elamo73 wrote...
:lol:
Unfortunately I know what you mean. Many pc players have always said there is little communication, do you guys have any idea as to why?
Console players who wants to communicate through voice chat needs the game to have an inbuilt voice chat.
On computers, most players that play online, already use an external voice program, like Teamspeak, Ventrilo, more recently Mumble, when they have a mic.
Truthfully the quality of in game voice chat cannot even compare to the rest, it's a real Joke and here is why :
- You only have the choice of Continuous transmition, Push to talk, or None, whereas in any dedicated voice chat you can select Voice Activation, and a voice activation level in db.
- There is no control over codec quality
- No possibility to mute only one player, it's mute them all or suffer the only jerk that trash talk or breathe in in mic forever.
- There is not Keybind for muting people or disactivating in game voice chat on the fly, you have to go in the option panel for that, needless to say that you'll have to suffer all 11 platinum waves like that because going in the option means you are going to be killed.
- You don't know who is talking, while Mumble permits you to have an overlay on top of your games that shows who just talked, Some pluggins for Teamspeak 3 does the same, alternatively, if you have a dual screen you can put the window of your voice program on the second screen, to see who is there and who is talking all the time.
There is not way people who have a teamspeak server are going to invite each and every pug he encounter, so pugs usually are very silent, but i am pretty sure that all PC players that has formed teams to do plat speedruns on a daily basis uses these for coordinate action.
Modifié par Kaall, 18 mars 2013 - 11:39 .