The "Games you grew up with" Thread
#51
Posté 22 mars 2013 - 03:28
Dune
Dune 2
Doom
Doom 2
Metroid 2
Super Metroid
Nintendo World Cup (anyone remember this and the crazy special moves you could do, hilarious)
Super Mario Land
Dynablaster
R-Type
Street Fighter II
Mortal Kombat
#52
Guest_SilverMoonDragon_*
Posté 22 mars 2013 - 04:07
Guest_SilverMoonDragon_*
#53
Posté 22 mars 2013 - 04:16
Pokemon
Crash Bandicoot
Modifié par Jonathan28, 22 mars 2013 - 04:17 .
#54
Posté 22 mars 2013 - 04:18
#55
Posté 22 mars 2013 - 04:22
I still have an entire bookshelf filled with most of my old games. It would take forever to list them all! XD
#56
Posté 22 mars 2013 - 05:22
Pong - Coleco system with two controllers; spin the dial to move your paddle. It was my first experience with a digital multiplayer game.
Tank Wars - same system Pong was on, spin dial to turn tank, push buttons to move forward/backward. Had a lot of fun with it. Graphics were... black and white on 70s era TV...
Space Invaders - played the coin-op at public arcades because the Atari 2600 didn't come out until I was in high school. I still remember the guy who did a Space Invaders coin-op marathon being on national news.
Shamus - cartridge game for Commodore VIC-20; played and replayed this for a long time. Play through several levels until you meet the final boss (The Shadow); beating him moves you into next difficulty where everything moves faster. There were three difficulties. I played the game with a mercury switch joystick, aka held in the air without a base, similar to today's interactive controllers.
Choplifter - this and the games listed after were played on a Commodore 64, my primary platform until I entered the working world and got a PC. Basically flew sorties trying to rescue people without being shot down. I played it until other games got my attention.
Archon - this was my first experience with PVP in a digital multiplayer environment. I learned that I suck at PVP and have since avoided it. Regardless, it was a fun game and my brother and I spent many hours playing it.
Exodus Ultima III - this is the game that got me started down the RPG path. Played it, completely mapped it, and wrote complete map editors for it. Had a lot of fun killing monsters, accumulating wealth. Also the only game I can recall where a floor came to life to attack me. Haven't looked at floor tiles the same way since.
Ultima IV Quest of the Avatar - more Ultima goodness, also marking the beginning of Richard Garriott's personal morals being woven into his games. Considered a classic today.
Ultima V Warriors of Destiny - the last of the top-down grid-based map system Ultimas. I welcomed the day-night cycle, new story, and new 3D dungeons, but preferred Ultima IV's combat system. I draw a few technical parallels between Ultima IV and V, and Bethesda's recent ES games due to the map system. To add to this, Skyrim's Blackreach subterranean zone reminds me strongly of Ultima V's underworld. I'm willing to bet there are a few Ultima fans in Bethesda's crew.
The Bard's Tale - a different sort of RPG that had me hooked for many months. Totally 3D with grid-based movement and round-based party combat. Difficulty was steep for the first 7 or 8 levels but after that it became much easier to play; had to watch out for traps though. Could have random monsters join you, including dragons. Lots of fun to be had. Like my Ultima games, I had this one fully mapped on graph paper as well.
Beach Head - a fun war game where I had to line up my big guns to hit other ships, destroy enemy "pill boxes" and so on, gradually making my way to the final fight.
Raid over Moscow - the sequal to Beach Head, this time in Russia. Included airplanes and throwing knife fights.
Fort Apocalypse - helicopter game with a twist: flying underground in the massive complex of Fort Apocalypse. Had to survive walls, enemies, and so on. Had a lot of fun with it.
Castle of Dr. Creep - giant castle full of classic monsters and machines (Frankenstein, Jacob's Ladders, etc.). Every room was a puzzle, and the castle itself was a meta puzzle. Took many hours to get through.
Lode Runner - simple but challenging game where you dug holes to capture loot, but had to watch for enemies who could trap/catch you. Had something like 150 levels.
Seven Cities of Gold - something of a precursor to RTS random map games, this game featured a standard map of North and South America and let you sail your fleet from Spain to attempt to befriend natives or make war. Along the way you accumulated resources that could be shipped back to the homeland, and you could increase the size of your fleet. Featured a random map generator in case you wanted to change things up.
Below the Root - a different RPG taking place in trees, with people gliding around with "Shuba" or oversized capes. Had to learn how to speak with the tree to make it grow limbs so you could reach final areas and complete the story. Had a lot of fun with it.
M.U.L.E. - manage your space-age farm on another world while avoiding environmental/alien hazards. Addictive productivity game.
Jumpman - 40 or 50 level jumping puzzle game; find the way to the next level while avoiding the bullets that would move slowly across the screen until they lined up with you, then POW! Had to watch for other hazards as well, which could zap you or cause you to fall.
Racing Destruction Set - multiplayer game with split screen, letting you race on random tracks, on random worlds. You could modify gravity and road surface. Cars were outfitted with land mines and oil slicks; object was to destroy the other player's car while racing around the tracks. Featured jumps, multiple elevations, icey roads, and so on. My brother and I played this a lot.
Battlezone - early 3D game featuring non-textured, see-through meshes. Had to shoot enemies and avoid being killed. I never finished this game, but enjoyed it for the 3D.
Elite - a step up from Battlezone; 3D space flight with non-textured meshes that you couldn't see through. I became the enemy of Galactic Police by trading Firearms, Slaves, and Narcotics. I destroyed them by using my wealth to outfit my ship with military-grade equipment. A Docking Computer made docking with space stations easy, but a bug allowed the DC to try flying you through the back of the space station if you were on the wrong side, resulting in a reload. I never finished the game; it had hundreds of systems and I wasn't sure what the plot was. Had a lot of fun while I played it though.
I had several other games, some fun some not so fun, but these were the notable ones I remember.
That was it for my childhood. Eventually got a PC and started with SSI's Gold Box D&D games. Have been a PC gamer ever since.
Modifié par Endurium, 22 mars 2013 - 05:27 .
#57
Posté 22 mars 2013 - 05:29
Endurium wrote...
Since I feel sorry for those easily bored (I'm never bored):
Space Invaders - played the coin-op at public arcades because the Atari 2600 didn't come out until I was in high school. I still remember the guy who did a Space Invaders coin-op marathon being on national news.
What if you're easily bored but yet easily entertained?
Also, I loved Space Invaders. That phone app never suffices.
I still got my Atari 2300, but my Atari 2600 however. Katrina took it.
#58
Posté 22 mars 2013 - 05:35
Aww that sucks. My grandfather had the Atari 2600 so we enjoyed going over to visit and play Enduro and other games.Johnnie Walker wrote...
Endurium wrote...
Since I feel sorry for those easily bored (I'm never bored):
Space Invaders - played the coin-op at public arcades because the Atari 2600 didn't come out until I was in high school. I still remember the guy who did a Space Invaders coin-op marathon being on national news.
What if you're easily bored but yet easily entertained?
Also, I loved Space Invaders. That phone app never suffices.
I still got my Atari 2300, but my Atari 2600 however. Katrina took it.
#59
Posté 22 mars 2013 - 06:00
Modifié par Cribbian, 22 mars 2013 - 07:09 .
#60
Posté 22 mars 2013 - 06:43
COD 1, 2, 3
Conflict: Desert Storm 2
Crash Bandicoot
StarWars Lego
Medal of Honor: Hereos
Medal of Honor: Rising Sun (I think that's its name)
Can't remember them all though. There is a lot more. But I also have to mention Runescape as it's most likely the game I have spent the most time on.
And I'd like to point out that Im only 15 so I didn't have the chance to play older games.
#61
Posté 22 mars 2013 - 07:48
So a few of us are at my house playing Battle Mode, and Person A is down to one balloon on his car. Person B, his opponent, who had thrown a banana peel earlier in the game, tells Person A, "Go get that yellow thing, it's very helpful."
I don't say anything, thinking (at least at first) that B is obviously kidding and can't possibly expect A to fall for that. Then A replies, "OK, I'll try," at which point I think that *A* must also be kidding and isn't actually going to go after it. I mean, everybody knows what happens when you crash into a banana peel in Super Mario Kart, right?
Right?
Well, no. Person A drives right smack into the thing and is left staring confusedly at the screen as his last balloon bursts and the "you lose" screen comes up, while the rest of us bust up laughing. "Go get that yellow thing, it's very helpful" subsequently becomes a running joke among us.
Modifié par FlyingSquirrel, 22 mars 2013 - 07:49 .
#62
Posté 22 mars 2013 - 07:52
Space Invaders
Super Mario Bros
Zelda
Donkey Kong
#63
Posté 22 mars 2013 - 08:54
Quake
Quake
and uh...Star Wars: Dark Forces
#64
Guest_Catch This Fade_*
Posté 22 mars 2013 - 08:58
Guest_Catch This Fade_*
Man I hated those N-Bombs, especially when someone on my own team was stupid enough to throw them near me.Johnnie Walker wrote...
J. Reezy wrote...
Perfect Dark: The combat simulator was always fun. I used to love turning on the slow motion mode so I could pretend I was having a shootout as if I was in the Matrix.
I loved doing that too. Combat simulator was awesome and even better with split screen. Sometimes I would use the special sims like Vendetta sim and Kazi sim. Vendetta was a little bish once you killed him.
Or I'd make the level full of N-bombs and have a bunch of Rocket sims scrambling about.
#65
Posté 22 mars 2013 - 09:03
#66
Posté 22 mars 2013 - 09:08
#67
Guest_Catch This Fade_*
Posté 22 mars 2013 - 09:14
Guest_Catch This Fade_*
It's all about dat FireRed tbh.Homebound wrote...
pokemanz blue
#68
Posté 22 mars 2013 - 09:25
Super Mario Bros 3- First game I ever played.
All Zelda games up untill say, Wind Waker or Minish Cap
Mario Kart
Illusion of Time/Gaia (US name) Great little adventure RPG by Quintet, who were owned by Enix. Quintet no longer exists sadly. One-upped by it's spiritual successor-
Terranigma- This game is one that sticks out in my memory so much, it's really a work of art, and has one of very few, if any other endings that brought me to literal tears. Yes me, the unfeeling robot that I am. It's like Europe's answer to not getting Chrono Trigger in a way, because whereas both originated from Japan, CT only also went to the US, while TN only went to Europe and maybe also Australia. Also has one of the best classic game OSTs ever. Both this and IoT were for SNES.
Actraiser- Also made by Quintet but not in the same vein as IoT and TN.
Sonic 2
Story of Thor- Pretty sure this goes by a different name overseas. For the Mega Drive.
Sonic 3 & Knuckles
Donkey Kong Country
Pokemon Blue. And Silver. And...
Pretty much all Rareware games on the N64. Rare, what the hell happened to you!?
Final Fantasies VII to X. Also VI, when it came to PS1. Big mention to FFIX.
Doom
Tomb Raider I, II, III and Lost Revelations.
Crash Bandicoot
Super Mario 64
Super Smash Bros
Soul Blade up to Soul Calibur II
Shenmue
Sonic Adventure
Metroid Prime
Tekken Tag Tournament
There's more but I'm done listing.
#69
Posté 22 mars 2013 - 10:17
Me and my sister always played it.
#70
Posté 22 mars 2013 - 11:53
The Legend of Zelda: Ocarina of Time
Age of Empires II
Body Harvest
Metal Gear Solid
Pokemon Yellow
Digimon World 2
Syphon Filter 2
Mission Impossible
#71
Posté 23 mars 2013 - 05:57
PetrySilva wrote...
Streets of Rage.
Me and my sister always played it.
Those Sega days were glorious.
Also playing Mortal Combat 3, Sunset Riders, Shinobi, Sonic(s) and many more.
#72
Posté 23 mars 2013 - 06:00
My first turn-based strategy. ;_;7
#73
Guest_Catch This Fade_*
Posté 23 mars 2013 - 06:42
Guest_Catch This Fade_*
I should throw all the games you own in a pit of fire for spelling that with a "C".Legatus Arianus wrote...
PetrySilva wrote...
Streets of Rage.
Me and my sister always played it.
Those Sega days were glorious.
Also playing Mortal Combat 3, Sunset Riders, Shinobi, Sonic(s) and many more.
#74
Posté 23 mars 2013 - 06:55
And EarthBound.
And Wasteland.
And Fallout 2.
#75
Posté 23 mars 2013 - 07:29
J. Reezy wrote...
Man I hated those N-Bombs, especially when someone on my own team was stupid enough to throw them near me.Johnnie Walker wrote...
J. Reezy wrote...
Perfect Dark: The combat simulator was always fun. I used to love turning on the slow motion mode so I could pretend I was having a shootout as if I was in the Matrix.
I loved doing that too. Combat simulator was awesome and even better with split screen. Sometimes I would use the special sims like Vendetta sim and Kazi sim. Vendetta was a little bish once you killed him.
Or I'd make the level full of N-bombs and have a bunch of Rocket sims scrambling about.
I hated them too, but sometimes they're just plain fun. You'll hear them all go off in the background then you're like oh sh*t.
My favorite weapon in the game is a toss up between the Laptop gun or the CMP150. Double CMP150s are usually my go-to weapon.
My brother and I use to play that game all the time when we were younger. Still do. But back then he use to always kick my ass, now I kick his ass when we play it. He doesn't like to lose.
Arcadian Legend wrote...
The N-Bombs were a real pain, hardly ever used them myself back in the day. They're called N- Grenades in the XBLA version now. But yeah, the multiplayer/combat simulator was one of the best aspects of Perfect Dark by far. It's just a great, great game that holds up even now.
I still play combat simulator still. People hardly play it online anymore unless you have people on your FL that has the game. I still love setting up levels with special sims and put them on hard and perfect difficulties. Dark sims are just.. no.





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