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If you could implement 1 weapon and 1 character from another game into ME3 MP, what would it be?


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#201
sabientje67

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Charaxan wrote...

Posted Image

Lara Croft, just for the fun of seeing her using the incisor ^^ (I love those figurines, you can make them do whatever you want :P )


Haha, awesome!

#202
TJLenz

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The DC-17m blaster from Republic Commando and Mattias Nilsson from Mercenaries.

#203
Dylanjuh18

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http://fc03.devianta...dly-d31not5.png

period.:devil:

#204
sabientje67

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Dylanjuh18 wrote...

http://fc03.devianta...dly-d31not5.png

period.:devil:


The enemy used Stealth Rock!

#205
DragoGoldenwing

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The Augur from Resistance 2 (Which was so, so much better than the Augur from the first game.)
Track enemies through walls, and firing at enemies through walls with it actually INCREASES damage done with each obstruction passed through.
Downsides were it was a little weak when used to straight up shoot enemies, and there was significant delay as a shot 'tunneled' through each obstruction.

As for character, Battletech Battle Armor-clad soldier. >_>

#206
silencekills

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 Originally, I was going to go with the R.Y.N.O 4-EVER (V seems to do piddling damage despite it's theatrics). I mean, fricken lazer beams!

Than I remembered something. Something incredible.

As for a character, I don't really know. Senator Steven Armstrong, I guess. Only if he talks about nanomachines though, that's a requirement.

#207
sabientje67

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DragoGoldenwing wrote...

The Augur from Resistance 2 (Which was so, so much better than the Augur from the first game.)
Track enemies through walls, and firing at enemies through walls with it actually INCREASES damage done with each obstruction passed through.
Downsides were it was a little weak when used to straight up shoot enemies, and there was significant delay as a shot 'tunneled' through each obstruction.

As for character, Battletech Battle Armor-clad soldier. >_>


The Auger is amazing. Especially since it can place a shield with it's secondary fire mode. Love it.

#208
GeneralMoskvin_2.0

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TF2 Heavy and Sasha.

And if that doesn't work, a Russian conscript with Molotov cocktails, snap freeze and cryo blast as well as an AK-47.

#209
TG XTerminatorX

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Any jedi with a lightsaber, force lightning, push, and pull, and the ability to swing around the lightsaber to block all of the shots coming at him.

Edit: or John Marston from Red Dead, with his repeater, throwing knives, and holy water.

Modifié par TG XTerminatorX, 24 mars 2013 - 11:05 .


#210
QU67

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TJLenz wrote...

The DC-17m blaster from Republic Commando and Mattias Nilsson from Mercenaries.


And all of the attachements right? I want a gun that is a Sniper and Grendae Launcher in one.

#211
sabientje67

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QU67 wrote...

TJLenz wrote...

The DC-17m blaster from Republic Commando and Mattias Nilsson from Mercenaries.


And all of the attachements right? I want a gun that is a Sniper and Grendae Launcher in one.


Sounds interesting.

#212
N7Kopper

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Bringing in sphess mehreens will simply let the Reapers turn their faith in the Emperor against them, because indoctrination and Chaos taint are completely different, (plus they'd join Cerberus anyway, realistically) so...

Lucas, from Mother 3.
Powers are; (using MP character rules of three active, two passive)
PK Love: Blasts enemies in a wide radius in front of the user (like Snap Freeze) for high damage, and detonates all combo explosions. High cooldown time.
Lifeup: Restores the health of the target, or self if no allied target is found, as wel as providing temporary invulnerability and resetting health gate. Can be upgraded to heal all teammates, from anywhere.
Shield: Causes all physical attacks to do half damage - can be respecced into instead nullifying non-physical attacks, and also into reflecting the negated portion of an attack. Can be used on alies or self, and upgraded to hit everyone.
Stick Mastery: Lucas wields a stick as a weapon, and can swing it like a krogan does a hammer. Upgrades to this skill tree enable him to hear the beat of the music more clearly for easier combo attacks, or do more damage.
Rolling HP: When Lucas loses health, it doesn't go away instantly, it slowly trickles out of his grasp. He will stay standing as long as his health bar isn't empty, even if his HP hit 0 long ago. This tree will either increase health and DR, or amplify this effect.

As for the weapon...
Death Note: *writes down "Catalyst: Catastrophic system shutdown that doesn't harm life on the Citadel; right now"* Bam, Reaper War solved.

#213
sabientje67

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N7Kopper wrote...

Bringing in sphess mehreens will simply let the Reapers turn their faith in the Emperor against them, because indoctrination and Chaos taint are completely different, (plus they'd join Cerberus anyway, realistically) so...

Lucas, from Mother 3.
Powers are; (using MP character rules of three active, two passive)
PK Love: Blasts enemies in a wide radius in front of the user (like Snap Freeze) for high damage, and detonates all combo explosions. High cooldown time.
Lifeup: Restores the health of the target, or self if no allied target is found, as wel as providing temporary invulnerability and resetting health gate. Can be upgraded to heal all teammates, from anywhere.
Shield: Causes all physical attacks to do half damage - can be respecced into instead nullifying non-physical attacks, and also into reflecting the negated portion of an attack. Can be used on alies or self, and upgraded to hit everyone.
Stick Mastery: Lucas wields a stick as a weapon, and can swing it like a krogan does a hammer. Upgrades to this skill tree enable him to hear the beat of the music more clearly for easier combo attacks, or do more damage.
Rolling HP: When Lucas loses health, it doesn't go away instantly, it slowly trickles out of his grasp. He will stay standing as long as his health bar isn't empty, even if his HP hit 0 long ago. This tree will either increase health and DR, or amplify this effect.

As for the weapon...
Death Note: *writes down "Catalyst: Catastrophic system shutdown that doesn't harm life on the Citadel; right now"* Bam, Reaper War solved.


The Death note would be awesome.

And Lucas, never expected to see him suggested, a great choice! Mother 3 was a great game.

#214
MadMatt1990

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I don't think anyone has said these so far, so....

Character: Jimmy Patterson or Manon Batiste from the Medal of Honor series. Those are two people you don't want to mess around with.

Weapon: FG42 with the built in scope from the original Call of Duty. Attach a stability mod and extended clip and you have a decent Typhoon lookalike.

#215
Kenshen

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sabientje67 wrote...

aryon69 wrote...

Maya from BL2 and I would also bring a gun from that game over. The one that rhymes with witch. Those that have played the game know which I speak. All the cyring about phaselock being OP would bring joy to my heart.

My runner up would be the lone wanderer from FO3 and I would bring along the experimental MIRV.


What's OP about Phaselock? It's a good balanced action skill IMO. But the turret however....double rocket turrets destroy everything, I love my turrets.:wub:


Just because everyone seems to love to complain about something.  I also agree with you about the turret but my commando is only level 26 atm.

#216
TJLenz

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QU67 wrote...

TJLenz wrote...

The DC-17m blaster from Republic Commando and Mattias Nilsson from Mercenaries.


And all of the attachements right? I want a gun that is a Sniper and Grendae Launcher in one.

Of course!

#217
vonSlash

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Posted Image

I'd want Artorias (from Dark Souls) as a playable character.

There'd just be something fun about jumping halfway across Condor to flatten a Banshee with a 12-foot greatsword.

Modifié par vonSlash, 25 mars 2013 - 01:19 .


#218
RemingtonArms

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 Playable character: Salvador (The gunzerker) from borderlands 2. I would pay to have the ability to wield a Typhoon in one hand and a claymore in the other.

Weapon: The Augmented Reaction Suit from Vanquish

Modifié par RemingtonArms, 25 mars 2013 - 01:57 .


#219
seipukai

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character:goku
weapon:he doesn't need one........kamehameha!!!!!!!!

#220
Faust29A

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Character: Ayane from DOA (because hot purple-haired ninja)

Weapon(s): (Though not so much for the purple-haired ninja) Rottweiler gun (user-created Quake mod because it launches an angry Rottweiler that attacks the nearest thing), Ripper (Unreal Tournament version because decapitation) and the Stinger Minigun (because it pins bodies to the wall). And yeah, the Shock Rifle, but that's already been covered.

#221
DrunkenGamerTrae

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Character? Batman. Weapon? If I get Batman who needs a damn weapon?

#222
Flardan

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RemingtonArms wrote...

 Playable character: Salvador (The gunzerker) from borderlands 2. I would pay to have the ability to wield a Typhoon in one hand and a claymore in the other.

Weapon: The Augmented Reaction Suit from Vanquish


Oh my god... :o If Augmented Reaction Suit were to be implemented, I'd really feel sorry for anyone who gets in the way of a player good as the guy in the vid.. or the other guy mentioned named Molujpn. O_O One man army, literally in all ways. Give Shepard and co these babies and they can win a galactic war for us. B)

#223
Faust29A

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I swear I can count, but...

Drizzt Do'Urden with his twin scimitars--though most BSNers would spec out Twinkle.

#224
H4L0effect

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Sangelli (Elite) Zealot from Halo.
Powers:
Tactical Cloak
Plasma Grenade
... Having trouble thinking of a third one.
Heavy Melee:
Energy Daggers from Halo: Reach

Weapon:
Lancer from Gears of War
Passive effect which replaces your heavy melee with its CHAINSAW BAYONET.

#225
N7Kopper

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@Flardan Well, Shepard has those reactions intrinsically through the Power Wheel - and co aren't skilled or powerful enough to use those suits properly...

GIVE THEM TO US INSTEAD.