chemiclord wrote...
drayfish wrote...
Others have made this point far, far better than I (and I know it's probably not the best example to use, given that it eventually devolves into a parade of munchkin furbies), but the original Star Wars trilogy has a very similar structure, and it manages to pull it all together (again: ignore the half-pint Chewy knock-offs for a minute).
Empire was a phenomenal film (I would argue without question the best thing the words 'Star' and 'Wars' have ever been applied to), but really, what exactly does it add to the overarching plot besides some charcter business? We find out some backstory that Luke is the son of Vader, we see the Rebels get a bloody nose, but really, no one is closer to solving the problems of the galactic stage. Leia and Han get romanceful, Lando betrays and then rescues his new buddies, C3PO get 'sploded, Luke spends the film having D'n'Ms with a muppet, and the hyperdrive barely works. It's a bunch of personality building asides, few of which are crucial to the narrative told in the final arc.
Using The Empire Strikes Back as an example is slightly faulty, because Empire actually DOES advance the core plot. The Star Wars trilogy wasn't REALLY about the Rebellion. It was about the rebirth of the Jedi and the fall of the Order's nemesis, Darth Sidious.
On THAT score, Empire advances the story quite a bit. We get a backdrop and backstory to what led the galaxy to that point. We have Luke growing and coming into his own as a full Jedi (a path he completes at the end). The seeds for Darth Vader's redemption are planted in that movie as well.
THAT'S why it works.
Mass Effect 2 really doesn't give us much of ANYTHING. We don't really learn ANYTHING about the Reapers outside of how they make more of themselves. But THAT doesn't even play into anything (which admittedly is a judgment made in retrospect). You don't gain any new insight in how to stop them. You don't mobilize anyone to be ready for the imminent Reaper invasion. The character development that is given is neutered to some extent by the fact that any of them could die at the end.
The few things that ARE set in motion by ME2 (the expansion of the Genophage arc and Geth/Quarian conflict as examples) are often seen as the highlights of ME3 by even the most disappointed of fans.
But outside of a handful of tangential plot points, ME2 does nothing to move the story along.
Again though, that is a fault that I would argue lies with
ME3 rather than
ME2. Much as ScriptBabe has noted, it is the traditional point of the second entry in a trilogy to advance the plot by allowing the characters to explore themselves, their own ingenuity and resources, while facing increasingly perilous odds - to be placed at the nadir of their journey toward the eventual reformation and reclamation of agency. They have to fall, to see the fight ahead as arduous and perhaps impossible, before they can overcome these odds and fight back against seemingly overwhelming odds.
In that respect,
ME2 could have (I'm not saying it did, but
could have had
ME3 decided to take up the opportunities it speckled through there), allowed for such a rally and retaliation.
Remember: the journey toward understanding/becoming allies with the Geth occurred in
ME2. The research into and potential curing of the Gennophage was delivered in
ME2. The revelation of the Prothean mutations were dealt with (and all but forgotten) in
ME2. The introduction of Thanix canons and shielding that can protect against Collector lasers:
ME2. Allusions to Dark energy and its galaxy altering influence upon the universe: expanded upon in
ME2, only to be utterly abandoned in
ME3. Indeed, the whole thematic drive of races working together as one,
uniting to fight back against an oppressive force through cooperation and unification (played out in microcosm in the Normandy's mess hall in
ME2), is completely abandoned in
ME3's nihilistic ending.
Any of these threads - and many more that I've not even touched upon - could have been expanded upon and justified (just as Luke's bond to Vader was from
Empire into
Jedi). Retroactively dismissing
ME2 because the writers of
ME3 were to lazy to run with the (admittedly rather nebulous, but fertile) ball that they had been passed does a disservice to a text that was - as it needed to be - more a tale about broad theme and ideology, than a singular focussed narrative progression.
Again, as I would argue: like
Empire.
Had Lucas decided: nah, that 'Vader's my dad' stuff doesn't need to go anywhere in the denouement, then you could direct the very same arguments at
Star Wars.
Modifié par drayfish, 26 mars 2013 - 05:00 .