FlyingSquirrel wrote...
I still think that they were backed into a corner with the concept of the cycles and the amount of time they'd apparently been going on. If the Leviathan of Dis was indeed a Reaper and was a billion years old, 1 billion divided by 50,000 would indicate that this is Cycle #20,000. So in all the previous 19,999 cycles, nobody ever invented something like the Thanix Cannon? Nobody ever got a hint of what was coming and spent six months preparing for it? Nobody ever forged a galactic coalition of races to fight the Reapers?
They elevated the Reapers to just one step below the Q Continuum on Star Trek, and it's worth noting that none of the characters on TNG, DS9, or Voyager ever even considered that they could somehow get the upper hand over John DeLancie's Q when he started messing with them - they had to play along with his games and provocations.
I have mixed feelings about this because the cycles were, in and of themselves, a great concept - one of my favorite scenes in the trilogy is when the Prothean VI talks about the repetitions of galactic history in the temple on Thessia. But building them up to this extent made it almost impossible to believe that anything one group of people might do would make any difference. A concept like the Crucible, along with the notion that the cycles have been developing it for a while and only recently got to the point where it could be finished, was probably the only way they *could* make it remotely believable.
I agree with all of that. It's the fundamental reason why the Reapers seem unbeatable - it's simply impossible to defeat them without arrogantly claiming that we're somehow just that special (or everyone who's gone before was that stupid), or that we're ludicrously lucky.
The Crucible idea suffers from it being impossible to believe that it could've survived through enough cycles without the Reapers managing to wipe it out for good. I could probably accept it if it had been a small number of cycles, say half a dozen at the most but it lessens the impact of the concept of the cycles going on for so long. What was needed was some convincing game changer but I'm not really sure what that could've been. ME1 seemed to be trying to do that with the Protheans on Ilos but again it's hard to believe that one of the huge number of past cycles wouldn't have tried something similar, and that the Reapers wouldn't have taken precautions against it.
Even if a convincing way of defeating the Reapers had been thought of it would always be a failure to me if it boiled down to building a big Stop the Reapers With One Button Press machine.
Modifié par Reorte, 20 mars 2013 - 07:18 .