Krogan Warlord Platinum Solo
#126
Posté 19 mars 2013 - 02:13
*Two thumbs up*
#127
Posté 19 mars 2013 - 02:14
DarkseidXIII wrote...
Didn't have time to watch, but does this episode have sync kills turned off like his fury video?
Yessir.
#128
Posté 19 mars 2013 - 02:22
You watched it for me? Thanks!me0120 wrote...
DarkseidXIII wrote...
Didn't have time to watch, but does this episode have sync kills turned off like his fury video?
Yessir.
#129
Posté 19 mars 2013 - 02:26
DarkseidXIII wrote...
You watched it for me? Thanks!me0120 wrote...
DarkseidXIII wrote...
Didn't have time to watch, but does this episode have sync kills turned off like his fury video?
Yessir.
It only took 17 seconds from the beginning of the first wave to see (0:53-1:10). I watched 20 more minutes and smelled more fish, so I turned it off.
#130
Posté 19 mars 2013 - 02:29
Also very surprising how speccing fitness 6a and the biotic martial amp increased your damage output.
About the Biotic Hammer Biotic Explosion evo ... that's a waste or glitched with incendiary - no idea there, I gotta test this.
Loved how you put a Brute on fire with a quick reegar burst and just 1hit it from 99% health lol!
Air Quotes wrote...
[...]
Because if we win, we get payed. And that would be cheating.
you got me confused here, help me out a bit. .... that coalesced editing only works when the host does that, right?
so a link game with you as host that must be aborted wave 10 so it doesn't end up giving you a cheated gain means you're cheating?
I hope you just got that one wrong by mistake. Or I got it wrong.
On a side note: I've witnessed some weird AI behavior especially on Reactor before, rare cases but I've seen it.
Stuff like jumping down a ladder having banshees walk around to get ya instead of porting straight to you.
Or running around jumping from different elevations trying to lure a mob just to realize he's wandering off to a weird place until he gets there, stops, then comes straight for you a totally wrong way. Like if he hit a place where you've been at to be able to check for your location again.
I've been doing solos too, and there's also been mobs shooting in the oppsite direction of me until I shot them so they realized I was behind them.
There really is some weird "semi realistical"(?) AI code in there which you won't even realize that much playing 4man matches.
EDIT: spelling
Modifié par FatalionPanic, 19 mars 2013 - 02:30 .
#131
Guest_Air Quotes_*
Posté 19 mars 2013 - 02:33
Guest_Air Quotes_*
FatalionPanic wrote...
Very well done Link, I'm impressed.
Also very surprising how speccing fitness 6a and the biotic martial amp increased your damage output.
About the Biotic Hammer Biotic Explosion evo ... that's a waste or glitched with incendiary - no idea there, I gotta test this.
Loved how you put a Brute on fire with a quick reegar burst and just 1hit it from 99% health lol!Air Quotes wrote...
[...]
Because if we win, we get payed. And that would be cheating.
you got me confused here, help me out a bit. .... that coalesced editing only works when the host does that, right?
so a link game with you as host that must be aborted wave 10 so it doesn't end up giving you a cheated gain means you're cheating?
I hope you just got that one wrong by mistake. Or I got it wrong.
On a side note: I've witnessed some weird AI behavior especially on Reactor before, rare cases but I've seen it.
Stuff like jumping down a ladder having banshees walk around to get ya instead of porting straight to you.
Or running around jumping from different elevations trying to lure a mob just to realize he's wandering off to a weird place until he gets there, stops, then comes straight for you a totally wrong way. Like if he hit a place where you've been at to be able to check for your location again.
I've been doing solos too, and there's also been mobs shooting in the oppsite direction of me until I shot them so they realized I was behind them.
There really is some weird "semi realistical"(?) AI code in there which you won't even realize that much playing 4man matches.
EDIT: spelling
I don't care what Link does. I just don't want to be a cheater. So I would abort.
#132
Guest_N7-Link_*
Posté 19 mars 2013 - 02:39
Guest_N7-Link_*
FatalionPanic wrote...
Very well done Link, I'm impressed.
Also very surprising how speccing fitness 6a and the biotic martial amp increased your damage output.
About the Biotic Hammer Biotic Explosion evo ... that's a waste or glitched with incendiary - no idea there, I gotta test this.
Loved how you put a Brute on fire with a quick reegar burst and just 1hit it from 99% health lol!Air Quotes wrote...
[...]
Because if we win, we get payed. And that would be cheating.
you got me confused here, help me out a bit. .... that coalesced editing only works when the host does that, right?
so a link game with you as host that must be aborted wave 10 so it doesn't end up giving you a cheated gain means you're cheating?
I hope you just got that one wrong by mistake. Or I got it wrong.
On a side note: I've witnessed some weird AI behavior especially on Reactor before, rare cases but I've seen it.
Stuff like jumping down a ladder having banshees walk around to get ya instead of porting straight to you.
Or running around jumping from different elevations trying to lure a mob just to realize he's wandering off to a weird place until he gets there, stops, then comes straight for you a totally wrong way. Like if he hit a place where you've been at to be able to check for your location again.
I've been doing solos too, and there's also been mobs shooting in the oppsite direction of me until I shot them so they realized I was behind them.
There really is some weird "semi realistical"(?) AI code in there which you won't even realize that much playing 4man matches.
EDIT: spelling
oh thx for your comment :happy:
#133
Posté 19 mars 2013 - 02:40
Air Quotes wrote...
[...]
I don't care what Link does. I just don't want to be a cheater. So I would abort.
You shouldn't play with one you suspect for cheating at all then, since you get all kind of points added to your manifest during that match.
I'd suggest running his build for a test on your own to check on the things that bother you.
That's what I'll be doing. One of my fav kits!
#134
Guest_N7-Link_*
Posté 19 mars 2013 - 02:43
Guest_N7-Link_*
of cousre you as an spectator i just need help on objetive waves hehehe
i think w/o annomader rules this is really easy
only via PM
Modifié par N7-Link, 19 mars 2013 - 02:47 .
#135
Guest_Air Quotes_*
Posté 19 mars 2013 - 02:47
Guest_Air Quotes_*
N7-Link wrote...
if anyone want i can play some rounds just for fun
of cousre you as an spectator i just need help on objetive waves hehehe
i think w/o annomader rules this is really easy
On my host.
#136
Posté 19 mars 2013 - 02:51
#137
Posté 19 mars 2013 - 02:54
Im interested. Tell me more.Notorious P I G wrote...
This is almost as weird as slayin's crusade against superblaze
#138
Posté 19 mars 2013 - 02:57
Notorious P I G wrote...
This is almost as weird as slayin's crusade against superblaze
Ninja Stan's comment was friggin funny as hell!
glad u thought so as well!
#139
Posté 19 mars 2013 - 03:16
Air Quotes wrote...
N7-Link wrote...
if anyone want i can play some rounds just for fun
of cousre you as an spectator i just need help on objetive waves hehehe
i think w/o annomader rules this is really easy
On my host.
I want to be there.
#140
Posté 19 mars 2013 - 03:24
Modifié par iOnlySignIn, 19 mars 2013 - 03:25 .
#141
Posté 19 mars 2013 - 03:24
JediHarbinger wrote...
Notorious P I G wrote...
This is almost as weird as slayin's crusade against superblaze
Ninja Stan's comment was friggin funny as hell!
glad u thought so as well!
Save for the fact that superblaze deserves all of it...
#142
Guest_N7-Link_*
Posté 19 mars 2013 - 04:19
Guest_N7-Link_*
iOnlySignIn wrote...
AQ's host connection to North America is terrible...Link
Always great to watch.
thx
hey there platinum demostration done
with FatalionPanic
ps: i have lot of fun pal hahahah thx
Modifié par N7-Link, 19 mars 2013 - 04:24 .
#143
Posté 19 mars 2013 - 04:23
I also love your builds, I use my N7 Fury with a 6/6/6/5/3 build because of you and I love it!
I really admire your skills as a player too!
Amazingly done and keep up with the awesome videos! ;D
#144
Posté 19 mars 2013 - 04:28
N7-Link wrote...
[...]
thx
hey there platinum demostration done
with FatalionPanic
Now that was a fun match, had some serious sync-kill issues at the beginning but we got it done with the ... like 5th match xD
hands down Link is legit and a boss
even with the lag he got from me hosting, which was even visible when spectating him, he did play great!
Also I saved his ass from a banshee grab with a krogan headbutt - I'm so proud xD
I played the same kit, same gear and it really worked.
75% melee boost from a heavy melee kill is turning that warlord into a hammer smashing pain-train!
RAAAWRRR!
Thanks a lot Link
EDIT:
Loadout same for both
Score
guess who screwed up the time by getting his ass sync-killed (sry)
Modifié par FatalionPanic, 19 mars 2013 - 04:34 .
#145
Guest_N7-Link_*
Posté 19 mars 2013 - 04:37
Guest_N7-Link_*
ScarletN7 wrote...
I love your videos Link!
I also love your builds, I use my N7 Fury with a 6/6/6/5/3 build because of you and I love it!
I really admire your skills as a player too!
Amazingly done and keep up with the awesome videos! ;D
oh thank you very much really appreciate it
#146
Guest_N7-Link_*
Posté 19 mars 2013 - 04:41
Guest_N7-Link_*
FatalionPanic wrote...
N7-Link wrote...
[...]
thx
hey there platinum demostration done
with FatalionPanic
Now that was a fun match, had some serious sync-kill issues at the beginning but we got it done with the ... like 5th match xD
hands down Link is legit and a boss
even with the lag he got from me hosting, which was even visible when spectating him, he did play great!
Also I saved his ass from a banshee grab with a krogan headbutt - I'm so proud xD
I played the same kit, same gear and it really worked.
75% melee boost from a heavy melee kill is turning that warlord into a hammer smashing pain-train!
RAAAWRRR!
Thanks a lot Link
EDIT:
Loadout same for both
Score
guess who screwed up the time by getting his ass sync-killed (sry)
hahaha for me was like a Boss duo
Modifié par N7-Link, 19 mars 2013 - 04:41 .
#147
Posté 19 mars 2013 - 04:51
FatalionPanic wrote...
N7-Link wrote...
[...]
thx
hey there platinum demostration done
with FatalionPanic
Now that was a fun match, had some serious sync-kill issues at the beginning but we got it done with the ... like 5th match xD
hands down Link is legit and a boss
even with the lag he got from me hosting, which was even visible when spectating him, he did play great!
Also I saved his ass from a banshee grab with a krogan headbutt - I'm so proud xD
I played the same kit, same gear and it really worked.
75% melee boost from a heavy melee kill is turning that warlord into a hammer smashing pain-train!
RAAAWRRR!
Thanks a lot Link
EDIT:
Loadout same for both
Score
guess who screwed up the time by getting his ass sync-killed (sry)
Interesting, the time shown there is 42 mins. But I thought his solo was 37 mins? Just curious why it went over? I suppose the explanation couldve been something simple like lack of being able to properly control the spawns when it's multiple people.
#148
Posté 19 mars 2013 - 04:52
tyhw wrote...
RaptorSolutions wrote...
tyhw wrote...
For grabs, I'm 90% certain that the chance for being grabbed is the choice between melee-ing and sync-killing. There were only 2 melees there, so only 2 opportunities for a grab.
Yes, people can cheat, but that's not really anything particularly strange. He's using flamer to keep damage on the banshees, knocking them out of the sync kill state rapidly.
How does that work?
Banshees only sync-kill when they are in the teleporting state. As I'm sure you've noticed, doing enough damage to them knocks them out of that state, so they walk around throwing warps instead. You can't perfectly rely on this to keep you safe, since they can quickly switch back to the teleport state and grab you in one motion. But keeping a steady stream of damage on them tends to keep them from staying in the teleport phase for long, and high damage/duration DoTs seem to do a good job of doing this.
Also, as KillerAngel says, a high enough DoT can keep them from sync killing you at all, as they'll pick you up, then drop you due to damage taken before they complete the animation. Sometimes this occurs before the animation even really starts, so all you'll get is your character being locked in place for a second, then going back to free movement.
#149
Guest_N7-Link_*
Posté 19 mars 2013 - 04:57
Guest_N7-Link_*
sandboxgod wrote...
FatalionPanic wrote...
N7-Link wrote...
[...]
thx
hey there platinum demostration done
with FatalionPanic
Now that was a fun match, had some serious sync-kill issues at the beginning but we got it done with the ... like 5th match xD
hands down Link is legit and a boss
even with the lag he got from me hosting, which was even visible when spectating him, he did play great!
Also I saved his ass from a banshee grab with a krogan headbutt - I'm so proud xD
I played the same kit, same gear and it really worked.
75% melee boost from a heavy melee kill is turning that warlord into a hammer smashing pain-train!
RAAAWRRR!
Thanks a lot Link
EDIT:
Loadout same for both
Score
guess who screwed up the time by getting his ass sync-killed (sry)
Interesting, the time shown there is 42 mins. But I thought his solo was 37 mins? Just curious why it went over? I suppose the explanation couldve been something simple like lack of being able to properly control the spawns when it's multiple people.
is because the lag I can not go with full confidence,to kill phantoms and other sync kill units
i need take my time for some moves.
PS:besides this when i play with other person my paragon mode "turns on automatically"
Modifié par N7-Link, 19 mars 2013 - 04:59 .
#150
Posté 19 mars 2013 - 05:00
BjornDaDwarf wrote...
Hmmm, just saw this posted in another thread, thought it might be worth dropping in here. Reegar stacked Incendiary is going to have a very similar effect as Flamer (the subject of this question). At any rate, I wasn't aware that high damage DoTs could functionally prevent sync-kills.
Only for Banshees since they operate on a on/off switch on top of sync-kill requirement. Otherwise the high damage DoT factor just happens to hit the criteria of stagger once a certain damage threshold has been crossed. I'm guessing but i'm pretty sure every enemy in the game has this, just that only bosses have a chance to display this kind of behaviour at all.




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