It's a moderate game. I don't think it's a really that bad as many may say (I've played some far worse really). But I think most of the criticism toward DA 2 was because the game didn't live up to DA:O reputation.
1/ Gameplay wise, It's nice to have faster combat, nice movement BUT it took away most of the tactic elements, plus the waves of enemies and the trash fights are kinda stupid. Also they reuse area too much, it's annoying.
2/ Art style wise, I don't like it. Some might say it's an improvement but I think it's so dam ugly. it looks so unreal (especially body and face model), too cartoon like for my taste. The environment also look fake, lazily create, and downright boring.
3/ Story wise, I don't like it. The game separated into 1 prologue and 3 main acts that barely connect to each other. Also the way they show the conflict between mages and templars was rather lame. I understand the theme (struggle for freedom, desperate time lead to desperate measure) BUT they created way too many crazy mages, (some doesn't even make sense). Honestly, npcs kept harassing my ear with constant complain about how terrible templars treat mages, but seeing crazy blood mages running in every corner of the town, it's hard to feel sympathize to them. I love mages, and I always support them. But they should've shown more of the good / neutral / only wish for freedom mages. I'd rather see all that, and decide for myself than having someone constantly whine to my ears. Show, don't talk, really.
4/ Companions wise, I feel it was a big let down. The way they scatter all over the town, and ONLY talk to you once they have quests to give make me barely feel any connection with them the whole game. Unlike in DA:O, where all of you gather in a camp, and you can talk to your companions anytime. This also made romances feel terribly hollow in DA 2. For instance, I romanced Merrill, asked her to move in. And even though she did, all she could do was stand there, and when I click on her, she only repeated one line over and over again. Nothing else unless she has a quest for you. In DA:O, even on the field, you can talk to, and even flirt with your LI. Small things like that actually help create a deep connection between players and companions. This, however, totally disappeared in DA 2.
Also, personally I don't like companions in DA 2. The only interesting one was Varric, and your two siblings. Varric was witty, and interesting character, Bethany was naive, innocent, but cute, kind. Some might say she lacks backbone, but there are many strong women in the story, having a kind, innocent girl once in awhile can be refreshing. Carver was kind of a brat, but he's a good guy, and his character developed well if he survived. Some might hate him, me, I kinda see myself and my brother in their relationship. The brothers can be rough on the outside, but inside, brothers always have strong connection. Others, well, I always feel they are kinda bleh.
- Isabela was clearly a fan boy service (seriously, look at her design...). And her "flirting / sleeping with anything that move" personality is really annoying. I can understand they want to create a free, Jack Sparrow kind of character, but I guess they tried too hard.
- Anders was a big WTF to me. He was super cool in DA:OA. At the beginning of act 1, he was kinda the same interesting guy. But then he went all moody, obsessive, and at the end turn into a crazy abomination. I can agree with his ideal, but his action was completely unforgivable, and his end game character disgusted me.
- Merrill was another "try too hard" character. I can see they want to create a naive, innocent, cuddling girl that you can't help but want to hold close and protect. But they ended up creating a stupid, socially retard girl (seriously, they went overboard with the "Dalish don't understand human world so well" thing.).
- I have neutral feeling toward Fenris. He has a dark past, I can see why he's skeptical toward mages, and acted that way. Still, he didn't interest me enough to feel anything to him (and sometimes his "mages are evil" complains annoyed me too. having him and Anders in the same party, and they will murder your ears).
- Sebastian was a "meh" character. They mix a vengeance prince character with a chantry brother, I guess, to create some kind of belief conflict. However, the way they show it through Sebastian's quests was weak, and boring imo. He was like a big stick in the mud to me, plus his skills weren't impressive, so I almost never found him useful. A bad dlc character imo.
anyhow, it's just my rant. Overall, I could give DA 2 6 out of 10, which is slightly above average. Despite all my complains, I found it not a bad game, but definitely nowhere near "good".
Modifié par Zeldrik1389, 17 avril 2013 - 04:56 .