Fortack wrote...
megabeast37215 wrote...
What about Dagger? Condor? Glacier? Reactor? etc. You do not always have infinite grenades... what about bosses? Are you going to throw 15 lift/cluster grenades to kill a couple Atlases?
Its pretty much a sustained DPS vs Spike DPS debate.
Yes, it is. But in most situations spike > sustained DPS (if score is the core measurement of overall performance).
I believe the target priority of the Drell, Asari and Slayer are basically the same. They're all excellent mob / mook killers so it's best to ignore bosses as best you can, and wipe out all the weaker enemies first.
As far as grenades go; I hardly use ammo crates to refill nades. The people I play with kill stuff very fast so the 6 thermal packs are pretty much all I need in a game. I suppose with poor PUGs (or solos) it can be(come) an issue, but I rate kits by looking at their performance when playing with good teammates.
The on-/off host thing is also important b/c even when you play a game with an excellent host, the Slayer becomes much weaker whilst the Drell and Asari still kick ass (you can even argue that the Drell is better off-host b/c of his speed and tighter cluster nade spread). In terms of overall usefulness that counts for something too imo.
But the Slayer is an excellent boss killer Fortack... seriously. In addition to slaughtering mooks...
Let's look at some conservative math... Acolyte w/ Incendiary IV ammo = whatever vs shields (don't know exact amount) + ~1000 damage from charge, + damage from Fire explosion + 1300 x 5 from five Phase Disruptors... and this is LITERALLY every 4 seconds (because it takes about 4 seconds to fire off all 5 Phase Disruptors).
It's just under 10,000 damage every 4-5 seconds... with no grenade box trips required, no stopping required, it's pretty constant.
The numbers get even MORE in favor of the Slayer when you put them up against armor... as PD armor spec becomes 2300 X 5... this is why he is a great boss killer. 10,000 armor damage every 4-5 seconds is better than almost every weapon in the game.
The Slayer was good before his buff... then with the buff to PD... he became OP. I've been very careful to not utter these words on BSN since it's my favorite kit... but since balance changes are pretty much dead... I will say them: The N7 Slayer is ridiculously OP.
Edit: I should also note that all this damage... every single bit of it... is AOE damage.
The other vanguards can't touch this amount of damage output... NOT EVEN CLOSE...
Modifié par megabeast37215, 22 mars 2013 - 07:40 .