Air Quotes wrote...
TGI and AIU.
Easiest characters to play ever.
#26
Posté 22 mars 2013 - 08:46
#27
Posté 22 mars 2013 - 08:49
Good shields/health along with Tech Armor.
Not very cooldown dependent.
Has Lift Grenades.
Has Incinerate.
#28
Posté 22 mars 2013 - 08:50
#29
Posté 22 mars 2013 - 08:54
#30
Posté 22 mars 2013 - 08:55
#31
Posté 22 mars 2013 - 08:56
#32
Posté 22 mars 2013 - 08:57
bogsters23 wrote...
Air Quotes wrote...
TGI and AIU.
This, Reegar AIU is basically God-mode.
#33
Posté 22 mars 2013 - 09:01
bogsters23 wrote...
Air Quotes wrote...
TGI and AIU.
#34
Posté 22 mars 2013 - 09:01
#35
Posté 22 mars 2013 - 09:03
But straightforward does not necessarily mean "easy". How are we quantifying "easy"? How about ease of reaching extraction on Platinum in 1st place? Combining both straightforwardness with point generation. Then TGI, AUI, or perhaps Geth Trooper are probably the "easiest".
#36
Posté 22 mars 2013 - 09:08
Human Soldier
Destroyer up to Silver
#37
Posté 22 mars 2013 - 09:21
#38
Posté 22 mars 2013 - 09:25
#39
Posté 22 mars 2013 - 09:32
#40
Guest_Air Quotes_*
Posté 22 mars 2013 - 09:35
Guest_Air Quotes_*
tetsutsuru wrote...
I don't agree with those who suggested the AIU, and claimed that the AIU is a "god-kit". But this is based on my personal experience of having revived so many AIU teammates to-date. If the AIU was truly among the "easiest kits to play", my experience should not have been the case.
I've seen people die repeatedly with Kroguards and Krolords vs Geth. Some just can't/don't know how to play and nothing will help them.
Modifié par Air Quotes, 22 mars 2013 - 09:35 .
#41
Posté 22 mars 2013 - 09:35
tetsutsuru wrote...
I don't agree with those who suggested the AIU, and claimed that the AIU is a "god-kit". But this is based on my personal experience of having revived so many AIU teammates to-date. If the AIU was truly among the "easiest kits to play", my experience should not have been the case.
I sort of agree with your point of view. The close-range nature of her combat put her in a lot of dicey situations. Bad players might not be able to manage those situations well, and repair matrix is short lived but gives a false sense of security.
Nonetheless, AIU is still a very powerful kit giving you a solid chance at extraction on platinum while also being a great point generator.
#42
Posté 22 mars 2013 - 09:39
DHKany wrote...
TGI
#43
Posté 22 mars 2013 - 09:49
#44
Posté 22 mars 2013 - 10:02
ToLazy4Name wrote...
Geth Trooper Flamer Build or a Melee Juggernaut.
#45
Posté 22 mars 2013 - 10:14
On Bronze and SilverJuggernaut, but Gold+ TGI. Still needs a skill not to die.
Modifié par Frozen Mind, 22 mars 2013 - 10:15 .
#46
Posté 22 mars 2013 - 10:16
1. Alliance Infiltration Unit (seriously, a REVIVE power!? WHAT WERE THEY THINKING?!)
2. Turan Ghost Infiltrator (Stim Packs are almost as bad as Repair Matrix)
3. Geth Juggernaut (Doesn't need a grenade power to stay invincible, but still pretty much is)
#47
Posté 22 mars 2013 - 10:17
Modifié par Kommandant Schäfer, 22 mars 2013 - 10:18 .
#48
Posté 22 mars 2013 - 10:21
#49
Posté 22 mars 2013 - 10:23
BSN: Take your pick, BSN can make any class easy...
#50
Posté 22 mars 2013 - 10:24
They nerfed the RM, so that now it isnt actually nearly as useful as it used to be, without the duration upgrade. Even then untimely deaths can easily happen resulting in the use of actual medigels. And no, stimpacks are far worse (more overpowered) than RM. I have playtested it.DEV1ANTGAMER wrote...
Top 3 in Order:
1. Alliance Infiltration Unit (seriously, a REVIVE power!? WHAT WERE THEY THINKING?!)
2. Turan Ghost Infiltrator (Stim Packs are almost as bad as Repair Matrix)
3. Geth Juggernaut (Doesn't need a grenade power to stay invincible, but still pretty much is)





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