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if you thought ME3's ending was awful....


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#151
d-boy15

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Do you guys even know there is after credit scene that left up to players interpretation...

I don't go much on detail but that scene is hint to possible happy conclusion or just flashback
depend on what you want.

Anyway, Ken Levine is wrong about the ending is something we never seen before, actually we
seen something quite similar to that, it's a last year film starring JGL.

#152
crimzontearz

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d-boy15 wrote...

Do you guys even know there is after credit scene that left up to players interpretation...

I don't go much on detail but that scene is hint to possible happy conclusion or just flashback
depend on what you want.

Anyway, Ken Levine is wrong about the ending is something we never seen before, actually we
seen something quite similar to that, it's a last year film starring JGL.


I said that before

#153
dreamgazer

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Man, what a looper of an ending, huh?

Still looking forward to the experience, though.

Modifié par dreamgazer, 22 mars 2013 - 05:58 .


#154
NCommand

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Personally I find it great that video games are moving away from the "Hero shoots badguy, badguy dies, victory!" endings that have become the staple of the industry, not saying they all should change, but I like my variation

#155
crimzontearz

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NCommand wrote...

Personally I find it great that video games are moving away from the "Hero shoots badguy, badguy dies, victory!" endings that have become the staple of the industry, not saying they all should change, but I like my variation


yes, problem is more often than not the variation bleeds into the other genere thus kinda pissing people off

there is nothing wrong with having bleaker/different endings, just not ALL of them especially if the expectations were entirely different given previous iterations (I am not saying that's what happened in BI)

#156
dreamgazer

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NCommand wrote...

Personally I find it great that video games are moving away from the "Hero shoots badguy, badguy dies, victory!" endings that have become the staple of the industry, not saying they all should change, but I like my variation


I find it great too, but that shouldn't excuse every ending just for not abiding by the norm. Execution is execution.

#157
NCommand

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dreamgazer wrote...

NCommand wrote...

Personally I find it great that video games are moving away from the "Hero shoots badguy, badguy dies, victory!" endings that have become the staple of the industry, not saying they all should change, but I like my variation


I find it great too, but that shouldn't excuse every ending just for not abiding by the norm. Execution is execution.


Sure, but I'm just being a bit sceptical about the "awfulness" of the Bioshock Infinite ending, might just be that the forum poster was making it more confusing then it is, also a matter of taste I bet, never found the Catalyst to be that terrible as some people claim, except for taking the form of a kid, have troubles with kids

#158
crimzontearz

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NCommand wrote...

dreamgazer wrote...

NCommand wrote...

Personally I find it great that video games are moving away from the "Hero shoots badguy, badguy dies, victory!" endings that have become the staple of the industry, not saying they all should change, but I like my variation


I find it great too, but that shouldn't excuse every ending just for not abiding by the norm. Execution is execution.


Sure, but I'm just being a bit sceptical about the "awfulness" of the Bioshock Infinite ending, might just be that the forum poster was making it more confusing then it is, also a matter of taste I bet, never found the Catalyst to be that terrible as some people claim, except for taking the form of a kid, have troubles with kids

no I watched it.......it was like...."dafuq" and "wait does that mean the previous games mean nothing??"

#159
CronoDragoon

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NCommand wrote...

Personally I find it great that video games are moving away from the "Hero shoots badguy, badguy dies, victory!" endings that have become the staple of the industry, not saying they all should change, but I like my variation


Sure, but I would say that if you're going to experiment and try something revolutionary or drastic, then perhaps creating a stand-alone game or new IP is better than messing around with fan-favorite established universes.

I don't know if BioShock Infinite's ending actually reframes 1 and 2 in any way, though, since I didn't read the spoilers.

#160
Archonsg

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I think that partially why that ending seems off is that there's quite a bit of time travel involved. The Grandfather Paradox amongst other issues does not help and to mix things up even more, they went the multi-verse route with the intention of killing off the Protagonist at the end.

The one problem with the "grandfather assassination" plot is that for all intents and purposes, in theory can, would ultimately go back to the very first living being. Killing your parents, but your grandparents could still bear children and so forth, coupled with the multi-verse issue, well now, isn't it possible that even if you kill off *your* family line, that is not to say someone else might not take up your mantle and fate goes on.

Am damn glad MEU didn't go down *that* wormy route.


Still, in a way I am glad another triple A title deems it necessary to write a game where the hero dies.
Maybe in a year or so, hopefully sooner than later this fad of having anti-heroes, dead hereos become tired and overused.

#161
NCommand

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CronoDragoon wrote...

Sure, but I would say that if you're going to experiment and try something revolutionary or drastic, then perhaps creating a stand-alone game or new IP is better than messing around with fan-favorite established universes.


This is why we can't have nice things

Joking of course, but I don't think the fans should decide what's sacred, then everything becomes as boring as when decided by a committee, man how I hate that

#162
dreamgazer

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I don't care if the protagonist lives or dies, as long as it makes sense and informs the narrative.

#163
AlanC9

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d-boy15 wrote...

Anyway, Ken Levine is wrong about the ending is something we never seen before, actually we
seen something quite similar to that, it's a last year film starring JGL.


Calling him JGL is a thing?

#164
CronoDragoon

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NCommand wrote...

This is why we can't have nice things

Joking of course, but I don't think the fans should decide what's sacred, then everything becomes as boring as when decided by a committee, man how I hate that


It's not just an issue with what the fans consider sacred, although it certainly helps make the audience more receptive to your vision. I think it's simply a bad idea to introduce time travel into the third game of a series when it was never even hinted at before.

#165
Applepie_Svk

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Kataphrut94 wrote...

 As was Fallout 3.


Fallout was horrible only because the lack of logic in narrative which was fixed after what fans pointed out this issue, ME3 is horrible for same reason while BioWare just retconed irrational rant into more irrational with more difference and that´s not how you finishing the trilogy where most of the people spent hundreds of dollars into support of company.

#166
CronoDragoon

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AlanC9 wrote...

Calling him JGL is a thing?


My friend does it all the time, so I guess so?

#167
dreamgazer

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AlanC9 

Calling him JGL is a thing?


In print, yeah.

#168
Darth Malice113

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Maverick827 wrote...

All of you are the reason why mindless shooters are so popular. With your childishness and vitriol, it's simply safer to make a non-story-driven game because there are no idiots to cry over endings they either don't understand or didn't like.



Poster talks about childishness and vitriol, then calls anyone who doesn't share his opinion an idiot.

Hypocrite.

#169
Kel Riever

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I don't need some developer to tell me exactly how ______ his or her game is. Nor justifying it with some jocular nonsense like, "We don't pull any punches." If your game ending is good and thought inspiring, people will like it. If your game ending is a pretentious package of nonsense, like the ending(s) of Mass Effect, you'll get the appropriate tomatoes thrown at you as well. There's nothing wrong with talking about the game, but all this rah rah and insinuation as to what a gamer should like is just a pile of crap and makes the developer sound like they have something to prove...which immediately makes a reader wonder why if it is so good, that it needs explanation...

#170
Mr.House

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This ending makes AC3, HOTS and ME3 endings look like masterpieces.

#171
NCommand

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Mr.House wrote...

This ending makes AC3, HOTS and ME3 endings look like masterpieces.


Are we supposed to hate the ending of Heart of the Swarm too? Damn, can't enjoy anything these days

#172
dreamgazer

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Mr.House wrote...

This ending makes AC3, HOTS and ME3 endings look like masterpieces.


They're having a competition for the most frustrating ending, apparently. 

Wonder if they're keeping score by the number of jimmies rustled on message boards.

#173
AlanC9

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crimzontearz wrote...

AlanC9 wrote...

I don't see the problem here. As one of the posters on the linked page says, it's just some timey-wimey stuff. Of course, I ain't a huge Bioshock fan in the first place.

it's not just that tho


And getting into the specifics would be spoilerrific, right?

I'm still not convinced this is going to actually be a bad thing. Maybe we should get a betting pool together on how well the game does.

#174
CronoDragoon

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Luckily no one plays Assassin's Creed for the story anyway. They could kill everyone and replace them with mice and as long as those mice can jump from roof to roof I'll play it eventually.

#175
crimzontearz

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AlanC9 wrote...

crimzontearz wrote...

AlanC9 wrote...

I don't see the problem here. As one of the posters on the linked page says, it's just some timey-wimey stuff. Of course, I ain't a huge Bioshock fan in the first place.

it's not just that tho


And getting into the specifics would be spoilerrific, right?

I'm still not convinced this is going to actually be a bad thing. Maybe we should get a betting pool together on how well the game does.


it would.......but imagine ME3 ended with shepard waking up on the SR1 after getting blasted by the beacon.....I am not saying THAT is how it ends in BI but it is on that level