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ME3 stats from PAX


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#251
Kataphrut94

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Does EDI count as dying if she's blown up by Harbinger in the beam run? I heard somewhere she's exempt from the memorial wall even if that did happen since she'd still be alive as the ship.

If that's the case, we know that roughly 44% of people choose Destroy, which is hardly surprising. At the absolute minimum, that would make Synthesis and Control 33% popular each. Anecdotal evidence suggests that Synthesis would rank slightly higher than Control though. It is a bit of a shame we don't know the full score, but that does give you some idea about the breakup of the ending choices.

#252
Nicsienieda

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I killed Mordin and Wrex and played on Insanity. I'm probably in like the only 0.01% of people who did this. I'm so proud... But killing them was hard.

#253
Asch Lavigne

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More people let the Quarians die... interesting.

Most of the things I did seem to be in the minority. (From killing the Geth to winning over Garrus to playing FemShep.)

Too bad ending stats weren't shown. Would have loved to seen what % of people chose what ending.

#254
Yestare7

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Reap_ii wrote...

crimzontearz wrote...


sure....but you bet if synthesis was the most popular ending we would be reminded of it often



to your point, i think the absence of ending stats proves synthesis was not the most popular ending. 


LMAO!!   don't you love it here??^_^^_^

Modifié par Yestare7, 24 mars 2013 - 07:47 .


#255
SUPERF0RCE

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the stats on sentinel and engineer really surprised me, all of my completed playthroughs are sentinel for dudeshep and my one femshep playthrough is an awesome engineer, the soldier seems like the most boring vanilla choice.

being a soldier and not meeting wrex could make a guy go insane

i wish they would release ALL the stats

Modifié par SUPERF0RCE, 24 mars 2013 - 08:00 .


#256
bd223437

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Bleachrude wrote...

re: Ashley vs Kaidan
There's no default choice in ME3 for these two...Players had to actively pick for kaidan to die...


There is a "default" choice in ME3 for Ashley vs Kaidan.  Selecting "numerous" for casualties in the psychological profile defaults to Ashley as survivor for mShep, so really, fresh ME3 mSheps have to actively pick for Kaidan to live.

Modifié par bd223437, 24 mars 2013 - 08:12 .


#257
Dean_the_Young

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Genshie wrote...

chemiclord wrote...

Genshie wrote...
That really puts things in a very bright light and shows how bad/misguided a lot of people were acting on here with the whole retake movement/before EC's release and now even. If anything it screams that we are the vocal minority.


I really don't want to go THAT far.  The people who despised the ending didn't like it for a reason, and the vast majority of those reasons were perfectly legitimate.

But what I think it DOES say is that the target audience that Bioware has been catering to isn't entirely the same target audience that frequents this corner of the internet.

But here is the thing the people giving out all the threats, demands, and giving Bioware all this toxic behavior are from this corner of the internet. They the so callded "fans". You don't see the large casual gamers giving them this kind of grief.


It's probably a good thing, then, that the Bioware developers and staff have more perspective than BSN when it comes to how much we really represent the fanbase.

#258
Dean_the_Young

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CDRSkyShepard wrote...

chemiclord wrote...

CDRSkyShepard wrote...

These stats have to be horribly skewed, because they don't take into account all the "play and return" people. These people would have just started with 3, played through as default broShep without an import, and would thus get:

1) No chance to meet Wrex
2) Ashley by default
3) Any of the other romance options swept under the rug because you could only access ME1 options from ME3 alone

When you look at it in that context, these stats make sense. But if you talk to the fandom at large these stats are not representative at all. Heck, they polled half the people at the panel as femSheps.


Well... that's kinda the point.

It would seem that the majority of people who played ME3 were "new" players to the series.  And why shouldn't that data count, anyway?  They ARE the fandom at large.

Play-and-returners *aren't* the fandom... The fandom are the people who actually played all the games and made choices, and didn't just pick up ME3, play it maybe once, then return it.

Unless some great authority figure came from the sky and dictated 'and so it must be', this is little more than a crude example of a No True Scotsman fallacy. Given the number of reasons people would have to not hold on or replay the games (lack of time, lack of discretionary income), deligitimizing them as 'not fans' no matter what they thought of it or why is simply exclusion of the other.

#259
Dean_the_Young

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Omega Torsk wrote...

64% were playing the game wrong.

Bioware, let's try this again, only THIS TIME filter out the people that didn't import.

Sure. And since we're looking at cutting 64% of the income, let's be reasonable and cut about 64% of the content.

Non-essentials first, of course: who needs romances, or voice acting? Most of those companion characters are excess as well, especially if we just expand their powers.

#260
MstrJedi Kyle

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10.7 billion killed in MP. Man, you'd think they would run out of troops at some point.

#261
inusannonn

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Most popular characters?

Garrus & Liara awesome! Add in Shepard and there's the movie right there!

..... but Tali only 7.8 percent popular? seriously? wow I bet the Talimancers would disagree.

I really like that Bioware shared the percent stats. Now if they can show us the stats of how many people actually enjoyed the idea of space child and the red blue green ending. And how many wanted to believe the indoc theory.

edit: honestly Tali is adorably awesome. And the actress who voiced Tali did an incredible outstandingly amazing awesome world class job with her. 7.8 Tali stats has got to be wrong. 

Modifié par inusannonn, 24 mars 2013 - 08:29 .


#262
Genshie

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Dean_the_Young wrote...

Genshie wrote...

chemiclord wrote...

Genshie wrote...
That really puts things in a very bright light and shows how bad/misguided a lot of people were acting on here with the whole retake movement/before EC's release and now even. If anything it screams that we are the vocal minority.


I really don't want to go THAT far.  The people who despised the ending didn't like it for a reason, and the vast majority of those reasons were perfectly legitimate.

But what I think it DOES say is that the target audience that Bioware has been catering to isn't entirely the same target audience that frequents this corner of the internet.

But here is the thing the people giving out all the threats, demands, and giving Bioware all this toxic behavior are from this corner of the internet. They the so callded "fans". You don't see the large casual gamers giving them this kind of grief.


It's probably a good thing, then, that the Bioware developers and staff have more perspective than BSN when it comes to how much we really represent the fanbase.

I can't tell if that was sarcastic or not. (Not complaining just curious) And I agree with you either way.

#263
Genshie

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inusannonn wrote...

Most popular characters?

Garrus & Liara awesome! Add in Shepard and there's the movie right there!

..... but Tali only 7.8 percent popular? seriously? wow I bet the Talimancers would disagree.

I really like that Bioware shared the percent stats. Now if they can show us the stats of how many people actually enjoyed the idea of space child and the red blue green ending. And how many wanted to believe the indoc theory.

I don't know if you saw, read, and or heard it yet but Tali at one point came very close to not even showing up in the third game.

#264
inusannonn

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Genshie wrote...

inusannonn wrote...

Most popular characters?

Garrus & Liara awesome! Add in Shepard and there's the movie right there!

..... but Tali only 7.8 percent popular? seriously? wow I bet the Talimancers would disagree.

I really like that Bioware shared the percent stats. Now if they can show us the stats of how many people actually enjoyed the idea of space child and the red blue green ending. And how many wanted to believe the indoc theory.

I don't know if you saw, read, and or heard it yet but Tali at one point came very close to not even showing up in the third game.


yes I have.  And it would have been a terrible mistake if Tali was left out of 3. 

#265
SiriusXI

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This statistic seems to be primarily concerned with people playing Mass Effect 3. I cannot believe that 64% of the overall players were people that NEVER played ME1 & 2 and therefore never met Wrex. Also, where do they get this data from? Where could I have partaken in such a query?

I don't believe these stats are representative.

#266
Genshie

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inusannonn wrote...

Genshie wrote...

inusannonn wrote...

Most popular characters?

Garrus & Liara awesome! Add in Shepard and there's the movie right there!

..... but Tali only 7.8 percent popular? seriously? wow I bet the Talimancers would disagree.

I really like that Bioware shared the percent stats. Now if they can show us the stats of how many people actually enjoyed the idea of space child and the red blue green ending. And how many wanted to believe the indoc theory.

I don't know if you saw, read, and or heard it yet but Tali at one point came very close to not even showing up in the third game.


yes I have.  And it would have been a terrible mistake if Tali was left out of 3. 

I don't believe we know why yet and how that idea came across. I am really curious why would they have kicked her to the curb.

#267
Genshie

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SiriusXI wrote...

This statistic seems to be primarily concerned with people playing Mass Effect 3. I cannot believe that 64% of the overall players were people that NEVER played ME1 & 2 and therefore never met Wrex. Also, where do they get this data from? Where could I have partaken in such a query?

I don't believe these stats are representative.

Maybe it is due to their constant promotion as "ME3 being the perfect place to start".:whistle:

#268
Dean_the_Young

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Genshie wrote...

Dean_the_Young wrote...

Genshie wrote...

chemiclord wrote...

Genshie wrote...
That really puts things in a very bright light and shows how bad/misguided a lot of people were acting on here with the whole retake movement/before EC's release and now even. If anything it screams that we are the vocal minority.


I really don't want to go THAT far.  The people who despised the ending didn't like it for a reason, and the vast majority of those reasons were perfectly legitimate.

But what I think it DOES say is that the target audience that Bioware has been catering to isn't entirely the same target audience that frequents this corner of the internet.

But here is the thing the people giving out all the threats, demands, and giving Bioware all this toxic behavior are from this corner of the internet. They the so callded "fans". You don't see the large casual gamers giving them this kind of grief.


It's probably a good thing, then, that the Bioware developers and staff have more perspective than BSN when it comes to how much we really represent the fanbase.

I can't tell if that was sarcastic or not. (Not complaining just curious) And I agree with you either way.

It wasn't aimed at you, but I like to think of that as my 'the truth hurts' tone.

#269
Sovereign24

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I still can't believe the stupidity of Bioware in making Wrex dying in ME1 as the default setting for ME2 (PS3). Absolutely hated having to deal with Wreav. The only reason I even know Wrex is becase of playing ME1 on PC.

#270
Sovereign24

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SiriusXI wrote...

This statistic seems to be primarily concerned with people playing Mass Effect 3. I cannot believe that 64% of the overall players were people that NEVER played ME1 & 2 and therefore never met Wrex. Also, where do they get this data from? Where could I have partaken in such a query?

I don't believe these stats are representative.


Are you accounting for PS3 players. By default, Wrex is dead at the start of ME2 in PS3 version.

Modifié par Sovereign24, 24 mars 2013 - 09:48 .


#271
Han Shot First

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Cthulhu42 wrote...

Some of these stats don't even make sense; how can Vega have a survival rate almost 30% higher than Liara's? How did Liara apparently die almost half the time?



I'm fairly certain that is a gameplay stat rather than a stat about 'story' deaths. Vega is the leat likely to need a medi-gel revival during missions, basically.

#272
Kataphrut94

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Sovereign24 wrote...

I still can't believe the stupidity of Bioware in making Wrex dying in ME1 as the default setting for ME2 (PS3). Absolutely hated having to deal with Wreav. The only reason I even know Wrex is becase of playing ME1 on PC.


It sort of makes sense. Logically, if you were starting from 2, you wouldn't know Wrex, meaning his appearance in ME2 would have no value. Plus, it's incentive to play the first game since his survival is a reward in itself.

If you really don't want to play ME1 (and who could blame you), there's always the Genesis comic. Dumb comic, but the rewards are worth it.

Modifié par Kataphrut94, 24 mars 2013 - 09:50 .


#273
Sovereign24

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Kataphrut94 wrote...

Sovereign24 wrote...

I still can't believe the stupidity of Bioware in making Wrex dying in ME1 as the default setting for ME2 (PS3). Absolutely hated having to deal with Wreav. The only reason I even know Wrex is becase of playing ME1 on PC.


It sort of makes sense. Logically, if you were starting from 2, you wouldn't know Wrex, meaning his appearance in ME2 would have no value. Plus, it's incentive to play the first game since his survival is a reward in itself.

If you really don't want to play ME1 (and who could blame you), there's always the Genesis comic. Dumb comic, but the rewards are worth it.


Which I did on PC. However since I played ME2 on PS3, I couldn't really carry that over.

#274
Ticonderoga117

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Kataphrut94 wrote...

Sovereign24 wrote...

I still can't believe the stupidity of Bioware in making Wrex dying in ME1 as the default setting for ME2 (PS3). Absolutely hated having to deal with Wreav. The only reason I even know Wrex is becase of playing ME1 on PC.


It sort of makes sense. Logically, if you were starting from 2, you wouldn't know Wrex, meaning his appearance in ME2 would have no value. Plus, it's incentive to play the first game since his survival is a reward in itself.

If you really don't want to play ME1 (and who could blame you), there's always the Genesis comic. Dumb comic, but the rewards are worth it.


Me! Skipping an entire third of the story because "WHAH! There's so much story and talking! I want more shooting!" is not a good reason. At all. Ever.

#275
Sovereign24

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Ticonderoga117 wrote...

Kataphrut94 wrote...

Sovereign24 wrote...

I still can't believe the stupidity of Bioware in making Wrex dying in ME1 as the default setting for ME2 (PS3). Absolutely hated having to deal with Wreav. The only reason I even know Wrex is becase of playing ME1 on PC.


It sort of makes sense. Logically, if you were starting from 2, you wouldn't know Wrex, meaning his appearance in ME2 would have no value. Plus, it's incentive to play the first game since his survival is a reward in itself.

If you really don't want to play ME1 (and who could blame you), there's always the Genesis comic. Dumb comic, but the rewards are worth it.


Me! Skipping an entire third of the story because "WHAH! There's so much story and talking! I want more shooting!" is not a good reason. At all. Ever.


I've played ME1 on PC Image IPB

Edit: My bad. Thought you were directing that at me.

Modifié par Sovereign24, 24 mars 2013 - 10:03 .