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Is the Slayer one of the least popular Vanguards?


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#101
megabeast37215

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Fortack wrote...

megabeast37215 wrote...

I believe you are talking to a brick wall RJ... the guy just doesn't know how to Slayer... so he cannot wrap his head around how infinite PD > limited grenade spam.


Well, it's actually quite hard to ever run out of nades unless you never use weapons and want to kill lone husks with a lift-/cluster bombardment. Charge + shoot + lift-/cluster nade > Charge + shoot + PD. Saying something is better b/c it comes in unlimited supply is like saying the Lancer is better than the Harrier b/c it has infinite ammo.

The Ass-/Drellguard can deal significantly more damage in a short time which makes them the most deadly vanguards in the game. The Slayer isn't that far behind though, assuming you're hosting.


What about Dagger? Condor? Glacier? Reactor? etc. You do not always have infinite grenades... what about bosses? Are you going to throw 15 lift/cluster grenades to kill a couple Atlases? 

Its pretty much a sustained DPS vs Spike DPS debate. 

#102
Guest_Chino_*

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So much drama...keep going, i'll get my popcorn.

#103
Bob Garbage

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Vanguard is my least used class in general. Mostly just due to host issues.

#104
Reese Team

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I play all different classes but when I play Slayer I can seriously shred it up. It doesn't matter if I am hosting or not. PD spec'd with sick AoE till im at 25% shields then charge in and while still in the animation do a back flip to put me back into position. Repeat. BS has its uses but PD is much more efficient when you know how to move out of the way and let your shields recharge. It is all about keeping the enemy staggered with PD and a well placed charge to keep your shield/PD rotation going.

Also being able to flip through walls = awesome!

Edit: Obviously a bad host can be annoying but that is the case with any class.

Modifié par Reese Team, 22 mars 2013 - 07:03 .


#105
RedJohn

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FasterThanFTL wrote...
OK I am going to go play the game now while RedJohn can post nonsense all day on the forums, I dont have enough time and energy to argue with Glorified Noobs like him.


I don't really know why call me noob when the fastest plat solo you've done with a TGI + Harrier + Hurricane is 52 minutes, i would be very ashamed of showing something like that to be sincere, mostly on PC with our cool mouse and keyboard.

Also I don't understand why you keep telling that I post nonsense when for you Skill = time played, challenges completed = skill and a lot of stuff more than don't make sense.

Also why hide your manifest?, I will give the link of your manifest to Brojo when I see him on Origin to see what interesting things he finds there because someone on Origin told me that you were found cheating on your manifest.

Modifié par RedJohn, 22 mars 2013 - 07:05 .


#106
lavatsunami

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MP-Ryan wrote...

@lavatsunami

Reading comprehension, dude. My post was directed at FTL in the FIRST SENTENCE. (Smartphone browser dislikes quote function).

I don't know how in the world you decided that was directed at RedJohn.


meh, was just reading the post order...when there's this many posts I kind of gloss over them, lol :)

#107
RedJohn

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On Topic:

The reason why the Slayer is the least liked vanguard might be for the learning curve i think.

As we know is not as easy as any other granadier or Krogan Vanguard, what do you think?

#108
megabeast37215

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RedJohn wrote...

On Topic:

The reason why the Slayer is the least liked vanguard might be for the learning curve i think.

As we know is not as easy as any other granadier or Krogan Vanguard, what do you think?


I honestly think it's the frustration of mashing the Phase Disruptor button and the power taking too long to execute off host. It's just as bad as Charge can be off host... but with his primary offensive power AND Charge at the same time.

#109
Fortack

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megabeast37215 wrote...

What about Dagger? Condor? Glacier? Reactor? etc. You do not always have infinite grenades... what about bosses? Are you going to throw 15 lift/cluster grenades to kill a couple Atlases? 

Its pretty much a sustained DPS vs Spike DPS debate.


Yes, it is. But in most situations spike > sustained DPS (if score is the core measurement of overall performance).

I believe the target priority of the Drell, Asari and Slayer are basically the same. They're all excellent mob / mook killers so it's best to ignore bosses as best you can, and wipe out all the weaker enemies first.

As far as grenades go; I hardly use ammo crates to refill nades. The people I play with kill stuff very fast so the 6 thermal packs are pretty much all I need in a game. I suppose with poor PUGs (or solos) it can be(come) an issue, but I rate kits by looking at their performance when playing with good teammates.

The on-/off host thing is also important b/c even when you play a game with an excellent host, the Slayer becomes much weaker whilst the Drell and Asari still kick ass (you can even argue that the Drell is better off-host b/c of his speed and tighter cluster nade spread). In terms of overall usefulness that counts for something too imo.

#110
Deso05

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As I never host I can say he's perfectly usable off-host and is one of the few classes i like the falcon on. Infinite pds, no cd charges (evo 6a), and falcon stunlock is just unfair for humanoid enemies.

#111
megabeast37215

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Fortack wrote...

megabeast37215 wrote...

What about Dagger? Condor? Glacier? Reactor? etc. You do not always have infinite grenades... what about bosses? Are you going to throw 15 lift/cluster grenades to kill a couple Atlases? 

Its pretty much a sustained DPS vs Spike DPS debate.


Yes, it is. But in most situations spike > sustained DPS (if score is the core measurement of overall performance).

I believe the target priority of the Drell, Asari and Slayer are basically the same. They're all excellent mob / mook killers so it's best to ignore bosses as best you can, and wipe out all the weaker enemies first.

As far as grenades go; I hardly use ammo crates to refill nades. The people I play with kill stuff very fast so the 6 thermal packs are pretty much all I need in a game. I suppose with poor PUGs (or solos) it can be(come) an issue, but I rate kits by looking at their performance when playing with good teammates.

The on-/off host thing is also important b/c even when you play a game with an excellent host, the Slayer becomes much weaker whilst the Drell and Asari still kick ass (you can even argue that the Drell is better off-host b/c of his speed and tighter cluster nade spread). In terms of overall usefulness that counts for something too imo.


But the Slayer is an excellent boss killer Fortack... seriously. In addition to slaughtering mooks...

Let's look at some conservative math... Acolyte w/ Incendiary IV ammo = whatever vs shields (don't know exact amount) + ~1000 damage from charge, + damage from Fire explosion + 1300 x 5 from five Phase Disruptors... and this is LITERALLY every 4 seconds (because it takes about 4 seconds to fire off all 5 Phase Disruptors).

It's just under 10,000 damage every 4-5 seconds... with no grenade box trips required, no stopping required, it's pretty constant.

The numbers get even MORE in favor of the Slayer when you put them up against armor... as PD armor spec becomes 2300 X 5... this is why he is a great boss killer. 10,000 armor damage every 4-5 seconds is better than almost every weapon in the game.

The Slayer was good before his buff... then with the buff to PD... he became OP. I've been very careful to not utter these words on BSN since it's my favorite kit... but since balance changes are pretty much dead... I will say them: The N7 Slayer is ridiculously OP.

Edit: I should also note that all this damage... every single bit of it... is AOE damage.

The other vanguards can't touch this amount of damage output... NOT EVEN CLOSE...

Modifié par megabeast37215, 22 mars 2013 - 07:40 .


#112
Feneckus

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He's close to being the best character in the entire game if you're hosting.

If you're not, meh :crying:

#113
megabeast37215

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Feneckus wrote...

He's close to being the best character in the entire game if you're hosting.

If you're not, meh :crying:


QFT... as usual. Posted Image

#114
BYC

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lavatsunami wrote...

Slayer vanguard is easily the best vanguard. If you spec for phase disruptor you have aoe damage with continual stagger (that can also hit anything at the far side of the map).

I started a gold match the other day and set it to public and went in by myself (like I usually do), expecting people to join. No one came. I used two medi pacs, and my rockets and unintentionally soloed a gold match, lol.

Slayer vanguard is amazing. I'm not sure why people don't use him more. I'm guessing they don't know how to play him well and/or realize how good he is.


Are you serious?  People have been telling you in this VERY THREAD.  OFF-HOST is terrible for all vanguards.  I can play the Slayer off-host, but it's nowhere near non-stop action that I can if I host the game.

#115
Amusingthree93

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They are extremely powerful with their phase disruptors, but like many of the good things in the game (turian passive stability, AIU shotgun cloak damage, nova, biotic orbs, siege pulse etc.) they dont do well offhost.

The other viable, host-independent way of playing the slayer is to spam biotic slash, and that gets old pretty fast. Hence slayers are an endangered species.

Modifié par Amusingthree93, 22 mars 2013 - 07:58 .


#116
Diogo Marzo

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On host he can be among the most fun and rewarding kits. Off host? A nightmare.

#117
Stardusk

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My money is on the Asari Vanguard for best Vanguard; Lift Grenade Spam + Stasis, pretty amazing.

#118
BYC

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I really need to start Manguarding again. I fuggin LOVE that class. I actually enjoy playing Manguards more than Slayers by a lot. The rolls aren't as good, but they feel...right. I think it might be because I used to play it so often I just know the timing for it.

Of course, if I try going back to it full time, I'll instantly rage when I die from lag. It's interesting that most people prefer hosting with friends. I prefer to PUG while off-host. If I can dominate there, I can dominate in any situation.

#119
megabeast37215

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Stardusk wrote...

My money is on the Asari Vanguard for best Vanguard; Lift Grenade Spam + Stasis, pretty amazing.


Anything that can be Stasised... the Slayer can kill in less than a second... this includes Phantoms/Possessed Captains.

Lift Grenade spam is garbage vs Bosses.... PD spam obliterates bosses.

#120
IamZAE

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RedJohn wrote...

It's the most powerful vanguard but also for some reason, the one that people don't know how to use, maybe that's the reason why you don't see them too often.

In my experience, most of the Slayers i've seen have as a unique objective the biotic slash spamming, sadly, a very bad strategy.


........  Obviously the volus is the most power vanguard. Red John you are retarded. Kids say the darnedest things

#121
Stardusk

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megabeast37215 wrote...

Stardusk wrote...

My money is on the Asari Vanguard for best Vanguard; Lift Grenade Spam + Stasis, pretty amazing.


Anything that can be Stasised... the Slayer can kill in less than a second... this includes Phantoms/Possessed Captains.

Lift Grenade spam is garbage vs Bosses.... PD spam obliterates bosses.


Feneckus favours barrier/shield damage over armour damage on PD; why do you choose armour?

#122
Aysay2012

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When I'm host, I love playing him. I don't even spec Biotic Slash and I max everything else out. Phase Disruptor + Biotic Charge all the way.

#123
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megabeast37215 wrote...

Stardusk wrote...

My money is on the Asari Vanguard for best Vanguard; Lift Grenade Spam + Stasis, pretty amazing.


Anything that can be Stasised... the Slayer can kill in less than a second... this includes Phantoms/Possessed Captains.

Lift Grenade spam is garbage vs Bosses.... PD spam obliterates bosses.

 

The difference between Slayer and AssGuard is that he's locked in place when doing PD. He has no DR and he drains his bariers while doing it. He needs 3 PD's to match 1 Asari Lift grenade. And she can move while throwing them and use her barrier to purely absorb hits.   

Although I really enjoy my Bonus Power Slayer with Geth Scanner. 

#124
megabeast37215

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Stardusk wrote...

megabeast37215 wrote...

Stardusk wrote...

My money is on the Asari Vanguard for best Vanguard; Lift Grenade Spam + Stasis, pretty amazing.


Anything that can be Stasised... the Slayer can kill in less than a second... this includes Phantoms/Possessed Captains.

Lift Grenade spam is garbage vs Bosses.... PD spam obliterates bosses.


Feneckus favours barrier/shield damage over armour damage on PD; why do you choose armour?


Because the only weapon I take on him is an Acolyte with Heavy Barrel and Pistol Power Amp Mod... so that does all my shield stripping for me (190% CD). PD is my armor killer.

I stopped taking an SMG for armor long ago. The only armored bosses which kind of give me fits are Atlases/Praetorians. Banshees/Primes get melted pathetically fast.

#125
megabeast37215

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Air Quotes wrote...The difference between Slayer and AssGuard is that he's locked in place when doing PD. He has no DR and he drains his bariers while doing it. He needs 3 PD's to match 1 Asari Lift grenade. And she can move while throwing them and use her barrier to purely absorb hits.   

Although I really enjoy my Bonus Power Slayer with Geth Scanner. 


Actually... he's not.

For instance: I used to do the light melee thing on Primes b/c standing in front of them spamming PD got me killed.... then I figured out I can circle strafe around the Primes while spamming PD at their feet and they can't land a shot on me.

Edit: Also.... things don't shoot back at you when they are stunlocked by PD. Asari can't stunlock entire mobs without depleting her grenade stores.

Modifié par megabeast37215, 22 mars 2013 - 08:14 .