megabeast37215 wrote...
The other vanguards can't touch this amount of damage output... NOT EVEN CLOSE...
Well, I just started breathing again after that FTLsomething guy made me laugh so hard.
So, I'll just toss my 2 cents in.
Mega, you know I love my Slayer very very much. But if you're talking mere damage output... Then he's quite behind a Drellguard. No clue about the Asari as I don't play her nearly enough to know, but I know that, as far as score goes, a Drellguard does make a Slayer eat dust.
I read your argument with Fortack, and the point is: if you're going for score,
you should not be killing bosses. Period. It doesn't matter who's a better boss killer, cause you should leave them for last and then concentrate fire on them with your teammates (talking gold here mind you... Platinum is different of course).
As far as score goes, the only thing that matters is who's the better sub-boss and mook killer. Those are the ones who hold the score, not bosses. It takes too long to kill them.
And the Drellguard is a better mook/subbosses killer than the Slayer. Clusters do more damage than PD, doesn't matter how you go around that

Plus, they don't have a limit on the amount of enemies hit. Which is a huge thing.
That said, I wouldn't say that the Drellguard is a better character than the Slayer. Mere damage output isn't the only important thing in a character. Its survivability is also important. More or less, it depends on your playstile, but it's always important.
And when it comes to survivability... Nothing comes close to the Slayer. No other character in the entire game can pull off the stunts he can pull off, and come out alive. No other.
In the end, which character is better is just a subjective thing. I'd have a really hard time choosing, but I know I'd pick the Drellguard in the end. But that is just me, it has to do with my history in ME3 MP, with how much I like Drell in general, and with the way I like to play, as well as serveral other things...
And man. Dat jacket. You can't beat that.