Snap Freeze Sux
#226
Posté 18 mars 2013 - 10:56
Sorry, but it`smy honest feeling. Please tell me you were trolling.
Last night, a PuG paladin and my Geth Engineer with chain overload alone wiped out gold Cerberus completely.
#227
Posté 18 mars 2013 - 11:00
Tallgeese_VII wrote...
From now on, Everything this man says on the BSN will not matter to me..
Sorry, but it`smy honest feeling. Please tell me you were trolling.
Last night, a PuG paladin and my Geth Engineer with chain overload alone wiped out gold Cerberus completely.
That has more to do with a combination of snap freeze than the character/power itself.
If a character's potential or a power's potential hinders on an outside source to make it powerful, then its not as powerful as it seems.
is the combination powerful? Yes
is the power itself OP and worthy of its "awesome" status?
hardly not
#228
Guest__only1biggs__*
Posté 18 mars 2013 - 11:05
Guest__only1biggs__*
Tallgeese_VII wrote...
From now on, Everything this man says on the BSN will not matter to me..
i'm sure he cares deeply
#229
Posté 18 mars 2013 - 11:06
Also it goes through wall, hits multiple enemies and is undodgable, do crowd control, debuff, completely freeze single non-shielded enemy while chill multiple enemies...
There are actually very few powers that do multiple jobs as SF.
#230
Posté 18 mars 2013 - 11:08
Original Stikman wrote...
That has more to do with a combination of snap freeze than the character/power itself.
is the combination powerful? Yes
is the power itself OP and worthy of its "awesome" status?
hardly not
ha because it is not a co-op game and only my lone wolf banner matters... srly? :facepalm:
#231
Posté 18 mars 2013 - 11:08
_only1biggs_ wrote...
Tallgeese_VII wrote...
From now on, Everything this man says on the BSN will not matter to me..
i'm sure he cares deeply
Really? I don`t think so.
Apparently you are new to internet.
#232
Posté 18 mars 2013 - 11:09
#233
Posté 18 mars 2013 - 11:11
Notorious P I G wrote...
It's okay. And the paladin is a reliable character. But it is definitely overhyped. It's much better to cause fire explosions with a vorcha sentinel or a BF soldier.
Because vorcha flame can go through the wall and don`t care about angle and not expose himself to enemy.
#234
Guest__only1biggs__*
Posté 18 mars 2013 - 11:12
Guest__only1biggs__*
Tallgeese_VII wrote...
There are actually very few powers that do multiple jobs as SF.
unreal
recon mine, proxy mine, most grenades, silly slash powers, smash (to name a few)
#235
Guest__only1biggs__*
Posté 18 mars 2013 - 11:13
Guest__only1biggs__*
Tallgeese_VII wrote...
_only1biggs_ wrote...
Tallgeese_VII wrote...
From now on, Everything this man says on the BSN will not matter to me..
i'm sure he cares deeply
Really? I don`t think so.
Apparently you are new to internet.
oh my amazing! this is delicious
#236
Posté 18 mars 2013 - 11:14
_only1biggs_ wrote...
Tallgeese_VII wrote...
There are actually very few powers that do multiple jobs as SF.
unreal
recon mine, proxy mine, most grenades, silly slash powers, smash (to name a few)
I didn`t know many of them prime enemies.
Beside compared to all available powers, how many did you mention? Are those few or many?
#237
Posté 18 mars 2013 - 11:14
AktyNuria wrote...
Original Stikman wrote...
That has more to do with a combination of snap freeze than the character/power itself.
is the combination powerful? Yes
is the power itself OP and worthy of its "awesome" status?
hardly not
ha because it is not a co-op game and only my lone wolf banner matters... srly? :facepalm:
They type of "co-op" you get from a paladin is someone sitting there just spamming overload.
I could just have a BE primer and spam Biotic Slash through a wall and call it co-op
Sitting in a box with a few volus and flamers is also co-op.
Unless you are speedrunning in a highly organized fashion, then you aren'y co-oping... you are just finding a cheezeball strategy that works, albeit slower than just running around killing things with higher damage output
#238
Posté 18 mars 2013 - 11:16
Tallgeese_VII wrote...
_only1biggs_ wrote...
Tallgeese_VII wrote...
There are actually very few powers that do multiple jobs as SF.
unreal
recon mine, proxy mine, most grenades, silly slash powers, smash (to name a few)
I didn`t know many of them prime enemies.
Beside compared to all available powers, how many did you mention? Are those few or many?
Its a jack-of-all trades power... which i mentioned... but its not great at much else. If you want to compare it as a primer, then you could easily just put Reave + Cluster Grenades together, which is much better than Snap Freeze + incinerate
If you are looking at debuffers then there are much better options
same for CC powers
#239
Posté 18 mars 2013 - 11:16
Original Stikman wrote...
AktyNuria wrote...
Original Stikman wrote...
That has more to do with a combination of snap freeze than the character/power itself.
is the combination powerful? Yes
is the power itself OP and worthy of its "awesome" status?
hardly not
ha because it is not a co-op game and only my lone wolf banner matters... srly? :facepalm:
They type of "co-op" you get from a paladin is someone sitting there just spamming overload.
I could just have a BE primer and spam Biotic Slash through a wall and call it co-op
Sitting in a box with a few volus and flamers is also co-op.
Unless you are speedrunning in a highly organized fashion, then you aren'y co-oping... you are just finding a cheezeball strategy that works, albeit slower than just running around killing things with higher damage output
You are not a good paladin.
You have not met a good paladin.
For you, co-op is "speedrunning in a highly organized fashion"
I think now I know where this thread started from.
#240
Posté 18 mars 2013 - 11:17
Thats like saying, OH AF SUX BECAUSE IT NEEDS TO BE CONJOINED WITH SOMETHING!Original Stikman wrote...
painforest wrote...
Don't cryo explosions from snap freeze do 2X the damage? Or is that just on the Paladin?
Either way it doesn't matter much for the AIU since she has no reliable way to detonate.
both, i believe.
Thats the thing, though. They have to be conjoined with something. The paladin setting off his own cryo explosions is slow if you got a fairly heavy gun (harrier, saber, etc.)
I honestly hardly hear anyone i play with say "lets bring a paladin in"
Its mostly for a "lulz spam" match, but seems to have little utility outside of that, considering i'd rather kill things faster with my fury (looking at you biggs)
#241
Guest__only1biggs__*
Posté 18 mars 2013 - 11:19
Guest__only1biggs__*
Tallgeese_VII wrote...
_only1biggs_ wrote...
Tallgeese_VII wrote...
There are actually very few powers that do multiple jobs as SF.
unreal
recon mine, proxy mine, most grenades, silly slash powers, smash (to name a few)
I didn`t know many of them prime enemies.
Beside compared to all available powers, how many did you mention? Are those few or many?
fabulous!
you didn't mention priming in your statement, "there are few powers that go through walls" and i'm pretty sure i said, "to name a few" (SEE ABOVE).
#242
Posté 18 mars 2013 - 11:20
geroni24 wrote...
Thats like saying, OH AF SUX BECAUSE IT NEEDS TO BE CONJOINED WITH SOMETHING!Original Stikman wrote...
painforest wrote...
Don't cryo explosions from snap freeze do 2X the damage? Or is that just on the Paladin?
Either way it doesn't matter much for the AIU since she has no reliable way to detonate.
both, i believe.
Thats the thing, though. They have to be conjoined with something. The paladin setting off his own cryo explosions is slow if you got a fairly heavy gun (harrier, saber, etc.)
I honestly hardly hear anyone i play with say "lets bring a paladin in"
Its mostly for a "lulz spam" match, but seems to have little utility outside of that, considering i'd rather kill things faster with my fury (looking at you biggs)
its not the same, as af is conjoined with the same kit, while the snap freeze needs another kit with chain damage to help it
#243
Posté 18 mars 2013 - 11:20
_only1biggs_ wrote...
Tallgeese_VII wrote...
_only1biggs_ wrote...
Tallgeese_VII wrote...
There are actually very few powers that do multiple jobs as SF.
unreal
recon mine, proxy mine, most grenades, silly slash powers, smash (to name a few)
I didn`t know many of them prime enemies.
Beside compared to all available powers, how many did you mention? Are those few or many?
fabulous!
you didn't mention priming in your statement, "there are few powers that go through walls" and i'm pretty sure i said, "to name a few" (SEE ABOVE).
I thought you`d knew. Beside it`s not a homework, don`t wear yourself out.
#244
Posté 18 mars 2013 - 11:21
Well yeah. It's safer. Can't dispute that. If you want to detonate it you still have to expose yourself anyway.Tallgeese_VII wrote...
Notorious P I G wrote...
It's okay. And the paladin is a reliable character. But it is definitely overhyped. It's much better to cause fire explosions with a vorcha sentinel or a BF soldier.
Because vorcha flame can go through the wall and don`t care about angle and not expose himself to enemy.
#245
Guest__only1biggs__*
Posté 18 mars 2013 - 11:23
Guest__only1biggs__*
Tallgeese_VII wrote...
_only1biggs_ wrote...
Tallgeese_VII wrote...
_only1biggs_ wrote...
Tallgeese_VII wrote...
There are actually very few powers that do multiple jobs as SF.
unreal
recon mine, proxy mine, most grenades, silly slash powers, smash (to name a few)
I didn`t know many of them prime enemies.
Beside compared to all available powers, how many did you mention? Are those few or many?
fabulous!
you didn't mention priming in your statement, "there are few powers that go through walls" and i'm pretty sure i said, "to name a few" (SEE ABOVE).
I thought you`d knew. Beside it`s not a homework, don`t wear yourself out.
what are you blathering on about now? go to school
#246
Posté 18 mars 2013 - 11:23
Original Stikman wrote...
Tallgeese_VII wrote...
_only1biggs_ wrote...
Tallgeese_VII wrote...
There are actually very few powers that do multiple jobs as SF.
unreal
recon mine, proxy mine, most grenades, silly slash powers, smash (to name a few)
I didn`t know many of them prime enemies.
Beside compared to all available powers, how many did you mention? Are those few or many?
Its a jack-of-all trades power... which i mentioned... but its not great at much else. If you want to compare it as a primer, then you could easily just put Reave + Cluster Grenades together, which is much better than Snap Freeze + incinerate
If you are looking at debuffers then there are much better options
same for CC powers
To be fair, a jack-of-all-trades power may not be a master at something, but it does have great versatility which means it's going to be useful no matter the situation. It's kind of like Warp, which isn;t terribly amazing on its own, but it;s a good all-around power nonetheless.
#247
Posté 18 mars 2013 - 11:27
Or you could get a turian for GE in there with overload. I myself have done this in a plat match with a PuG Paladin. Cryo explosions EVERYWHERE. Tore up the armored targets, which was cool because we were fighting reapers, which are basically all armor.
Used by itself its only eh, but in combination, like I'm sure it was meant to be, its pretty damn cool.
#248
Posté 18 mars 2013 - 11:34
Arctican wrote...
Original Stikman wrote...
Tallgeese_VII wrote...
_only1biggs_ wrote...
Tallgeese_VII wrote...
There are actually very few powers that do multiple jobs as SF.
unreal
recon mine, proxy mine, most grenades, silly slash powers, smash (to name a few)
I didn`t know many of them prime enemies.
Beside compared to all available powers, how many did you mention? Are those few or many?
Its a jack-of-all trades power... which i mentioned... but its not great at much else. If you want to compare it as a primer, then you could easily just put Reave + Cluster Grenades together, which is much better than Snap Freeze + incinerate
If you are looking at debuffers then there are much better options
same for CC powers
To be fair, a jack-of-all-trades power may not be a master at something, but it does have great versatility which means it's going to be useful no matter the situation. It's kind of like Warp, which isn;t terribly amazing on its own, but it;s a good all-around power nonetheless.
yeah, good all-around, but not worhty of its "awesome" status as portrayed by many.
Considering that every single character has a utility, by themselves, with warp, I would put warp above snap freeze.
I mean... the valkyrie alone would put her sentinel partner to shame even if he had overload instead of energy drain or incinerate
#249
Posté 18 mars 2013 - 11:35
Original Stikman wrote...
***Only1Biggs as the Paladin, and I as the Fury will be getting a video with invader one bleeding out each wave while Biggs and I go at it, for those who care ****
With the resurgence of Snap Freeze on the AIU, it seems people have been championing it like its some godly power.
Its not.
The Paladin, isn't a great kit to begin with, and the AIU was overhyped as some sort of godly infitrator that hardly anyone uses because the drell, turian, and GI are much better.
So lets look at its "perks"
Debuff:
Rank five debuff + rank 6 armor weaking... overall, some pretty lame stuff. The debuff isn't all that powerful, considering that almost all debuff powers debuff better (recon mine, proximity mine, biotic orbzzz, Tac Scan, etc.) debuff their targets much more effectively. 10% debuff?? more like 10% waste of my time.
Range:
15meters range and hitting all targets??? wow, thats amazing... except for the fact that proximity mine can be shot any distance and hit 5m on impact, and recon mine has a 9meter radius that can be detonated for devestating damage and not cancel a drell's cloak
Cryo Explosions:
One of the most overhyped combinations in the game: Snap Freeze + Overload... really???
Why is one of the weakest tech combos regarded as one of the most "OP" aspects of Snap freeze? is it because Cryo Blast can't do it?
Hint: Use flamer + overload
Use incediary grenades + overload
Use arc Grenades + Overload
All of the above are much, much better than the weak cryo splosions you get from this.
Tl;dr?
Snap freeze is overhyped and is not that great of a power
primes 3 targets every cast with low coolownd and gives a 100% damage boost to tech cobos all the time (glicthed) so it puts out the most damage:whistle:
#250
Posté 18 mars 2013 - 11:38





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