I am currently close to releasing a fully voiced Add-In for the Single Player campaign, but looking at the upload file capability on the social site, it will not be possible for me to put the file on the social site. It appears a project has a file size limit of 200Mb, but the maximum size limit for a single file is significantly lower than this.
Now, while it is possible for me to split up the dazip file for users into multiple zip files, this is slightly undesirable, as it adds an extra step for the users in downloading and playing Add-In modules. But without any alternative, it seems that is what I will have to do for my project.
Additionally, I would consider my module to be fairly small in size, which raises the question of how will long modules with a significant amount of VO content possibly be stored on the BioWare social site?
Project File Size Limits
Débuté par
AmstradHero
, janv. 14 2010 10:26





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