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The ending and my take on where fanbase made mistake


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#26
Edolix

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KiwiQuiche wrote...


Image IPB


As amusing as this is (which is very, by the way) I can't help but shake my head with disappointment whenever I see it.

#27
Massa FX

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There's nothing the fan base could have done differently. Why? Because the fan base shattered after ME3. We tore apart. Ripped on each other and Bioware... and defended Bioware too. If we had stayed silent we'd missed EC and the party on the Citadel.

Cheers to the fan base. Cheers to Bioware. Working together we made a difference.

As for the scribbling ... who knows if its real? Is it real because its on the internet? I think not.

Pax panel going on now and they are filming it to be released ASAP. This from bioevilchris on twitter.

Modifié par Massa FX, 23 mars 2013 - 03:42 .


#28
hiraeth

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#29
SiriusXI

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I just don't understand why they didn't just make it right... If they didn't have enough time for a proper ending, why didn't they just say they'd deliver the real "twist" ending later via free dlc? Then they'd have redeemed themselves. I mean, like the EC, but better. A revamp of the entire priority earth and the 16 vastly different endings they promised.

#30
hiraeth

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#31
cerberus1701

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MB957 wrote...

from what I experienced, at the beginning, when it was clear that the endings were disliked by many, the fanbase mood was confusion.

it did start out fairly nice towards bioware, asking for clarification. also, many felt bioware was trolling its fanbase, and had a big twist up their sleeve.

it began to get ugly when that note about speculation came out, and bioware praised that fail of an ending, and gave the big "up yours" EC to the fabase.

then it went all out crazy!



This. There was no real fanbase rage until Bioware, when not essentially explicitly telling the fanbase to  **** off was being deliberately manipulative in the responses it did give. It fueled confusion on purpose.

It fueled the rage on purpose.

Then it started to get nervous when it started growing far beyond what they thought it'd be, getting national mainstream media play and beginning to actively damage EA, which has enough PR problems just existing.

As for the OP: For whatever reason, the non-EC end became the ending they wanted. Probably the fact that the game needed another 6 months and EA demanded March.

But once it was out it was out. They HAD to own it as is, They had to, otherwise they body blow not only EA, but BW.

BioWare wouldn't have survived it as a company, I don't think.

#32
Xamufam

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MassEffectFShep wrote...

SiriusXI wrote...

I just don't understand why they didn't just make it right... If they didn't have enough time for a proper ending, why didn't they just say they'd deliver the real "twist" ending later via free dlc? Then they'd have redeemed themselves. I mean, like the EC, but better. A revamp of the entire priority earth and the 16 vastly different endings they promised.


Because they believe admiting they were wrong is too risky on several fronts: financially, artistically, reputation-wise, etc. It came down to the ruthless calculus of war, I guess...they concluded they would lose less by standing by their product rather than appeasing fans (and, I'd argue, saving the franchise's integrity).

Then they thought wrong
Fallout 3 did not suffer, fans pointed out inconsistencies & the writers heard it the game got better by it bioware got hurt by protecting the ending

Modifié par Troxa, 23 mars 2013 - 04:04 .


#33
cerberus1701

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Troxa wrote...

MassEffectFShep wrote...

SiriusXI wrote...

I just don't understand why they didn't just make it right... If they didn't have enough time for a proper ending, why didn't they just say they'd deliver the real "twist" ending later via free dlc? Then they'd have redeemed themselves. I mean, like the EC, but better. A revamp of the entire priority earth and the 16 vastly different endings they promised.


Because they believe admiting they were wrong is too risky on several fronts: financially, artistically, reputation-wise, etc. It came down to the ruthless calculus of war, I guess...they concluded they would lose less by standing by their product rather than appeasing fans (and, I'd argue, saving the franchise's integrity).

Then they thought wrong
Fallout 3 did not suffer, fans pointed out inconsistencies & the writers heard it


I always hear the Fallout 3 response, and while, in some ways it applies, fundamentally it's not the same. Fallout 3 was basically a tweak to the end that allowed the hero to live...how do you think they would have responded to the ME3 style calls that roughly the entire last act of the game be changed?

I don't think it would have happened. 

#34
Megaton_Hope

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NeonFlux117 wrote...

what's intresting about the scribbling is that we get.

Bomb- sacrafice self
Reaper- take control

But there is no bomb in final endings. So.... What was Mac alluding to. Does he mean the cerberus bomb on tuchanka and how that demonstrated sacrifice!??!??

You blow up the mass relays with a massive energy wave.

Regarding the state of that sheet of notes, it's not that unusual for a brainstorming session, I think. Trying to get things down in shorthand to refer to them later, not really intended to be hard and fast ideas. You flesh 'em out later on, generally.

#35
Hendrik.III

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The only thing they should have done, was to release the Most Anticipated Game of the Year when it was DONE. Not sooner because EA needed to have all that pre-order money before the end of the fiscal year. Don't ship games that aren't finished properly, period.

By the way, the fanbase's expectations were largely fed by BW/EA's marketing and interviews, which promised us 12 different endings, and not an A, B, C one. Woops!

#36
AlanC9

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Massa FX wrote...

There's nothing the fan base could have done differently. Why? Because the fan base shattered after ME3. We tore apart. Ripped on each other and Bioware... and defended Bioware too. If we had stayed silent we'd missed EC and the party on the Citadel.


I'm not sure we were ever all that unified.

#37
Bob Garbage

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I'm not taking responsibility for their ****ty ending, thanks.

#38
hiraeth

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#39
Megaton_Hope

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Nondisclosure, pft.

#40
_- Songlian -

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I think the fanbase overreacted. Yeah, the ending had plot holes and it's kinda messy, but everyone on BSN acted like BioWare set their mother on fire. I think that reaction was absurd, and what's even more baffling is that people still hold onto it after a year or so.

I'm grateful for the EC ending and I realize it was done to please the angry fans, which is a very positive aspect of this entire revolt thing, but as far as I'm concerned, I have no beef with the Mass Effect team. It was a great ride until that fated ending, and nobody's perfect after all.

Modifié par - Songlian -, 23 mars 2013 - 08:03 .


#41
Guest_Finn the Jakey_*

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KiwiQuiche wrote...

EDIT:

"Mac Walters on the Star Child/Reapers
"Originally,
with the catalyst, the star child at the end of the game, I had written
that much more in the guise of a investigative style conversation,
where there is something he tells you but then, you get to ask a bunch
of questions and you get your questions answered. But then me and Casey
talked and decided, lets keep the conversation "High level". Give you
the details that you need to know, but don't get into the stuff that you
don't need to know. Like "How long have they been reaping?" You don't
need to know the answers to the mass effect universe. So we
intentionally left those out"


Casey on after Mass Effect 3
"Whatever we do would likely happen before or during the events of Mass Effect 3, not after"


Jesus Christ it's even worse than I imagined, how these two arseclowns didn't manage to crash the entire franchise earlier is beyond me.

#42
CaIIisto

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Finn the Jakey wrote...

Jesus Christ it's even worse than I imagined, how these two arseclowns didn't manage to crash the entire franchise earlier is beyond me.


They had a creative director for ME and ME2.....

#43
Iakus

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MassEffectFShep wrote...

Bob Garbage wrote...

I'm not taking responsibility for their ****ty ending, thanks.


LOL

Very true. Despite the fanbase's intense reaction, the reaction was only there because of BW's absurd botchjob.


Indeed

What I expected:  Many paths and outcomes to defeating the Reapers, with many fates for Shepard and the galaxy

What I got:  "Choose the galactic atrocity to commit suicide to"

#44
Archonsg

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"... fans made a mistake...."

You have got to be kidding me.
Overreaction?
Like as in raising tens of thousands of dollars for charity overreaction?

No.
Bottom line is, that for many ME3's ending was a cumulation of a 5 year love affair with the game series, its characters and the universe that the game is in.

All the fans wanted were *options*, too allow Shepard to survive, to allow for an LI reunion, options that does not even have to be canon. To refuse the Catalyst and its nonsense, to win without stooping to absurdity, to not accept suicide veiled as "sacrifice".
Apparenty even that is too much to ask.

As for why Bioware did what it did.
As someone else have already mentioned, it is to avoid any legal liability.
They calculated that any goodwill loss, is balanced by the fickle nature of gamers, that we would buy anything given enough time, hype and marketing.

Modifié par Archonsg, 23 mars 2013 - 06:32 .


#45
archangel1996

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We did not make mistakes, ok maybe some of us were too aggressive against the PERSONS of BW, but you know, how BW handed....ahahah no wait how they IGNORED the issues and their "loyal fans"(which for them is money cow), yeah i think that being ingored for over an year makes this to some people

#46
Spartas Husky

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I made a mistake, I admit, and is th elast one I'll ever make. I made the mistake of preordering ME3... knowing full well it was now within full EA swing. Hindsight is 20/20 though good lesson nevertheless.

#47
XqctaX

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last time i stated my opinion on this i got banned. that should say more than enough about what i think.

#48
Spartas Husky

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XqctaX wrote...

last time i stated my opinion on this i got banned. that should say more than enough about what i think.


LOL, now that one is a very honest answer.:D

#49
Obadiah

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KiwiQuiche wrote...
...
Casey on after Mass Effect 3
"Whatever we do would likely happen before or during the events of Mass Effect 3, not after"

That's not a whole lotta time to create another story. Humans have only been a part of the Council for about 25 years by the time the ME3 ending takes place.

#50
ScriptBabe

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Sauruz wrote...

KiwiQuiche wrote...

...what we got WAS the ending they had in mind- Casey seemed to think Mac's late-night scribbles, including the "speculations from everyone" was a genius plan, hence the nonsensical, confusing crap we got.

EDIT:
Image IPB

I love the "But why did he have to die?" without a proper answer. Not even the devs know why. Or "How do they feel?" - probably just wrote that out as a side thought and didn't bother to really think through what they felt like.
God, this is like something written by a person that was either very, very stupid or very, very drunk. Or both.


Hmm, this is the first time I've ever seen this document, and it does rather support my feeling that somebody got a "notion" in the writer's room, and there weren't enough other people around to perhaps point out this wasn't a great notion.  When I was on TNG we had this custom called The Dumbstick.  George R.R. Martin and I still use it when we're plotting Wild Cards.  The Dumbstick gives you permission to make a completely stupid and outlandish suggestion without fear of being mocked.  Because sometimes something good can come out of one of those crazy ideas if they get adjusted and massaged.  I have a feeling there weren't other voices present to have adjusted the ending as presented.  I also think they were getting huge pressure from EA and rushed the game.  Which is a terrible shame.  So much of Mass Effect 1, 2, 3 is just brilliant.

Modifié par ScriptBabe, 23 mars 2013 - 08:33 .