happy. Any happier and we'd be play Mass Effect: The Romcom.

would you be opposed to the OPTION for him to survive triggered by an earlier dialogue choice?



I think it would be quite cheesy if he lived without some kind of very high personal cost, frankly. Maybe a Virmire-style choice between Shepard and his/her LI?


You are misunderstanding

What Inam suggesting is, say that you take Liara to your beam run, you are printed with a dialogue wheel "I will come back for you" or "I will do what I must"

The latter lets you okay through the ending with Shepard dying in all of them, the latter allows him to survive in high EMS destroy and reunite with the crew (also personal coat my butt, the Geth and EDI still die in high EMS destroy, that is virmirish enough)

#106
crimzontearz

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HolyAvenger wrote...

Kais Endac wrote...

HolyAvenger wrote...

Kais Endac wrote...

Maybe Bioware should have just added an option in the options menu that allowed players to decide if Shepard would live in any ending (i.e enabling it would allow Shepard to live and show a cutscene of him recovering in hospital or something). 

Too much metagaming/immersion-breaking for me.


The option would be well...... optional if you don't activate it then you get the standard experience. So it would not effect people who don't want the option however those that *do* want the option can activate it, the hardest part would be justifying how shepard lived.

The thing is though no matter what bioware had done it would have upset some part of the fan base, the fact that there is no "happy" ending upset alot of people but inversely those that like the darker tone of the game will complain that the inclusion of a happy ending ruins aspects of the game. The inclusion of optional content like shepard lives option would have plesed the happy ending crowd and the bittersweet/dark ending crowd would not have to use it since its optional.


That's what I mean about it being metagaming though. You include it in the options, and you're shaping the whole outcome of the story before you even play it. It leaches any sort of tension from the game. I'm really not a fan of seeing that kind of option become a part of the game. BioWare should tell the story they want to tell, with the protagonist dying at the end if that's what they think fits best, without some awful optional branching path that is chosen outside the whole damn game.

then they should not market it to me as "my story" as well....also, they chose to let Shepard live in high EMS destroy, that is something Casey and Preston PUSHED for but MAC likely thought it was not grimdark and artsy enough so we are left with JUST the breath scene, so yeah, bioware is still telling their story but the views of ONE man screwed it over

Modifié par crimzontearz, 18 mars 2013 - 02:36 .


#107
HolyAvenger

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crimzontearz wrote...
You are misunderstanding

What Inam suggesting is, say that you take Liara to your beam run, you are printed with a dialogue wheel "I will come back for you" or "I will do what I must"

The latter lets you okay through the ending with Shepard dying in all of them, the latter allows him to survive in high EMS destroy and reunite with the crew (also personal coat my butt, the Geth and EDI still die in high EMS destroy, that is virmirish enough)


Nah, that's where we disagree, I don't think that is all that difficult or painful choice, and Shep doesn't really pay a very high price there for a happy ending there. Neither the Geth nor EDI mean THAT much to Shepard, IMO.

#108
crimzontearz

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HolyAvenger wrote...

crimzontearz wrote...
You are misunderstanding

What Inam suggesting is, say that you take Liara to your beam run, you are printed with a dialogue wheel "I will come back for you" or "I will do what I must"

The latter lets you okay through the ending with Shepard dying in all of them, the latter allows him to survive in high EMS destroy and reunite with the crew (also personal coat my butt, the Geth and EDI still die in high EMS destroy, that is virmirish enough)


Nah, that's where we disagree, I don't think that is all that difficult or painful choice, and Shep doesn't really pay a very high price there for a happy ending there. Neither the Geth nor EDI mean THAT much to Shepard, IMO.


my Shep hated Alenko, does it mean my virmire choice was easy peasy?

#109
Kel Riever

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In this regard, I don't see a problem. Some endings should include living. Some should include death.

But there's too much thought on this, it seems to me, as usual. Bad ending(s) are bad, and you shouldn't have to wonder things that should be in the story. Certainly, the 'open ended speculation' is done in the most failtacular way you can 'imagine.'

#110
HolyAvenger

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crimzontearz wrote...

then they should not market it to me as "my story" as well....also, they chose to let Shepard live in high EMS destroy, that is something Casey and Preston PUSHED for but MAC likely thought it was not grimdark and artsy enough so we are left with JUST the breath scene, so yeah, bioware is still telling their story but the views of ONE man screwed it over

All BioWare games tell a story that is a collaboration between player and writers. Because they tend to be strongly-linear, with well-defined NPCs and character interactions. Its why I prefer BioWare games over, say, Elder Scrolls games. I have no issues with the game limiting my freedom and my choices. Its what I actively choose when going for this style of WRPGs.

I don't care to engage in the blame game. All I'll say is that I have no issues with the darkness of the endings themselves, only with the narrative vehicle which with they were set up (Starbrat) and the meaning that was ascribed to them with regards to themes introduced and reasoning behind the Reapers. That was ridiculous.

#111
Kais Endac

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HolyAvenger wrote...

crimzontearz wrote...

HolyAvenger wrote...

crimzontearz wrote...

For you, not for me. Also, with billions dead including  three of his closest friends and his mentor Shepard's ending would not be "happy" even if he survived and got a reunion scene

Well duh, we're just sharing opinions here. No one is right or wrong, per se.

For me, Shepard alive and well, living out in the post-Reaper universe with their LI would have been happy. Any happier and we'd be play Mass Effect: The Romcom.

would you be opposed to the OPTION for him to survive triggered by an earlier dialogue choice?



I think it would be quite cheesy if he lived without some kind of very high personal cost, frankly. Maybe a Virmire-style choice between Shepard and his/her LI?


That will *really* go down well with the fanbase especially those that are a bit too attached to their LI.
The thing is that Bioware has tried to do the whole difficult choices [ending choices] thing and [while not a majority] a significant amount of people didn't like it. 

For me I don't want deep dark and morally ambigious endings, it's ok in films/books and games that stick to a linear path (since I wouldn't get attached to the characters or may not even buy the game since it's clearly not my sort of thing) but for a game like mass effect I would have liked the option to have a happier bittersweet ending even if it was relegated to an option that had to be activated. That way my enjoyment of the ending is not ruining other peoples. But again I'm only one person so maybe it might have just made things worse.

Edit: I should note that I am sort of content with the EC endings although I actually don't make it to priority earth simply because I don't find the end game that fun to play and will only complete the game properly if I want a NG+ character. Destroy is my canon ending and a personal choice among three morally dubious endings.

Modifié par Kais Endac, 18 mars 2013 - 02:57 .


#112
HolyAvenger

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crimzontearz wrote...

HolyAvenger wrote...

crimzontearz wrote...
You are misunderstanding

What Inam suggesting is, say that you take Liara to your beam run, you are printed with a dialogue wheel "I will come back for you" or "I will do what I must"

The latter lets you okay through the ending with Shepard dying in all of them, the latter allows him to survive in high EMS destroy and reunite with the crew (also personal coat my butt, the Geth and EDI still die in high EMS destroy, that is virmirish enough)


Nah, that's where we disagree, I don't think that is all that difficult or painful choice, and Shep doesn't really pay a very high price there for a happy ending there. Neither the Geth nor EDI mean THAT much to Shepard, IMO.


my Shep hated Alenko, does it mean my virmire choice was easy peasy?

Sure, I guess.

#113
ElSuperGecko

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Yestare7 wrote...

To me , it works perfectly.

All thru-out the three games, Shepard wants to destroy the Reapers.
WHY change your mind at the last minute because an insane AI lies?

1. Control = tim's delusions
2. Synthesis = brat's idiotic plan
3. destroy = what we came here for!!

Destroy Reapers, do hospital time, have a big party!!
It's win/win.


Quoted for mucho truthness.

#114
cerberus1701

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ElSuperGecko wrote...

Yestare7 wrote...

To me , it works perfectly.

All thru-out the three games, Shepard wants to destroy the Reapers.
WHY change your mind at the last minute because an insane AI lies?

1. Control = tim's delusions
2. Synthesis = brat's idiotic plan
3. destroy = what we came here for!!

Destroy Reapers, do hospital time, have a big party!!
It's win/win.


Quoted for mucho truthness.


Double truthy.

#115
Drewton

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Auld Wulf wrote...

Dr_Extrem wrote...

Auld Wulf wrote...

@OP

The problem is is that we can't prove it's not the clone that survived. The clone was wearing N7 armour, and Shepard most likely isn't, so it's even more likely that the clone survives in Destroy.


weapons grade head canon.

If you want to delude yourself, then yes.

1. The clone's body is never found.
2. The clone wears N7 armour.
3. Most Shepard characters won't wear N7 armour because other armour has better stats.

This is all canon. Please think about it instead of snapping back. Now...

1. Shepard's body is never found.
2. Shepard wears N7 armor.
3. Shepard is wearing N7 armor in everything post-beam run.

This is all canon.

Auld Wulf wrote...

Was your Shepard wearing N7 armour at the end?

Every one.

Posted Image

Posted Image

Auld Wulf wrote...

Yestare7 wrote...

@Auld Wolf: you are arguing for the sake of arguing.
In some places this is considered "trolling"

I'm arguing an entirely valid point. That the scene in Destroy is actually the clone. I genuinely believe this and it's my prerogative. I believe that Destroy fans are deluding themselves.

It's the clone, people.

Keep trolling

I thought you were leaving?

Modifié par Drewton, 18 mars 2013 - 03:21 .


#116
MattFini

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Robosexual wrote...

He dies in Destroy anyway, that was his last breath, I couldn't choose genocide just for that.


This is one of those things that blows my mind.

With all the visual information you get in the extended cut, it's staggering that people can simply choose to ignore all the cues and opt to believe Shep is choking out a dying breath. 

The ending is hardly Blade Runner. 

#117
Zinjen7

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how do we know Liara's Mind meld on earth didn't duplicate a copy of shepard's mind or memories ready to be mind meld uploaded into clone shep's body?

#118
crimzontearz

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HolyAvenger wrote...

crimzontearz wrote...

then they should not market it to me as "my story" as well....also, they chose to let Shepard live in high EMS destroy, that is something Casey and Preston PUSHED for but MAC likely thought it was not grimdark and artsy enough so we are left with JUST the breath scene, so yeah, bioware is still telling their story but the views of ONE man screwed it over

All BioWare games tell a story that is a collaboration between player and writers. Because they tend to be strongly-linear, with well-defined NPCs and character interactions. Its why I prefer BioWare games over, say, Elder Scrolls games. I have no issues with the game limiting my freedom and my choices. Its what I actively choose when going for this style of WRPGs.

I don't care to engage in the blame game. All I'll say is that I have no issues with the darkness of the endings themselves, only with the narrative vehicle which with they were set up (Starbrat) and the meaning that was ascribed to them with regards to themes introduced and reasoning behind the Reapers. That was ridiculous.

I can deal with ridiculous as long as I get emotional payoff and a happier ending, life is made of priorities, if I wanted to be reminded of life's grim reality I would have watched the news

#119
cerberus1701

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MattFini wrote...

Robosexual wrote...

He dies in Destroy anyway, that was his last breath, I couldn't choose genocide just for that.


This is one of those things that blows my mind.

With all the visual information you get in the extended cut, it's staggering that people can simply choose to ignore all the cues and opt to believe Shep is choking out a dying breath. 

The ending is hardly Blade Runner. 



Indeed. That's an INHALE. That's a, "Wow, I'm actually alive", inhale. Not a dying breath.

In my 4 decades on this planet I've heard both.

#120
HolyAvenger

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crimzontearz wrote...
I can deal with ridiculous as long as I get emotional payoff and a happier ending, life is made of priorities, if I wanted to be reminded of life's grim reality I would have watched the news

Sure, I get that. I just don't agree with it. A happier ending would have made you happy, and not me. Fair enough, you can't satisfy the whole audience the whole time.

#121
HolyAvenger

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Kais Endac wrote...

That will *really* go down well with the fanbase especially those that are a bit too attached to their LI.
The thing is that Bioware has tried to do the whole difficult choices [ending choices] thing and [while not a majority] a significant amount of people didn't like it. 

For me I don't want deep dark and morally ambigious endings, it's ok in films/books and games that stick to a linear path (since I wouldn't get attached to the characters or may not even buy the game since it's clearly not my sort of thing) but for a game like mass effect I would have liked the option to have a happier bittersweet ending even if it was relegated to an option that had to be activated. That way my enjoyment of the ending is not ruining other peoples. But again I'm only one person so maybe it might have just made things worse.


That's the whole point. The whole game is about the swathes of the death and destructions the Reapers have inflicted but till the endgame, Shepard and the Normandy are pretty immune. Hence why I think an endgame where he also escaped scott-free once would have been far too cheesy for me. The breath ending skirts that edge pretty heavily.

I honestly wonder what game the happily-ever-after crowd were playing, because it sure wasn't the same ME3 as me. I was questioning the level of bittersweet and tears I was going to get, not wondering if I was going to get it at all.

I get that people wanted a super-duper happy ending. It just wasn't something I was ever interested in or expecting, personally. I can't remember the last BioWare game that delivered an unambiguously happy ending, personally. Jade Empire maybe.

#122
eye basher

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I don't take the shreaper's word for anything just shoot the pipe.

#123
garrusfan1

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I guess citadel dlc shows bioware supports destroy. yeah I went there. but yeah I can only choose destroy because of that and the other options seem stupid to me. I am not trying to insult people who like the other choices it is just my opinion

#124
Fixers0

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Shepard getting retconnend into wearing N7 armor, really shows the weakness of the ending.

#125
MattFini

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garrusfan1 wrote...

I guess citadel dlc shows bioware supports destroy. yeah I went there.


I don't think it necessarily supports one ending over the other.

But what I do believe is that BioWare used the Citadel DLC to heavily foreshadow Shepard's survival in Destroy through many of the LI's dialogues. 

Which, I think, was a nice peace offering on their part.