So I decided rather than pumping too much dex I'll simply have a decent amount for attack rating & pump most in cunning to bulk up crit damage as much as possible, using crit chance boosting items & sustainables to boost DPS.
My previous post - before I deleted it spoke of using the elemental damage modifier being superior to it's physical counterpart simply due to elemental weaknesses, expanding on what MRAFK was talking about in my post prior to that one; working on 2 damage modifiers ( simply put damage modifier stat: for newbies it means putting your stat points into a stat that'll serve as your damage stat e.g. Warrior: Str Mage: Magic etc) as opposed to optimising one.
With this in mind, planning out my potential last char - the elemental rogue, I was wondering whether I would be better off (as critical damage is high enough to actually invest in, as opposed to the mage and warrior) to keep investing most stats into cunning and getting crit rate % items
Or
Eventually breaking off from cunning once I think it's high enough and start investing into dex?
Would it be beneficial enough to boost damage enough to be worth any investment into dex?
I know it's common knowledge 2 > 1 - however I was thinking by putting more in dex I give up some points in cunning, consequently losing out on some (perhaps too miniscule to matter perhaps) critical damage.
So would it be detrimental to boost damage as opposed to critical damage for a rogue?
I think I remember reading the more you've invested in something the less returns you get - you'd be better off having:
175 x 50 (= 8750, 2 damage modifiers worked on, balance them out)
as opposed to
200 x 25 (=5000) (Only 1 damage modifier optimised, the other neglected)
So perhaps maybe it is a case of 2 heads are better than one.
HOWEVER, there's so much critical damage you can get - makes you wonder if the dex you'll get will reap you better damage returns than better X%critical damage, also if 1 point of dex would be more potent for your base damage than a point of cunning in for your crit damage - for example the Warrior with the Beserker specialisation; in this case 2 heads aren't better than one - (well it is, but only in terms of bonuses) Y'see Willpower gives you 0.75 base dmg per point as opposed to 0.5 base dmg per point from strength - which is why the Pure Willpower warrior SHOULD be the most powerful type of warrior, at least on paper anyway.
(However due to your availability options in terms of elemental weapons you can use by being a hybrid warrior and taking advantage of your increased str you can use elemental setups and by far out-do the pure warrior in damage; the pure willpower warrior is restricted due to low str and low attack, so priorities are focussed on crit rate and attack items BUT I DIGRESS)
Anyone wana find out how much a point of dex is in terms of dmg?
Calculations would be appreciated too, then I can compare - if not I'll assume 2 > 1
Cheers.
Modifié par Legit_Sync, 24 mars 2013 - 08:08 .





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