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Why do Juggs insist on meleeing everything?


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253 réponses à ce sujet

#201
upinya slayin

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http://social.biowar.../index/16335153

#202
RavenousBear

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I only use melee to replenish my shields or choke mooks like Phantoms for a bit before gunning them down. I prefer using a big gun like the Typhoon or Spitfire to take down Ravagers and Scions that are very dangerous for the Juggernaut. I use him more like a heavy gunner rather than a pure tank.

Spamming melee and disregarding your gun just makes the match last longer.

#203
Silvair

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By just doing heavy and light melee, properly built juggs usually get 1st or second on scoreboard.

So no, it's not a matter of "don't kill things fast enough".

#204
Saints

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Silvair wrote...

By just doing heavy and light melee, properly built juggs usually get 1st or second on scoreboard.

So no, it's not a matter of "don't kill things fast enough".

You must only pug to think that way.

#205
Singu

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Arctican wrote...

Heri wrote...

megabeast: Great, you posted a built for a DPS Juggernaut...has nothing to do with tanking. Your build can't tank much of anything because you don't take Power Transfer. If playing a weapon-based Juggernaut works for you, that's fine. But you're not tanking.

I can have 2 bosses and multiple mooks beating on me at once in plat, without dying. Could probably tank 3 bosses at once for a time as long as they're not all Praetorians. You can't do that with your build, because it's built around a completely different playstyle.

If you can't get why it would be beneficial to have a teammate playing a tanking Juggernaut (as I described in my last post), then ultimately we're just talking past each other because you're fundamentally opposed to people doing anything other than shooting things.


I think megabeast's argument is that you can tank and kill stuff at the same time. If you play smart, Power Transfer is not needed. There's no need to just tank aimlessly unless you're on an objective wave and you're purposely drawing all the attention away from the objective.


I can shoot a sparrow with a cannon as well, but it's not what it was intended to be used for. Increasing your personal DPS in a platinum match with your Jugg comes at the penalty of a pure DPS class's potential. Whereas a tanking Jugg, who DPS when he can - but first and foremost tanks when needed to - can to a larger degree free up your other 3 DPSers to do 24/7 damage instead of having to relocate, hide behind cover for shield recharge or in worst case having to be revived.

Having an on-demand tank is different than a tank who whimpers behind cover because he was unable to regen his shield through the one unique mechanic of the kit that has no equal in the game.

Don't tank aimlessly; Don't dps aimlessly. Use the kit to its fullest potential with the goal of making your team work to its fullest potential.

Modifié par Singu, 21 mars 2013 - 03:52 .


#206
Giantdeathrobot

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If there's lots of enemies, keeping your sheilds at full can be beneficial. Juggie's job is to tank after all, he's near worthless if he gets into trouble with low health, considering he cannot escape.

Oh, and Phantoms will be meleed with extreme prejudice. Not only because it's useful to keep them off the team, but because rubbing their inferiority in those little jerk's faces is worth the time.

#207
N7 Drone

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Because I find meleeing everything with the Jug fun.

#208
Guest_Heri_*

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Singu wrote...

Arctican wrote...

Heri wrote...

megabeast: Great, you posted a built for a DPS Juggernaut...has nothing to do with tanking. Your build can't tank much of anything because you don't take Power Transfer. If playing a weapon-based Juggernaut works for you, that's fine. But you're not tanking.

I can have 2 bosses and multiple mooks beating on me at once in plat, without dying. Could probably tank 3 bosses at once for a time as long as they're not all Praetorians. You can't do that with your build, because it's built around a completely different playstyle.

If you can't get why it would be beneficial to have a teammate playing a tanking Juggernaut (as I described in my last post), then ultimately we're just talking past each other because you're fundamentally opposed to people doing anything other than shooting things.


I think megabeast's argument is that you can tank and kill stuff at the same time. If you play smart, Power Transfer is not needed. There's no need to just tank aimlessly unless you're on an objective wave and you're purposely drawing all the attention away from the objective.


I can shoot a sparrow with a cannon as well, but it's not what it was intended to be used for. Increasing your personal DPS in a platinum match with your Jugg comes at the penalty of a pure DPS class's potential. Whereas a tanking Jugg, who DPS when he can - but first and foremost tanks when needed to - can to a larger degree free up your other 3 DPSers to do 24/7 damage instead of having to relocate, hide behind cover for shield recharge or in worst case having to be revived.

Having an on-demand tank is different than a tank who whimpers behind cover because he was unable to regen his shield through the one unique mechanic of the kit that has no equal in the game.

Don't tank aimlessly; Don't dps aimlessly. Use the kit to its fullest potential with the goal of making your team work to its fullest potential.


At least one other person in this thread gets it :D

#209
Arni90

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Air Quotes wrote...

Even when they are in full health they walk around grabbing everything. Just place your freaking shield and shoot dammit. Meeleing is for survivability only not for DPS. 

And sure, go ahead and grab those Phantoms. But don't toy with those troopers. 


Because that's the only way I can say "I find your lack of faith disturbing" :lol:

#210
khankar

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Another thread complaining about Juggy melee.

#211
Vrin

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You cannot overuse an ability that refills your shields.

#212
Guest_Air Quotes_*

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Vrin wrote...

You cannot overuse an ability that refills your shields.

 

You can. When you DON'T need them. Many Juggs waste 5 seconds draining a Nemesis, when they could've killed 3 enemies with Siege Pulses and gun fire. So they didn't really tank. They just spent 20 seconds toying around with fast moving enemy instead of killing a bunch of trash. 

#213
Devoidparanoia

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EdAndEinBebop wrote...

I normally shoot at the enemies with the harrier from distance at first then when they close in I switch to reegar and only melee when my shield start to get low or a phantom is nearby then I would grab her and take away her barrier and then kill her off with reegar.


this is how they should be played

#214
megabeast37215

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Air Quotes wrote...

Vrin wrote...

You cannot overuse an ability that refills your shields.

 

You can. When you DON'T need them. Many Juggs waste 5 seconds draining a Nemesis, when they could've killed 3 enemies with Siege Pulses and gun fire. So they didn't really tank. They just spent 20 seconds toying around with fast moving enemy instead of killing a bunch of trash. 


QFT

It's amazing that people seem to think there has to be a choice between killing and tanking... when it's very easy to do both situationally.

Also... putting down the shield and continuing to fire is SO vastly superior to begging the turret for shields/heavy meleeing that I find the amount of people opposed to it mind-boggling.

Do they even know that you shields will go back up naturally when you're behind the shield? Or when everything is dead?

BSN is BSN...

#215
legion9511

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Because they can.

Also it's therapeutic to force choke geth.

Prescribed by Darth Vader

#216
megabeast37215

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Devoidparanoia wrote...

EdAndEinBebop wrote...

I normally shoot at the enemies with the harrier from distance at first then when they close in I switch to reegar and only melee when my shield start to get low or a phantom is nearby then I would grab her and take away her barrier and then kill her off with reegar.


this is how they should be played


MOAR TRUTH!!!!

#217
Guest_Heri_*

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Air Quotes wrote...

Vrin wrote...

You cannot overuse an ability that refills your shields.

 

You can. When you DON'T need them. Many Juggs waste 5 seconds draining a Nemesis, when they could've killed 3 enemies with Siege Pulses and gun fire. So they didn't really tank. They just spent 20 seconds toying around with fast moving enemy instead of killing a bunch of trash. 


Juggs who spend their time killing trash on plat are bad Juggs. Yes, you can and should bring a ranged weapon for plinking away when no bosses are nearby, but your primary job is getting in bosses' faces and rounding them up.

If all you want is to kill trash, go play a QME or DA, they do it much better.

#218
megabeast37215

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Heri wrote...

Air Quotes wrote...

Vrin wrote...

You cannot overuse an ability that refills your shields.

 

You can. When you DON'T need them. Many Juggs waste 5 seconds draining a Nemesis, when they could've killed 3 enemies with Siege Pulses and gun fire. So they didn't really tank. They just spent 20 seconds toying around with fast moving enemy instead of killing a bunch of trash. 


Juggs who spend their time killing trash on plat are bad Juggs. Yes, you can and should bring a ranged weapon for plinking away when no bosses are nearby, but your primary job is getting in bosses' faces and rounding them up.

If all you want is to kill trash, go play a QME or DA, they do it much better.


Why not kill everything including the bosses... while tanking? Huh?

#219
Guest_Heri_*

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megabeast37215 wrote...

Heri wrote...

Air Quotes wrote...

Vrin wrote...

You cannot overuse an ability that refills your shields.

 

You can. When you DON'T need them. Many Juggs waste 5 seconds draining a Nemesis, when they could've killed 3 enemies with Siege Pulses and gun fire. So they didn't really tank. They just spent 20 seconds toying around with fast moving enemy instead of killing a bunch of trash. 


Juggs who spend their time killing trash on plat are bad Juggs. Yes, you can and should bring a ranged weapon for plinking away when no bosses are nearby, but your primary job is getting in bosses' faces and rounding them up.

If all you want is to kill trash, go play a QME or DA, they do it much better.


Why not kill everything including the bosses... while tanking? Huh?


You *can* kill things while tanking...with heavy melee. In fact it's the only way you can kill things while tanking (well, light melee and pulse shield kinda count too). Because if you're really tanking [hint: one enemy beating on you isn't tanking] you can't not afford to be restoring your shields.

And around and around the argument goes...this thread has been such a waste of my time, ugh

#220
Fortack

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Heri wrote...

Juggs who spend their time killing trash on plat are bad Juggs. Yes, you can and should bring a ranged weapon for plinking away when no bosses are nearby, but your primary job is getting in bosses' faces and rounding them up.


I think you don't fully comprehend the meaning of "tanking". You can easily have bosses trying to hug you AND make yourself useful in other ways (like shooting stuff).

#221
megabeast37215

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Fortack wrote...

Heri wrote...

Juggs who spend their time killing trash on plat are bad Juggs. Yes, you can and should bring a ranged weapon for plinking away when no bosses are nearby, but your primary job is getting in bosses' faces and rounding them up.


I think you don't fully comprehend the meaning of "tanking". You can easily have bosses trying to hug you AND make yourself useful in other ways (like shooting stuff).


I dont think Heri grasps the concept of not needing to tank because you made everything dead before you lost 1/4 of your shields.

#222
Innocent Bystander

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From a POV of long time tank (WoW, TOR & sons): megabeast37215 is right, Heri is wrong.
Tanking 101: The faster stuff dies the better. And if you think that Power Transfer is a must over Squad Command, then you probably have no clue about team synergy.

#223
megabeast37215

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Luyza wrote...

From a POV of long time tank (WoW, TOR & sons): megabeast37215 is right, Heri is wrong.
Tanking 101: The faster stuff dies the better. And if you think that Power Transfer is a must over Squad Command, then you probably have no clue about team synergy.


Yay!!! Thank you very much Luyza :)

#224
Caliga Cursor

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I perform this move mainly on phantoms so we can quickly target and eliminate her as the heavy melee suspends her in the air making her prone to all attacks because she can deploy a barrier. Also as a juggernaut  you take fire a lot so doing that replenishes your shields so you don't die. Another reason is to keep the sync kill enemies occupied on me cuz I'm mainly attacking them so they stick to me while my allies either retreat or fire from a safe non sync killable range.

#225
HeavyTankZA

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and this is why i like playing with friends. we can mess around and no one so much as blinks.

we do stuff most people will pop a vein at in any other game. like randomly popping a missle at a lone swarmer

hey those things are f'n deadly!