To People Who Steal Kills from Rage Builds
#51
Posté 22 mars 2013 - 04:38
#52
Posté 22 mars 2013 - 04:39
As for stealing of a Krolord, I've not seen it at all, maybe the OP really is just a tad too slow.
#53
Posté 22 mars 2013 - 04:42
die-yng wrote...
I honestly never once tried to steal a kill, the only exceptions were i started to try it was when one of the other players indulged in it and robbed me off kill after kill.
As for stealing of a Krolord, I've not seen it at all, maybe the OP really is just a tad too slow.
I think he might be trying to say:
"When you see my Krogran surrounded by several Phantoms and a Banshee or two, don't you dare try and kill any of them!"
#54
Posté 23 mars 2013 - 12:27
Oh well yeah, obviously I'd more than appreciate the help in that case. But when I'm going after a ****** or finishing off a boss, people seem to be really eager for kills. I know I'm not a great Krolord, but he's a fun class to play, and it can be pretty annoying when I can't even find an enemy to build rage off of.mol6x7 wrote...
die-yng wrote...
I honestly never once tried to steal a kill, the only exceptions were i started to try it was when one of the other players indulged in it and robbed me off kill after kill.
As for stealing of a Krolord, I've not seen it at all, maybe the OP really is just a tad too slow.
I think he might be trying to say:
"When you see my Krogran surrounded by several Phantoms and a Banshee or two, don't you dare try and kill any of them!"
#55
Posté 23 mars 2013 - 12:34
His hammer SHOULD have been designed to be as fast and slick as N7 Paladin's shield smash but instead if i charge an enemy then melee he just performs a regular krogan back-hander instead of slamming the enemy with his hammer. Instead you have to stop charging as soon as u reach the enemy, stop dead in your tracks and hold down the melee button which takes bloody ages to strike. 2 taps on the melee button (like Paladin) should activate the hammer swing. He's so clunky!
If anybody steals my kills while im this character, all i've gotta say is "thanks for the save." Because if i was about to melee something then i was probably about to die! What a useless heap of fail the Krolord is.
Modifié par N7-RedFox, 23 mars 2013 - 12:38 .
#56
Posté 23 mars 2013 - 12:37
I hate snipers.
#57
Posté 23 mars 2013 - 01:24
#58
Posté 23 mars 2013 - 01:29
#59
Posté 23 mars 2013 - 02:47
N7-RedFox wrote...
you have to stop charging as soon as u reach the enemy, stop dead in your tracks and hold down the melee button which takes bloody ages to strike.
Wrong on so many levels, imo
2 ways to deal with this
1- hitting melee while sprinting does the regular krogan charge, but with AOE
2- the hammer locks on similarly to the armier legionaries, be out of range, look at the soon to be dead enemy, heavy melee, you will slide in so fast that the enemy cannot counter, (only bombers can escape by flying up)
#60
Posté 23 mars 2013 - 02:51
k1ngl1ves wrote...
Kill faster.
/thread
#61
Posté 23 mars 2013 - 03:11
Impulse and Compulse wrote...
Okay, look, I'm not here to get a high score or try and be all badass and think I'm the best. I don't mind being on the bottom of the scoreboard, but sometimes I really just want to smash something with a giant hammer.
So please. Please. I beg of you. Stop killing the enemies I'm focusing on. If I don't get Rage going, then I'm nothing more than a giant paperweight. I can't tank, I can't damage enemies, I can't have your back if you don't let me HAVE THIS ONE KILL. It's hard enough to melee things on console with the glitchy melee lock-on system and being forced to use the B button. And being unable to turn while running. (really, Bioware?) Just please give us this one break, and I promise I'll make it up to you.
Your Pal,
Krolord
Stop playing a mediocre kit.
#62
Posté 23 mars 2013 - 03:11
GriM_AoD wrote...
To be fair, 2 enemies in 45s isn't particularly difficult. Or one, just one if you pick that evo
This.
There are ususally three or four enemies close by on Silver, and half again that many on Gold. It shouldn't be terribly hard to kill one or two of them, especially with that obscenely strong hammer the Krolord has.
N7-RedFox wrote...
He can't climb ladders
If that's true, and I can't imagine why it would be, then that's really damn stupid. I mean, even the Juggernaut can climb ladders.
Modifié par vonSlash, 23 mars 2013 - 03:13 .
#63
Posté 23 mars 2013 - 03:15
#64
Posté 23 mars 2013 - 03:28
How is the Krogan Warlord Sentinel "mediocre"? It can be risky to use if you're bad at avoiding sync-kills (like me), but its damage output is absolutely insane! His durability and stagger resistance are really nice too. I can provide some numbers for the damage output, if you'd like.Xaijin wrote...
Stop playing a mediocre kit.
#65
Posté 23 mars 2013 - 03:50
I like playing Krogan Warlord on Plat but it only works with a good team. Hes fun and smashes **** with a giant hammer. Most people I've seen that play him on Plat **** up his powers though.
Biotic Hammer + Biotic boosting gear makes him a very high damaging character. Kill all grunts in one hit. Ravenger, Brute, etc in two hits. Banshee in about 3-4. 200% recharge plus two charges and he can keep hammering all day long.
The main problem is obviously sync killing enemies. Normally I get them while they're focusing on someone else. But sometimes they're in the middle of an animation that prevents them from sync-killing.
#66
Posté 23 mars 2013 - 03:56
Hellfire257 wrote...
I'm yet to see a Krolord in a PUG that wasn't a giant paperweight anyway.
#67
Posté 23 mars 2013 - 05:51
ThatOddGuy wrote...
Hellfire257 wrote...
I'm yet to see a Krolord in a PUG that wasn't a giant paperweight anyway.
#68
Posté 23 mars 2013 - 08:41
MGW7 wrote...
N7-RedFox wrote...
you have to stop charging as soon as u reach the enemy, stop dead in your tracks and hold down the melee button which takes bloody ages to strike.
Wrong on so many levels, imo
2 ways to deal with this
1- hitting melee while sprinting does the regular krogan charge, but with AOE
2- the hammer locks on similarly to the armier legionaries, be out of range, look at the soon to be dead enemy, heavy melee, you will slide in so fast that the enemy cannot counter, (only bombers can escape by flying up)
Krolord runs up to Phantom on Platinum and hits her with charge-back-hander followed by his hammer... gets sync killed ... gj gj....
Fact is, the guy needs a reegar to be effective. He relies on it to take off enemy shields. Without a high DPS weapon he's useless just like nearly all melee builds on platinum.
Modifié par N7-RedFox, 23 mars 2013 - 08:48 .
#69
Posté 23 mars 2013 - 09:16
I play platinum often with the Warlord, and sometimes you have to learn to try to get those rage kills quickly. The faster you get your rage, the faster you can run into battle and take some real punishment with that full regeneration.
A friend of mine plays Drell Assassin often, and many times, he is spamming Recon mines, and it can be annoying with the blast radius for my Target to drop dead right before I melee.
Best solution, adapt. People are jerks. BSN is full of score **** noobs, so obviously they'll say dumb crap like "kill faster" or "L2Headbutt", but in all seriousness, its because they'd rather kill the one on the other side of your melee, than the guy shooting you in the back. As a few said, they view Warlords as dead paperweights begging to be sync killed. Eff them.





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