"The over-arching theme of organics versus machines shaped all the story choices."
#51
Posté 21 mars 2013 - 09:37
#52
Posté 21 mars 2013 - 09:38
NeonFlux117 wrote...
Eterna5 wrote...
NeonFlux117 wrote...
Eterna5 wrote...
NeonFlux117 wrote...
It reaped up Leviathans. Created Harby- the first "reaper". Remeber what sovereign said "We simply are". The catalyst is just a rogue AI that went crazy and killed it's master and then tried to perfect it's "solution" by wiping out all organic life that is a challenge to it's dominance- it's answer to this was creating these perfect war and killing machines "Reapers".
This isn't true at all. The Catalysts motives are not dominance or power, it is fulfilling the mandate given to it. It didn't go crazy either, it has not deviated from its original programming. The cycle is not a war either, it is a harvest.But the catalyst tells you it's little minions aren't at war with organics. And they just do things and should be trusted and let live.
The Catalyst never asks you to trust it, nor does it ask you for mercy. Not once. It simply wants you to activate a new solution.
Yeah, I trust it and I'm glad you do to.
Is that the best you can do when someone calls you out on your bull****?
Like the other dude said, you are not one for discourse or critical thinking. So........ Cool Story bro.
Clearly you aren't either, as you are unable to accurately portray and understand information presented to you in the game.
#53
Posté 21 mars 2013 - 09:40
EnvyTB075 wrote...
So according to him, my choice to romance Garrus Vakarian was influenced by Organics and AI's not being BFF's.
okay.
edit: In other news, in the source code on the BF4 teaser website
Lots a hype for BF4. Gotta say, BF3 should have been better. It had and still has some major issues. But I'm hopeful for BF4. Hell I got over 400 hours of BF3 gameplay, so it's not like I hate the series, lol.
#54
Posté 21 mars 2013 - 09:42
Eterna5 wrote...
NeonFlux117 wrote...
Eterna5 wrote...
NeonFlux117 wrote...
Eterna5 wrote...
NeonFlux117 wrote...
It reaped up Leviathans. Created Harby- the first "reaper". Remeber what sovereign said "We simply are". The catalyst is just a rogue AI that went crazy and killed it's master and then tried to perfect it's "solution" by wiping out all organic life that is a challenge to it's dominance- it's answer to this was creating these perfect war and killing machines "Reapers".
This isn't true at all. The Catalysts motives are not dominance or power, it is fulfilling the mandate given to it. It didn't go crazy either, it has not deviated from its original programming. The cycle is not a war either, it is a harvest.But the catalyst tells you it's little minions aren't at war with organics. And they just do things and should be trusted and let live.
The Catalyst never asks you to trust it, nor does it ask you for mercy. Not once. It simply wants you to activate a new solution.
Yeah, I trust it and I'm glad you do to.
Is that the best you can do when someone calls you out on your bull****?
Like the other dude said, you are not one for discourse or critical thinking. So........ Cool Story bro.
Clearly you aren't either, as you are unable to accurately portray and understand information presented to you in the game.
Grow up. Blocked and reported.
#55
Posté 21 mars 2013 - 09:46
NeonFlux117 wrote...
Grow up. Blocked and reported.
I've been nothing but civil. It is you who has been irrational and it was you who were first to personally insult my critical thinking skills because you didn't like being corrected about your false interpretations.
Modifié par Eterna5, 21 mars 2013 - 09:46 .
#56
Posté 21 mars 2013 - 09:47
#57
Posté 21 mars 2013 - 09:49
#58
Posté 21 mars 2013 - 09:49
Modifié par Fixers0, 21 mars 2013 - 10:40 .
#59
Posté 21 mars 2013 - 10:00
Eterna5 wrote...
daaaav wrote...
Eterna5 wrote...
Ieldra2 wrote...
What I think? That the perception of the writers that specific story arcs became more important in the context of the main theme "organics vs. synthetics" was not sufficiently communicated to the players. The geth/quarian conflict and Legion's story do not appear to be more important than, say, the genophage arc. The first hint we get of the organic/synthetic theme being more important is is at the end of the Reaper Base mission on Rannoch.
But isn't the Reaper vs all organic life a prime example of Synthetic vs organic theme which was present in each installment?
It's Reapers vs non reapers. Not Reapers vs Organics. Can you give me one reason why synthetics and organics are supposed to hate each other that isn't resolved during the trilogy?
http://masseffect.wi...Signal_Tracking
Also, most of the Synthetic conflicts would not be resolved without Shepard. There would have been no peace on Rannoch without him/her, not to mention that there is no canon outcome for the Rannoch arc. It is only resolved for some people and honestly they should have removed the peace option entirely.
So the "over-arching" theme of the Mass Effect trilogy is encompassed by possibly the most minute of minor quests in the entire trilogy? Casey Hudson is too subtle for his own good...
They didn't remove the peace option. It's possible and still only an example of conflict between two races. It would have made no difference if the Geth had been organic creations of the quarians as there is still no reason given why the Geth's "syntheticness" is the reason for the conflict.
#60
Posté 21 mars 2013 - 10:09
SiriusXI wrote...
remydat wrote...
SiriusXI wrote...
Eterna5 wrote...
daaaav wrote...
Eterna5 wrote...
Ieldra2 wrote...
What I think? That the perception of the writers that specific story arcs became more important in the context of the main theme "organics vs. synthetics" was not sufficiently communicated to the players. The geth/quarian conflict and Legion's story do not appear to be more important than, say, the genophage arc. The first hint we get of the organic/synthetic theme being more important is is at the end of the Reaper Base mission on Rannoch.
But isn't the Reaper vs all organic life a prime example of Synthetic vs organic theme which was present in each installment?
It's Reapers vs non reapers. Not Reapers vs Organics. Can you give me one reason why synthetics and organics are supposed to hate each other that isn't resolved during the trilogy?
http://masseffect.wi...Signal_Tracking
Also, most of the Synthetic conflicts would not be resolved without Shepard. There would have been no peace on Rannoch without him/her, not to mention that there is no canon outcome for the Rannoch arc. It is only resolved for some people and honestly they should have removed the peace option entirely.
But the very fact that Spehard achieves peace is evidence for the
fact that peace can exist between organics and synthetics. Geth are way
more poweful as true AIs and yet they help their creators.
But you are right. In order for the ending to make more sense, the peace option should have been removed. That yould have made the Rhannoch arch a lot worse, would have rendered the previous games even more meaningless, but it would indeed have helped the endings to make more sense.
That proves nothing except that in any conflict moments of peace are possible. Did the peace at the end of WWI prevent WWII. To sit there and assume that the peace brokered between two enemies fighting for centuries is solved by one man permanently is naive. England and France had moments of peace admist about a 500 years of conflict.
Furthermore, what happens when more synthetic races pop up? The council still has bans on synthetic life. What happens when Shepard dies when again the peace was forged basically based on one man.
Haha, WWI did not really end in "peace" but in defeat, followed by a the Treaty of Versailles, which was forced on Germany. The German people felt mistreated and oppressed by the Treaty of Versailles, this is why Hitler could mobilize the Germans to follow his lead.
The Geth/Quarian conflict ended in TRUE peace. No side was ever defeated. there was no victory for either Quarians or Geth.
That's semantics. It was peace. And in any event you have to ignore all of human history to pretend like conflicts between nations just end permanently. They don't. There is a single organic synethetic conflict. Once again what happens when the Geth want to expand their terroritories? What happens if the Geth want to create more synthetic life? What happens when another species wants to crate synthetic life? What happens when the man who made peace possible dies?
Again, to see organic vs synthetics was resolved is naive. You are entitled to be navie but life is far more complicated than you are admitting to here.
#61
Posté 21 mars 2013 - 10:10
sH0tgUn jUliA wrote...
remydat wrote...
SiriusXI wrote...
Eterna5 wrote...
daaaav wrote...
Eterna5 wrote...
Ieldra2 wrote...
What I think? That the perception of the writers that specific story arcs became more important in the context of the main theme "organics vs. synthetics" was not sufficiently communicated to the players. The geth/quarian conflict and Legion's story do not appear to be more important than, say, the genophage arc. The first hint we get of the organic/synthetic theme being more important is is at the end of the Reaper Base mission on Rannoch.
But isn't the Reaper vs all organic life a prime example of Synthetic vs organic theme which was present in each installment?
It's Reapers vs non reapers. Not Reapers vs Organics. Can you give me one reason why synthetics and organics are supposed to hate each other that isn't resolved during the trilogy?
http://masseffect.wi...Signal_Tracking
Also, most of the Synthetic conflicts would not be resolved without Shepard. There would have been no peace on Rannoch without him/her, not to mention that there is no canon outcome for the Rannoch arc. It is only resolved for some people and honestly they should have removed the peace option entirely.
But the very fact that Spehard achieves peace is evidence for the
fact that peace can exist between organics and synthetics. Geth are way
more poweful as true AIs and yet they help their creators.
But you are right. In order for the ending to make more sense, the peace option should have been removed. That yould have made the Rhannoch arch a lot worse, would have rendered the previous games even more meaningless, but it would indeed have helped the endings to make more sense.
That proves nothing except that in any conflict moments of peace are possible. Did the peace at the end of WWI prevent WWII. To sit there and assume that the peace brokered between two enemies fighting for centuries is solved by one man permanently is naive. England and France had moments of peace admist about a 500 years of conflict.
Furthermore, what happens when more synthetic races pop up? The council still has bans on synthetic life. What happens when Shepard dies when again the peace was forged basically based on one man.
Then it's not Shepard's problem, is it?The next generation will just have to work it out themselves, right?
See the only way to eliminate any problem between organics and synthetics is to get rid of both of them. But that's not a solution. Nor is it a solution to merge them into one, because that's only temporary. The galaxy will make new organic life on its own, and there will be conflict between synthorgs and organics who will make synthetics. See?
The solution is to get rid of the idiot Catalyst and its toys and work it out ourselves.
And that is my point. This single conflict being resolved for the time being does not resolve the overarching theme.
#62
Posté 21 mars 2013 - 10:18
lol "blocked and reported"?NeonFlux117 wrote...
Eterna5 wrote...
NeonFlux117 wrote...
Eterna5 wrote...
NeonFlux117 wrote...
Eterna5 wrote...
NeonFlux117 wrote...
It reaped up Leviathans. Created Harby- the first "reaper". Remeber what sovereign said "We simply are". The catalyst is just a rogue AI that went crazy and killed it's master and then tried to perfect it's "solution" by wiping out all organic life that is a challenge to it's dominance- it's answer to this was creating these perfect war and killing machines "Reapers".
This isn't true at all. The Catalysts motives are not dominance or power, it is fulfilling the mandate given to it. It didn't go crazy either, it has not deviated from its original programming. The cycle is not a war either, it is a harvest.But the catalyst tells you it's little minions aren't at war with organics. And they just do things and should be trusted and let live.
The Catalyst never asks you to trust it, nor does it ask you for mercy. Not once. It simply wants you to activate a new solution.
Yeah, I trust it and I'm glad you do to.
Is that the best you can do when someone calls you out on your bull****?
Like the other dude said, you are not one for discourse or critical thinking. So........ Cool Story bro.
Clearly you aren't either, as you are unable to accurately portray and understand information presented to you in the game.
Grow up. Blocked and reported.
I think you need to look in the mirror. You're the one in some dire need of growing up. All you do is come to this forum and spew your hate about the endings whilst demonstrating your extreme butthurt over the matter whenever someone has a different perspective than yours (which is pretty narrow minded to say the least) Waaaaaaah
#63
Posté 21 mars 2013 - 10:19
You fight the Geth and Sovereign in ME1. At this point you don't really know Sovereign is merely a tool or how he was created. You just think he is a big bad a** machine. In ME2, you still don't really know what the Reapers deal is but Harbinger is a wicked machine using Collectors as pawns. You also learn there is a division among the Geth and you get some background on their conflict with the Quarians.
In ME3 it all comes together for the big reveal. You can not like the endings but I don't see how people said the reveal come out of no where. It is like complaining about a movie with a plot twist at the end like hey Verbal Kint was Keyser Soze.
Not to mention you are playing a sci fi based game where Machine vs Man is a constant theme. So sorry but if you couldn't at least speculate that man vs machine was the big theme, then you need to read more sci fi I think.
#64
Posté 21 mars 2013 - 10:24
Legion tells Shepard we are not like you and we do not follow your rules or act like you so don't treat us like organics to paraphrase. Geth don't think like people nor follow any of the conventional philosophies of any organic race. Diplomacy no. Sanctity of life no. Geth do what benefits geth always and forever. Primary instinct is their self-preservation period. if organics are perceived as a threat to that they will be terminated. That is all.
#65
Posté 21 mars 2013 - 10:25
remydat wrote...
SiriusXI wrote...
remydat wrote...
SiriusXI wrote...
Eterna5 wrote...
daaaav wrote...
Eterna5 wrote...
Ieldra2 wrote...
What I think? That the perception of the writers that specific story arcs became more important in the context of the main theme "organics vs. synthetics" was not sufficiently communicated to the players. The geth/quarian conflict and Legion's story do not appear to be more important than, say, the genophage arc. The first hint we get of the organic/synthetic theme being more important is is at the end of the Reaper Base mission on Rannoch.
But isn't the Reaper vs all organic life a prime example of Synthetic vs organic theme which was present in each installment?
It's Reapers vs non reapers. Not Reapers vs Organics. Can you give me one reason why synthetics and organics are supposed to hate each other that isn't resolved during the trilogy?
http://masseffect.wi...Signal_Tracking
Also, most of the Synthetic conflicts would not be resolved without Shepard. There would have been no peace on Rannoch without him/her, not to mention that there is no canon outcome for the Rannoch arc. It is only resolved for some people and honestly they should have removed the peace option entirely.
But the very fact that Spehard achieves peace is evidence for the
fact that peace can exist between organics and synthetics. Geth are way
more poweful as true AIs and yet they help their creators.
But you are right. In order for the ending to make more sense, the peace option should have been removed. That yould have made the Rhannoch arch a lot worse, would have rendered the previous games even more meaningless, but it would indeed have helped the endings to make more sense.
That proves nothing except that in any conflict moments of peace are possible. Did the peace at the end of WWI prevent WWII. To sit there and assume that the peace brokered between two enemies fighting for centuries is solved by one man permanently is naive. England and France had moments of peace admist about a 500 years of conflict.
Furthermore, what happens when more synthetic races pop up? The council still has bans on synthetic life. What happens when Shepard dies when again the peace was forged basically based on one man.
Haha, WWI did not really end in "peace" but in defeat, followed by a the Treaty of Versailles, which was forced on Germany. The German people felt mistreated and oppressed by the Treaty of Versailles, this is why Hitler could mobilize the Germans to follow his lead.
The Geth/Quarian conflict ended in TRUE peace. No side was ever defeated. there was no victory for either Quarians or Geth.
That's semantics. It was peace. And in any event you have to ignore all of human history to pretend like conflicts between nations just end permanently. They don't. There is a single organic synethetic conflict. Once again what happens when the Geth want to expand their terroritories? What happens if the Geth want to create more synthetic life? What happens when another species wants to crate synthetic life? What happens when the man who made peace possible dies?
Again, to see organic vs synthetics was resolved is naive. You are entitled to be navie but life is far more complicated than you are admitting to here.
ohhhh my... no it is not semantics. There is peace and there is defeat. These are two ways to end a war. And a conflict between nations does not fire up becaue "France is always going to be in conflict with Germany, because reasons". There can always be circumstances that lead to war, but not because two enbtities are inherently doomed to fight each other.
Also, concerning the Geth:
1. it is clearls stated that geth do not want to expand their terretory. They ant to be left alone.
2. If they want to creat more synthetic life it could lead to rebellions of that synthetic life against their creators (the Geth). So it is Synthetic vs. Synthetic, but oh... that does not fit into the ME logic, does it...
3. Well maybe organics can LEARN to not build synthetics after the whole Geth debacle? Why can the Galaxy not "grow up" and try to aviod these mistakes? Why can't they learn that enslaving synthetics is not better than enslaving organics? Slavery is always bad.
4. Shep dying does not mean peace ends. Shep initiated peace, but peace does not last because of Shepards presence. It's not that these two parties are at their throughts. There is peace for now. Shep initiated it, but it does not persist because of his presence. So he he/she is gone, they won't attack eachh other. After all, Geth help their creators strengthen their immune system and they are not forced ti do this by shepard, they do it out of free will.
#66
Posté 21 mars 2013 - 10:26
Not to mention: "the Peace won't last"InvincibleHero wrote...
People make an assumption that geth temporarily cooperating to prevent its destruction means organic and synthetics can be buddy buddy forever and ever. That is your story not BW's. Learn to distinguish the reality of the ME universe vs. your fan fic wannabe.
Legion tells Shepard we are not like you and we do not follow your rules or act like you so don't treat us like organics to paraphrase. Geth don't think like people nor follow any of the conventional philosophies of any organic race. Diplomacy no. Sanctity of life no. Geth do what benefits geth always and forever. Primary instinct is their self-preservation period. if organics are perceived as a threat to that they will be terminated. That is all.
#67
Posté 21 mars 2013 - 10:27
Organics vs Synthetics is not a theme, Mr Hudson, it is a plot. It was a sub-plot but, okay, I'll bite and say it was the 'over arching plot of the entire series'.
Theme: The subject of a talk, a piece of writing, or a exhibition. Not to be confused with morals or message.
E.g. The plot of Harry Potter is (loosely) Harry vs Voldemort through many permeatations etc. The theme of the book is not Harry Potter vs Voldemort it is that of death. The subject of the plot is how we deal with death.
The plot, then, of Mass Effect was Organics vs Synthetics. The theme was ...
Well I'd have said that unity in the face of adversity was the theme but if we are following Hudson on this and take what the Catalyst says then the theme must be Organics vs Synthetic is inevitable.
Well then, fail, Hudson, just fail.
You never showed to be inevitable, I solved the Geth/Quarian conflict, EDI is my friend with no plans on slaughtering me and becoming a galactic overlord.
If you want that theme to work then the Geth/Quarian conflict must always 100% lead to the annahilation of one or more of the parties. I should not be allowed to solve it no matter how hard I try or how much I love Legion and Tali.
As it is the theme is muddled. Conflict is inevitable except it isn't because EDI never once shows murderous tendancies and the Catalyst's solution is required because synthetics will wipe us out. Very, very doubtful and not once does the Catalyst show us exampled and on more than one occasion he is directly responsible for starting the conflict in the first place.
There are tiny little optional sidequests particularly in ME1 where we see rogue AI's true. But if its the main theme then they shouldn't be optional. Make us do them, force us to understand that AI's if given the chance will murder us all. Instead I can bypass them completely with no galaxy destroying consequences.
What I'm saying here is Show, don't tell.
Its all very well telling us that Synthetics vs Organics is inevitable and must be stopped but they do a ****** poor job of actually showing us. Communicating that theme down to us was horrible and instead they accidentally gave us a new one in Strength through Unity will lead us to victory.
Modifié par Jenonax, 21 mars 2013 - 10:28 .
#68
Posté 21 mars 2013 - 10:31
NeonFlux117 wrote...
Eterna5 wrote...
Ieldra2 wrote...
What I think? That the perception of the writers that specific story arcs became more important in the context of the main theme "organics vs. synthetics" was not sufficiently communicated to the players. The geth/quarian conflict and Legion's story do not appear to be more important than, say, the genophage arc. The first hint we get of the organic/synthetic theme being more important is is at the end of the Reaper Base mission on Rannoch.
But isn't the Reaper vs all organic life a prime example of Synthetic vs organic theme which was present in each installment?
Reapers aren't synthetic, their organic material/essence/minds in a synthetic shell. They absorb the "essence of an organic species and preserve them". so.... yeah.
BTW we never get an explanation of what an "essence of organic life" is. I really wanted to ask Harby, I mean the Catalyst that one.
They are still machines in the end. I dont care if they were made from organic smoosh.
It was a theme, problem was that Bioware flashed us with mixed signals.
Modifié par Armass81, 21 mars 2013 - 10:38 .
#69
Posté 21 mars 2013 - 10:33
remydat wrote...
People do realise this was a trilogy right. They can cover different topics over the course of 3 games. This is like watching the Lord of the Rings or some other trilogy and being made because the story is basically the exact same theme in all 3 movies. Non-Sense
You fight the Geth and Sovereign in ME1. At this point you don't really know Sovereign is merely a tool or how he was created. You just think he is a big bad a** machine. In ME2, you still don't really know what the Reapers deal is but Harbinger is a wicked machine using Collectors as pawns. You also learn there is a division among the Geth and you get some background on their conflict with the Quarians.
In ME3 it all comes together for the big reveal. You can not like the endings but I don't see how people said the reveal come out of no where. It is like complaining about a movie with a plot twist at the end like hey Verbal Kint was Keyser Soze.
Not to mention you are playing a sci fi based game where Machine vs Man is a constant theme. So sorry but if you couldn't at least speculate that man vs machine was the big theme, then you need to read more sci fi I think.
The poster above put it far better but whilst it was true that man fought machine there was no reason given concerning WHY man was fighting machine and that is the whole point really...
#70
Posté 21 mars 2013 - 10:40
Mcfly616 wrote...
lol "blocked and reported"?NeonFlux117 wrote...
Eterna5 wrote...
NeonFlux117 wrote...
Eterna5 wrote...
NeonFlux117 wrote...
Eterna5 wrote...
NeonFlux117 wrote...
It reaped up Leviathans. Created Harby- the first "reaper". Remeber what sovereign said "We simply are". The catalyst is just a rogue AI that went crazy and killed it's master and then tried to perfect it's "solution" by wiping out all organic life that is a challenge to it's dominance- it's answer to this was creating these perfect war and killing machines "Reapers".
This isn't true at all. The Catalysts motives are not dominance or power, it is fulfilling the mandate given to it. It didn't go crazy either, it has not deviated from its original programming. The cycle is not a war either, it is a harvest.But the catalyst tells you it's little minions aren't at war with organics. And they just do things and should be trusted and let live.
The Catalyst never asks you to trust it, nor does it ask you for mercy. Not once. It simply wants you to activate a new solution.
Yeah, I trust it and I'm glad you do to.
Is that the best you can do when someone calls you out on your bull****?
Like the other dude said, you are not one for discourse or critical thinking. So........ Cool Story bro.
Clearly you aren't either, as you are unable to accurately portray and understand information presented to you in the game.
Grow up. Blocked and reported.
I think you need to look in the mirror. You're the one in some dire need of growing up. All you do is come to this forum and spew your hate about the endings whilst demonstrating your extreme butthurt over the matter whenever someone has a different perspective than yours (which is pretty narrow minded to say the least) Waaaaaaah
Come on, Mcfly don't take it so serious. BTW, why do you even care if I blocked someone? Are you jealous Mcfly? That's cute. I'm not butthurt over the endings. And I don't spew hate about them. I'd love to have a deep conversation about the endings. And when I say deep, you know I mean DEEP.
Love you to buddy.
Modifié par NeonFlux117, 21 mars 2013 - 10:41 .
#71
Posté 21 mars 2013 - 10:41
As a story overall, I never really got that feeling either. In ME1, yes there was a mild theme about the Organics Vs. Synthetics, but it was hardly in your face, or even that noticeable. By ME2, we find out that the Geth that DO support the Reapers are but a SMALL pocket of their species.
They should've just stuck with the Galaxy Vs. The Reapers Theory. By trying to be all philosophical with this, they've essentially alienated their fans with their 'art'.
#72
Posté 21 mars 2013 - 10:47
Eterna5 wrote...
Lack of foresight. I'm not defending their actions, I'm just saying you can no longer say it "Came from nowhere" and was "Introduced at the last minute" when their is new cannonical information that states otherwise, dlc or not.
Yes, you can. Mass Effect 3 was sold as a complete product and story, and should be primarily assessed on it's own, without subsequent additions to it.
#73
Posté 21 mars 2013 - 10:50
#74
Posté 21 mars 2013 - 10:52
People want to romanticize robots for some reason. They want to hold them up as an artificial "person" when they are not. The whole soul gibberish was an example. Did they manufacture a soul? The geth would know if they did and would not then ask the question. It is fictional as lines of code cannot ever think for itself. Of course the writers being human cannot but create things that are like humans no matter what rules they establish for them.
#75
Posté 21 mars 2013 - 10:54
take what serious? You? You can't be for real right now....can you even read?NeonFlux117 wrote...
Come on, Mcfly don't take it so serious. BTW, why do you even care if I blocked someone? Are you jealous Mcfly? That's cute. I'm not butthurt over the endings. And I don't spew hate about them. I'd love to have a deep conversation about the endings. And when I say deep, you know I mean DEEP.
Love you to buddy.;)
Notice the first thing I typed was "lol". That means I'm laughing at you. You've been here for what like 2 months tops? And you've emerged as the forums biggest troll and continue to distance yourself from rest of the field on a daily basis. Quite comical, really... (Just take a look at your own little troll thread: "The child is...", there's zero comments. That's telling.)
I couldnt care less about who you block or report, no moderator is going to take you seriously. I was merely pointing how pathetic you look
Modifié par Mcfly616, 21 mars 2013 - 11:01 .





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