So, what can I or other users do to help ease the pain while working with large maps? Is there a way to work with selected sections/portions of the map? Is there a way to cut down on memory usage, such as 'removing' textures while working with terrain (as to save memory by not loading them etc..)? How about other settings such as Atmo settings or Fog settings; any way to disable or dump the memory usage when we turn these options off? (I've noticed that there is no change in memory after turning them off but might be using memory nonetheless..) Is there a way to remove or completely stop the 'constent refresh' feature? Although the setting is off, it still 'refreshes' every 5 seconds or so and I've noticed that it will refresh even faster when the toolset is using higher memory (around 3gb or so..)
Anything else one can do here? I feel like Im at a lose as I cant really finish the map, heck I cant even finish the terrain meshing let only add vege or props.. Are large maps just not the way to go with this type of toolset? I've tried all I can, from changing the mem space in the .exe to running the toolset on XP (which, btw, it does run better.. currently run it on Win7..) I do have a fairly descent PC, the usually 4gb, 750gb HDD, 1gb GPU (9800gt), and dual core CPU.. Any and all help is more then welcome, and thank you in advance for the help!
Phel
Modifié par Phelissa, 14 janvier 2010 - 07:30 .





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