This is quite probably a bug.
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We had originally made the mistake of saying that it was a 60% additive bonus because of an unfortunate coincidence while testing against armour.
Siege pulse build (damage, DR, protection damage)
Damage to armour: 1,701
Originally assumed wrong calculation
600 * (1 + 0.2 + 0.3 + 0.6) * 1.35 = 1,701
Correct calculation
600 * (1 + 0.2 + 0.3) * 1.35 * 1.4 = 1,701
data
Modifié par corlist, 22 mars 2013 - 02:49 .





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