if you thought ME3's ending was awful....
#151
Posté 22 mars 2013 - 05:33
I don't go much on detail but that scene is hint to possible happy conclusion or just flashback
depend on what you want.
Anyway, Ken Levine is wrong about the ending is something we never seen before, actually we
seen something quite similar to that, it's a last year film starring JGL.
#152
Posté 22 mars 2013 - 05:35
d-boy15 wrote...
Do you guys even know there is after credit scene that left up to players interpretation...
I don't go much on detail but that scene is hint to possible happy conclusion or just flashback
depend on what you want.
Anyway, Ken Levine is wrong about the ending is something we never seen before, actually we
seen something quite similar to that, it's a last year film starring JGL.
I said that before
#153
Posté 22 mars 2013 - 05:57
Still looking forward to the experience, though.
Modifié par dreamgazer, 22 mars 2013 - 05:58 .
#154
Posté 22 mars 2013 - 06:01
#155
Posté 22 mars 2013 - 06:03
NCommand wrote...
Personally I find it great that video games are moving away from the "Hero shoots badguy, badguy dies, victory!" endings that have become the staple of the industry, not saying they all should change, but I like my variation
yes, problem is more often than not the variation bleeds into the other genere thus kinda pissing people off
there is nothing wrong with having bleaker/different endings, just not ALL of them especially if the expectations were entirely different given previous iterations (I am not saying that's what happened in BI)
#156
Posté 22 mars 2013 - 06:03
NCommand wrote...
Personally I find it great that video games are moving away from the "Hero shoots badguy, badguy dies, victory!" endings that have become the staple of the industry, not saying they all should change, but I like my variation
I find it great too, but that shouldn't excuse every ending just for not abiding by the norm. Execution is execution.
#157
Posté 22 mars 2013 - 06:07
dreamgazer wrote...
NCommand wrote...
Personally I find it great that video games are moving away from the "Hero shoots badguy, badguy dies, victory!" endings that have become the staple of the industry, not saying they all should change, but I like my variation
I find it great too, but that shouldn't excuse every ending just for not abiding by the norm. Execution is execution.
Sure, but I'm just being a bit sceptical about the "awfulness" of the Bioshock Infinite ending, might just be that the forum poster was making it more confusing then it is, also a matter of taste I bet, never found the Catalyst to be that terrible as some people claim, except for taking the form of a kid, have troubles with kids
#158
Posté 22 mars 2013 - 06:09
no I watched it.......it was like...."dafuq" and "wait does that mean the previous games mean nothing??"NCommand wrote...
dreamgazer wrote...
NCommand wrote...
Personally I find it great that video games are moving away from the "Hero shoots badguy, badguy dies, victory!" endings that have become the staple of the industry, not saying they all should change, but I like my variation
I find it great too, but that shouldn't excuse every ending just for not abiding by the norm. Execution is execution.
Sure, but I'm just being a bit sceptical about the "awfulness" of the Bioshock Infinite ending, might just be that the forum poster was making it more confusing then it is, also a matter of taste I bet, never found the Catalyst to be that terrible as some people claim, except for taking the form of a kid, have troubles with kids
#159
Posté 22 mars 2013 - 06:10
NCommand wrote...
Personally I find it great that video games are moving away from the "Hero shoots badguy, badguy dies, victory!" endings that have become the staple of the industry, not saying they all should change, but I like my variation
Sure, but I would say that if you're going to experiment and try something revolutionary or drastic, then perhaps creating a stand-alone game or new IP is better than messing around with fan-favorite established universes.
I don't know if BioShock Infinite's ending actually reframes 1 and 2 in any way, though, since I didn't read the spoilers.
#160
Posté 22 mars 2013 - 06:14
The one problem with the "grandfather assassination" plot is that for all intents and purposes, in theory can, would ultimately go back to the very first living being. Killing your parents, but your grandparents could still bear children and so forth, coupled with the multi-verse issue, well now, isn't it possible that even if you kill off *your* family line, that is not to say someone else might not take up your mantle and fate goes on.
Am damn glad MEU didn't go down *that* wormy route.
Still, in a way I am glad another triple A title deems it necessary to write a game where the hero dies.
Maybe in a year or so, hopefully sooner than later this fad of having anti-heroes, dead hereos become tired and overused.
#161
Posté 22 mars 2013 - 06:16
CronoDragoon wrote...
Sure, but I would say that if you're going to experiment and try something revolutionary or drastic, then perhaps creating a stand-alone game or new IP is better than messing around with fan-favorite established universes.
This is why we can't have nice things
Joking of course, but I don't think the fans should decide what's sacred, then everything becomes as boring as when decided by a committee, man how I hate that
#162
Posté 22 mars 2013 - 06:18
#163
Posté 22 mars 2013 - 06:18
d-boy15 wrote...
Anyway, Ken Levine is wrong about the ending is something we never seen before, actually we
seen something quite similar to that, it's a last year film starring JGL.
Calling him JGL is a thing?
#164
Posté 22 mars 2013 - 06:18
NCommand wrote...
This is why we can't have nice things
Joking of course, but I don't think the fans should decide what's sacred, then everything becomes as boring as when decided by a committee, man how I hate that
It's not just an issue with what the fans consider sacred, although it certainly helps make the audience more receptive to your vision. I think it's simply a bad idea to introduce time travel into the third game of a series when it was never even hinted at before.
#165
Posté 22 mars 2013 - 06:19
Kataphrut94 wrote...
As was Fallout 3.
Fallout was horrible only because the lack of logic in narrative which was fixed after what fans pointed out this issue, ME3 is horrible for same reason while BioWare just retconed irrational rant into more irrational with more difference and that´s not how you finishing the trilogy where most of the people spent hundreds of dollars into support of company.
#166
Posté 22 mars 2013 - 06:21
AlanC9 wrote...
Calling him JGL is a thing?
My friend does it all the time, so I guess so?
#167
Posté 22 mars 2013 - 06:24
AlanC9
Calling him JGL is a thing?
In print, yeah.
#168
Posté 22 mars 2013 - 06:25
Maverick827 wrote...
All of you are the reason why mindless shooters are so popular. With your childishness and vitriol, it's simply safer to make a non-story-driven game because there are no idiots to cry over endings they either don't understand or didn't like.
Poster talks about childishness and vitriol, then calls anyone who doesn't share his opinion an idiot.
Hypocrite.
#169
Posté 22 mars 2013 - 06:26
#170
Posté 22 mars 2013 - 06:27
#171
Posté 22 mars 2013 - 06:29
Mr.House wrote...
This ending makes AC3, HOTS and ME3 endings look like masterpieces.
Are we supposed to hate the ending of Heart of the Swarm too? Damn, can't enjoy anything these days
#172
Posté 22 mars 2013 - 06:30
Mr.House wrote...
This ending makes AC3, HOTS and ME3 endings look like masterpieces.
They're having a competition for the most frustrating ending, apparently.
Wonder if they're keeping score by the number of jimmies rustled on message boards.
#173
Posté 22 mars 2013 - 06:31
crimzontearz wrote...
it's not just that thoAlanC9 wrote...
I don't see the problem here. As one of the posters on the linked page says, it's just some timey-wimey stuff. Of course, I ain't a huge Bioshock fan in the first place.
And getting into the specifics would be spoilerrific, right?
I'm still not convinced this is going to actually be a bad thing. Maybe we should get a betting pool together on how well the game does.
#174
Posté 22 mars 2013 - 06:31
#175
Posté 22 mars 2013 - 06:33
AlanC9 wrote...
crimzontearz wrote...
it's not just that thoAlanC9 wrote...
I don't see the problem here. As one of the posters on the linked page says, it's just some timey-wimey stuff. Of course, I ain't a huge Bioshock fan in the first place.
And getting into the specifics would be spoilerrific, right?
I'm still not convinced this is going to actually be a bad thing. Maybe we should get a betting pool together on how well the game does.
it would.......but imagine ME3 ended with shepard waking up on the SR1 after getting blasted by the beacon.....I am not saying THAT is how it ends in BI but it is on that level




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