UndergoingMitosis wrote...
Except that the current body models are objectifying, and I'd rather have one that was empowering.
I think I agree with you and disagree with you. I don't think it is the body itself that is objectifying. It's how that body is presented. For example, I find Miranda, Liara (well, the entire Asari race), Samara, Ashley in ME3, and even Tali to be highly objectified women despite great character traits, due to how they are presented to the gamer. They wear skin-tight clothes that show off every curve, the camera pans over their bodies in very suggestive ways, and the Asari seem very much like a race built from stereotypical male fantasy.
I don't believe the same to hold true in Dragon Age, though. Female Hawke is meant to be attractive, yes, but I don't find her to be objectified, with the possible exception being her walk/run animations. She wears almost identical armor to male Hawke, not anything of the chainmail bikini variety. There are no "male gaze" camera angles. Even her lounge wear is very unsexy to western societal standards. The only women in Dragon Age I can think of off the top of my head who are overtly sexual are the prostitutes and Isabella, and overt sexuality is integral to the characters in both circumstances.
So, in Dragon Age, I don't think the problem is objectification, but rather the tiresome trend that only slender buxom women are acceptable/attractive. Society bombards us with this idea at seemingly every turn. I think that's why so many women (and men) get defensive and upset and ask for something different. In that way, I can see why a different representation of the female form would be a breath of fresh air for many. However, I think it is an issue that is too deeply ingrained in society that won't go away until variety, and not one form over another, is seen as the acceptable norm. For me, this is an important issue, and I hope one day, developers will too.