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if you thought ME3's ending was awful....


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#201
SpamBot2000

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CronoDragoon wrote...

F4H bandicoot wrote...
I do hope your joking.

AC3's ending isn't bad per say, just a little weird and with a few issues. The actual ending does make sense and is forshadowed, and obviously sets up future installments. It's not on the same level of bad as many other games I'm seeing mentioned here.


I haven't played Assassin's Creed 3, but who would honestly say that the story is the most important part of the series? The story is a joke, predicated on mounds of scientific and historical silliness, and the only compelling relationship between characters was killed off in Brotherhood for meta reasons.


True that.

Shame that the actual missions in AC3 are on the weak side too, with frankly ridiculous 100% synch requirements. The best part is just roaming, really.

Modifié par SpamBot2000, 22 mars 2013 - 07:10 .


#202
Iakus

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TheAdventurer29 wrote...

Nowadays developers just cannot come up with a firm good ending. They care too much about pleasing everyone.


Nah.  Nowadays "good endings" are considered too pedestrian.  So they go for arbitrary twists and overly elaborate reveals, in an attempt to be "artistic"

#203
Blooddrunk1004

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Sorry OP but this doesn't even look nearly as bad as ME3 ending when i first heard Starbrat in a leaked video.
And to tell you the truth i almost expected ending as this.

The strong point of Irration Games were never the endings but the twists that appeared before them:
- reveal of SHODAN and her intentions in System Shock 2
- Andrew Ryan and the infamous "would you kindly" line explained

I am more hopefull that Bioshock: Infinite includes twists like these and considering from the ending it looks like it does.

Modifié par Blooddrunk1004, 22 mars 2013 - 07:12 .


#204
F4H bandicoot

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CronoDragoon wrote...

F4H bandicoot wrote...
I do hope your joking.

AC3's ending isn't bad per say, just a little weird and with a few issues. The actual ending does make sense and is forshadowed, and obviously sets up future installments. It's not on the same level of bad as many other games I'm seeing mentioned here.


I haven't played Assassin's Creed 3, but who would honestly say that the story is the most important part of the series? The story is a joke, predicated on mounds of scientific and historical silliness, and the only compelling relationship between characters was killed off in Brotherhood for meta reasons.


I would argue lots of people play AC for the story. Whether its the particular assassins story, such as Ezio's across his 3 games, or for the modern day aspects with all the twists provided by TWCB or the things such as glyphs which contribute the overarching story.  Just my point of view though, I can see why people would be turned away by the story or play it soley for the gameplay.

#205
Archonsg

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SpamBot2000 wrote...

TheAdventurer29 wrote...

Nowadays developers just cannot come up with a firm good ending. They care too much about pleasing everyone.


That's not it. In fact, they seem to believe the gaming public will just take whatever they're sold, good, bad or indifferent.

The real problem is they seem to have lost all understanding of the medium they are working in, thinking they make movies. Or even write novels. But it ain't the same.


This.
It seems that games are treated more like movies with a little interactivity from the players. When it really should be more interactive storytelling with movie elements.

It is not about pleasing everyone, it is about having actively participating players asking why they had been playing and paid for a game in which their time and effort aren't justified.

#206
SpamBot2000

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F4H bandicoot wrote...

CronoDragoon wrote...

F4H bandicoot wrote...
I do hope your joking.

AC3's ending isn't bad per say, just a little weird and with a few issues. The actual ending does make sense and is forshadowed, and obviously sets up future installments. It's not on the same level of bad as many other games I'm seeing mentioned here.


I haven't played Assassin's Creed 3, but who would honestly say that the story is the most important part of the series? The story is a joke, predicated on mounds of scientific and historical silliness, and the only compelling relationship between characters was killed off in Brotherhood for meta reasons.


I would argue lots of people play AC for the story. Whether its the particular assassins story, such as Ezio's across his 3 games, or for the modern day aspects with all the twists provided by TWCB or the things such as glyphs which contribute the overarching story.  Just my point of view though, I can see why people would be turned away by the story or play it soley for the gameplay.


I quite enjoyed the story, until what happened to poor Veronica Mars. Also enjoyed the conspiratorial references to current events, but those are gone too. Quite bold for a mainstream release to have the player look for hidden Templar signs in group photos of the US Supreme Court...

Modifié par SpamBot2000, 22 mars 2013 - 07:17 .


#207
JoltDealer

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Overreaction has become too commonplace among gamers. This entire year has been full of games that didn't live up to their expectations, but were called the "worst games in existence" and "awful." There is no more, "It wasn't half-bad," or "It wasn't that great." It's either utter garbage or perfect. There is no middle of the road anymore. It makes me sad, especially considering that there is likely one guy who will look at my post and say to himself, "Well there aren't any good games anymore!" And to that guy I say, "Hi. Sucks about Bioshock's ending."

#208
Dr_Extrem

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this only cements by standpoint:

"if you cant write deep and interesting endings/plot twists, stick to simple but working."


not everybody is a master writer - thats not a problem but you should stick to what you can and know your limits. simple, slightly hollywoodian endings are ok - not deep, meaningful or special - but they are easier to make, easier to believe and they work.

the suspension of disbelief must not be broken. the player only accepts a certain ammount of bs before he quits. this limit is off course very individual and you cant please everybody - but you should not scratch the borders of this limit and play save, if a whole series depends on it.

better save than sorry.


the writers of game-stories have to keep in mind, that we are hardcore, freaks and a lot of us have a scientific background. you cant bombard us with too much nonsense without driving us away.

Modifié par Dr_Extrem, 22 mars 2013 - 07:19 .


#209
CronoDragoon

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F4H bandicoot wrote...
I would argue lots of people play AC for the story. Whether its the particular assassins story, such as Ezio's across his 3 games, or for the modern day aspects with all the twists provided by TWCB or the things such as glyphs which contribute the overarching story.  Just my point of view though, I can see why people would be turned away by the story or play it soley for the gameplay.


Fair enough. I can't argue that there are definitely people out there who love the AC story. Myself I can't take it seriously but to each their own.

#210
phillip100

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I don't see a point in complaining about the ending to Bioshock Infinite when none of us have ever played through the entire game.

#211
SpamBot2000

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We are just having a conversation. The judgment is provisional, so to speak.

#212
Versus Omnibus

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phillip100 wrote...

I don't see a point in complaining about the ending to Bioshock Infinite when none of us have ever played through the entire game.



#213
Archonsg

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Strange.
Don't really see anyone complaining about BI.
Doing a comparative assessment, yes, discussing about the nature of game production, yes, but complain for the sake of complaining, ... Nah.

#214
Guest_Cthulhu42_*

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Yeah, I heard about this the other day; it's a shame, I was pretty excited for the game too.

#215
phillip100

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Crimson Sound wrote...

Overreaction has become too commonplace among gamers. This entire year has been full of games that didn't live up to their expectations, but were called the "worst games in existence" and "awful." There is no more, "It wasn't half-bad," or "It wasn't that great." It's either utter garbage or perfect. There is no middle of the road anymore. It makes me sad, especially considering that there is likely one guy who will look at my post and say to himself, "Well there aren't any good games anymore!" And to that guy I say, "Hi. Sucks about Bioshock's ending."

I agree.

#216
Mims

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That was the most confusing thing I have ever read. It seems like last year was the year of bizarre endings.

#217
Link Ashland 614

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So that guy posts it and it's obviously legit because everything on the internet is true because some guy says so. Wow.

How about you wait for the game?

#218
phillip100

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Link Ashland 614 wrote...

So that guy posts it and it's obviously legit because everything on the internet is true because some guy says so. Wow.

How about you wait for the game?

This.

#219
Archonsg

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Mims wrote...

That was the most confusing thing I have ever read. It seems like last year was the year of bizarre endings.



To be fair,it isn't the worst ending in gaming history.

That in my opinion is still held by "Eye of the Beholder" by SSI.
After hours and a *grueling* 1990s boss fight, all you got was a one page wall of text and immediately kicked out to DOS by hitting *any* key.

#220
Eterna

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So, we are assuming something is bad because we have a short synopsis about it that could be taken completely out of context?

Sounds like BSN.

#221
aj2070

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Mr.House wrote...

This ending makes AC3, HOTS and ME3 endings look like masterpieces.


Wow, low praise indeed. :devil:

#222
OdanUrr

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Is there any reference to time travel in BI or in previous Bioshock titles? I mean, for a game like Timeshift it'd make sense, but does it make sense for this game?

#223
Eterna

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OdanUrr wrote...

Is there any reference to time travel in BI or in previous Bioshock titles? I mean, for a game like Timeshift it'd make sense, but does it make sense for this game?


You shoot bees from your hands. Time travel hardly crosses the line of ridiculous in that universe.

#224
Archonsg

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Link Ashland 614 wrote...

So that guy posts it and it's obviously legit because everything on the internet is true because some guy says so. Wow.

How about you wait for the game?


Youtubing it for sure.
/shrugs
The whole gist is, given Mr Levine's claims, hype and current rumors, would you pre-order this?

It is something Bioware should take note of.
Gamers are for the most part smart people.Fandom and hype can only go so far, only get people to blindly throw one's money at a company only so often. Trust in said company obviously extends that period of willing, blind spending. Break that trust or consistently engage in PR practices that obscure or hide the nature of one's products too much and eventually your customers will just stop buying blind.

Mass Effect will be the last game from Bioware that I buy on pre-order. Everything else in the future from Bioware I'll only buy once I know *exactly* what I am getting and only if I know I'll be happy with. 

What is sad is that with a few exceptions, other developers are treating the market not as customers but as marks to rip off from.
That is just wrong.

Modifié par Archonsg, 22 mars 2013 - 08:37 .


#225
EnvyTB075

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crimzontearz wrote...

TheAdventurer29 wrote...

Crysis 3 ending was awful.
God of War: Ascension was luckluster.
Now Bioshock: Infinite Ending sucks!

Nowadays developers just cannot come up with a firm good ending. They care too much about pleasing everyone.

ok I got to ask WHY? was the ending of crysis 3 awful????


I have to ask to same thing. Sure it wasn't a masterpiece, nor at the forefront of funky concepts, but it fit the theme set through the trilogy + expansion perfectly.