Original Stikman wrote...
The Paladin, isn't a great kit to begin with
uh......wut?
Original Stikman wrote...
The Paladin, isn't a great kit to begin with
coelacyanth wrote...
wut..???? i exclusively play paladin on gold and platinum... What's there not to love about him..?? Snap freeze+incinerate, snapfreeze + energy drain (on geths and atlases and anything with shield and barriers or incinerate +energy drain if you want variety..)... and I don't tag along with biotics cause you know... ...plus hurricane with ULM + power magnifier and executioner with same mods and you are a walking mage detonator with 200% CD... Oh and to be on topic.. I see what you did there..
Mendelevosa wrote...
Alright so I just played a gold match with my Paladin along side two teammates who were also using the Paladin.
This screenshot shows me playing with the Paladin
I even made it a priority to use Snap Freeze whenever my cooldown was not active. You see, I managed to score over 100,000 points on gold with the Paladin, while the player ranked above me ended up scoring 150,000+ points. You see, it is the player, not the character that makes the difference. The people you have played with that failed using the Paladin were simply not good enough to use him properly. The Paladin is a great character, and that can go for any character if the player is competent enough to use them to their fullest potential.
Modifié par Original Stikman, 18 mars 2013 - 08:58 .
Original Stikman wrote...
Mendelevosa wrote...
Alright so I just played a gold match with my Paladin along side two teammates who were also using the Paladin.
This screenshot shows me playing with the Paladin
I even made it a priority to use Snap Freeze whenever my cooldown was not active. You see, I managed to score over 100,000 points on gold with the Paladin, while the player ranked above me ended up scoring 150,000+ points. You see, it is the player, not the character that makes the difference. The people you have played with that failed using the Paladin were simply not good enough to use him properly. The Paladin is a great character, and that can go for any character if the player is competent enough to use them to their fullest potential.
sorry dude, but this is a bunch of croc
I can play with randoms and outscore them, too.
I never compared the paladin to its use of randoms, i compare him to the kit itself vs. other kits.
Modifié par Mendelevosa, 18 mars 2013 - 09:00 .
HolyAvenger wrote...
Changing your argument when your factual claim was rebutted is fairly weaksauce.
SF doing slightly less damage in comparison to Flamer doesn't change the fact it is an excellent power and a very strong primer. The fact it can go through walls arguably offsets the extra damage Flamer does if one is considering how often CEs can be detonate versus FEs. That extra damage mounts over time in terms of sustained DPS too.
lightswitch wrote...
Snap freeze is the AIUs key ingredient in her roflstomping recipe...
Original Stikman wrote...
Lord Rosario wrote...
On one target. And can't do it through walls. And doesn't weaken armor. And you have to stand there and cast it for the entire durration. And you can link weapons with the weakened armor as well for Snap Freeze. And your whole team gets that bonus to the effected enemies. So really, you could chain Snap Freeze with the combo you just mentioned for even better results.Original Stikman wrote...
HolyAvenger wrote...
Wrong. SF is bugged to do more damage
https://docs.google....dMb0pTNnc#gid=0
we are talking about a 200 damage difference for just the explosion
The whole "more damage" notions omits the fact that Flame attacks do DOT and stack which leads to more sustained dps especially when linked up with a weapon.
Flamer + overload will do more damage over time (and take out an atlas in one cast) than a snap freeze + overload spam
Why would you need to weaken armor when most people have 90% armor piercing, or warp ammo?
You can cast flamer and hit multiple targets, easy.
Also, again, inferno grenades can hit a 9m radius and do DOT. With a 5m radius and insane bonuses to armor, it hardly is a comparison
Stimpo wrote...
lightswitch wrote...
Snap freeze is the AIUs key ingredient in her roflstomping recipe...
ya, she's deadly when you skip tactical cloak
iOnlySignIn wrote...
Finally someone being honest and down to earth on BSN.
Expect an avalanche of ridicule to follow.
iOnlySignIn wrote...
Finally someone being honest and down to earth on BSN.
Expect an avalanche of ridicule to follow.
Dear lord, what did Vader do to get roped into this?Original Stikman wrote...
We will be getting a video with invaderone bleeding out each wave while Biggs and I go at it, for those who care
doozerdude wrote...
Can't tell if serious...
Modifié par chefcook90, 18 mars 2013 - 09:38 .
chefcook90 wrote...
doozerdude wrote...
Can't tell if serious...
... or trolling?
... or just plain crazy! Seriously, +100% combo damage! You'd have to be some kind of crazy to pick the rank 6 armor debuff over that.
Original Stikman wrote...
_only1biggs_ wrote...
xtorma wrote...
Awsome, I know biggs is just as skilled if not more from vaders vids. Good luck to both. The discussion will only get better afterward.
you have no idea. 90% of the time i'm in "no sh*ts given" mode, especially in IT'S vids. it's time for a whoopin'
looking forward to it
might have to wait until tonight or tomorrow though. but it should be fun.
1v1, gold.... vs.... cerberus? Reapers? Collectors?
Can do all, just prefer not to do geth:blink:
Ultimas Dragon wrote...
At rank 6 it weakens armor by 50%,slows/freezes/targets can't regen health,take 10% more damage and it pass through every thing to hit anything in it's area of effect including walls, yea a long list of why snap freeze sux.
Snap freeze is NOT ment for damage even CE is meant to debuff in an AoE, so to try and compare it damage wise to other powers is like comparing a semi to a corvette for hauling capabilities.
Modifié par TheKillerAngel, 18 mars 2013 - 09:57 .